robot.c revision 32001f49
132001f49Smrg/*
232001f49Smrg * Copyright (c) 1993-1997, Silicon Graphics, Inc.
332001f49Smrg * ALL RIGHTS RESERVED
432001f49Smrg * Permission to use, copy, modify, and distribute this software for
532001f49Smrg * any purpose and without fee is hereby granted, provided that the above
632001f49Smrg * copyright notice appear in all copies and that both the copyright notice
732001f49Smrg * and this permission notice appear in supporting documentation, and that
832001f49Smrg * the name of Silicon Graphics, Inc. not be used in advertising
932001f49Smrg * or publicity pertaining to distribution of the software without specific,
1032001f49Smrg * written prior permission.
1132001f49Smrg *
1232001f49Smrg * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
1332001f49Smrg * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
1432001f49Smrg * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
1532001f49Smrg * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
1632001f49Smrg * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
1732001f49Smrg * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
1832001f49Smrg * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
1932001f49Smrg * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
2032001f49Smrg * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
2132001f49Smrg * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
2232001f49Smrg * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
2332001f49Smrg * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
2432001f49Smrg *
2532001f49Smrg * US Government Users Restricted Rights
2632001f49Smrg * Use, duplication, or disclosure by the Government is subject to
2732001f49Smrg * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
2832001f49Smrg * (c)(1)(ii) of the Rights in Technical Data and Computer Software
2932001f49Smrg * clause at DFARS 252.227-7013 and/or in similar or successor
3032001f49Smrg * clauses in the FAR or the DOD or NASA FAR Supplement.
3132001f49Smrg * Unpublished-- rights reserved under the copyright laws of the
3232001f49Smrg * United States.  Contractor/manufacturer is Silicon Graphics,
3332001f49Smrg * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
3432001f49Smrg *
3532001f49Smrg * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
3632001f49Smrg */
3732001f49Smrg
3832001f49Smrg/*
3932001f49Smrg * robot.c
4032001f49Smrg * This program shows how to composite modeling transformations
4132001f49Smrg * to draw translated and rotated hierarchical models.
4232001f49Smrg * Interaction:  pressing the s and e keys (shoulder and elbow)
4332001f49Smrg * alters the rotation of the robot arm.
4432001f49Smrg */
4532001f49Smrg#include "glut_wrap.h"
4632001f49Smrg#include <stdlib.h>
4732001f49Smrg
4832001f49Smrgstatic int shoulder = 0, elbow = 0;
4932001f49Smrg
5032001f49Smrgstatic void init(void)
5132001f49Smrg{
5232001f49Smrg  glClearColor (0.0, 0.0, 0.0, 0.0);
5332001f49Smrg  glShadeModel (GL_FLAT);
5432001f49Smrg}
5532001f49Smrg
5632001f49Smrgstatic void display(void)
5732001f49Smrg{
5832001f49Smrg   glClear (GL_COLOR_BUFFER_BIT);
5932001f49Smrg   glPushMatrix();
6032001f49Smrg   glTranslatef (-1.0, 0.0, 0.0);
6132001f49Smrg   glRotatef ((GLfloat) shoulder, 0.0, 0.0, 1.0);
6232001f49Smrg   glTranslatef (1.0, 0.0, 0.0);
6332001f49Smrg   glPushMatrix();
6432001f49Smrg   glScalef (2.0, 0.4, 1.0);
6532001f49Smrg   glutWireCube (1.0);
6632001f49Smrg   glPopMatrix();
6732001f49Smrg
6832001f49Smrg   glTranslatef (1.0, 0.0, 0.0);
6932001f49Smrg   glRotatef ((GLfloat) elbow, 0.0, 0.0, 1.0);
7032001f49Smrg   glTranslatef (1.0, 0.0, 0.0);
7132001f49Smrg   glPushMatrix();
7232001f49Smrg   glScalef (2.0, 0.4, 1.0);
7332001f49Smrg   glutWireCube (1.0);
7432001f49Smrg   glPopMatrix();
7532001f49Smrg
7632001f49Smrg   glPopMatrix();
7732001f49Smrg   glutSwapBuffers();
7832001f49Smrg}
7932001f49Smrg
8032001f49Smrgstatic void reshape (int w, int h)
8132001f49Smrg{
8232001f49Smrg   glViewport (0, 0, (GLsizei) w, (GLsizei) h);
8332001f49Smrg   glMatrixMode (GL_PROJECTION);
8432001f49Smrg   glLoadIdentity ();
8532001f49Smrg   gluPerspective(65.0, (GLfloat) w/(GLfloat) h, 1.0, 20.0);
8632001f49Smrg   glMatrixMode(GL_MODELVIEW);
8732001f49Smrg   glLoadIdentity();
8832001f49Smrg   glTranslatef (0.0, 0.0, -5.0);
8932001f49Smrg}
9032001f49Smrg
9132001f49Smrg/* ARGSUSED1 */
9232001f49Smrgstatic void keyboard (unsigned char key, int x, int y)
9332001f49Smrg{
9432001f49Smrg   switch (key) {
9532001f49Smrg      case 's':
9632001f49Smrg         shoulder = (shoulder + 5) % 360;
9732001f49Smrg         glutPostRedisplay();
9832001f49Smrg         break;
9932001f49Smrg      case 'S':
10032001f49Smrg         shoulder = (shoulder - 5) % 360;
10132001f49Smrg         glutPostRedisplay();
10232001f49Smrg         break;
10332001f49Smrg      case 'e':
10432001f49Smrg         elbow = (elbow + 5) % 360;
10532001f49Smrg         glutPostRedisplay();
10632001f49Smrg         break;
10732001f49Smrg      case 'E':
10832001f49Smrg         elbow = (elbow - 5) % 360;
10932001f49Smrg         glutPostRedisplay();
11032001f49Smrg         break;
11132001f49Smrg      case 27:
11232001f49Smrg         exit(0);
11332001f49Smrg         break;
11432001f49Smrg      default:
11532001f49Smrg         break;
11632001f49Smrg   }
11732001f49Smrg}
11832001f49Smrg
11932001f49Smrgint main(int argc, char** argv)
12032001f49Smrg{
12132001f49Smrg   glutInit(&argc, argv);
12232001f49Smrg   glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB);
12332001f49Smrg   glutInitWindowSize (500, 500);
12432001f49Smrg   glutInitWindowPosition (100, 100);
12532001f49Smrg   glutCreateWindow (argv[0]);
12632001f49Smrg   init ();
12732001f49Smrg   glutDisplayFunc(display);
12832001f49Smrg   glutReshapeFunc(reshape);
12932001f49Smrg   glutKeyboardFunc(keyboard);
13032001f49Smrg   glutMainLoop();
13132001f49Smrg   return 0;
13232001f49Smrg}
133