robot.c revision 32001f49
132001f49Smrg/* 232001f49Smrg * Copyright (c) 1993-1997, Silicon Graphics, Inc. 332001f49Smrg * ALL RIGHTS RESERVED 432001f49Smrg * Permission to use, copy, modify, and distribute this software for 532001f49Smrg * any purpose and without fee is hereby granted, provided that the above 632001f49Smrg * copyright notice appear in all copies and that both the copyright notice 732001f49Smrg * and this permission notice appear in supporting documentation, and that 832001f49Smrg * the name of Silicon Graphics, Inc. not be used in advertising 932001f49Smrg * or publicity pertaining to distribution of the software without specific, 1032001f49Smrg * written prior permission. 1132001f49Smrg * 1232001f49Smrg * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" 1332001f49Smrg * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, 1432001f49Smrg * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR 1532001f49Smrg * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON 1632001f49Smrg * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, 1732001f49Smrg * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY 1832001f49Smrg * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, 1932001f49Smrg * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF 2032001f49Smrg * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN 2132001f49Smrg * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON 2232001f49Smrg * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE 2332001f49Smrg * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. 2432001f49Smrg * 2532001f49Smrg * US Government Users Restricted Rights 2632001f49Smrg * Use, duplication, or disclosure by the Government is subject to 2732001f49Smrg * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph 2832001f49Smrg * (c)(1)(ii) of the Rights in Technical Data and Computer Software 2932001f49Smrg * clause at DFARS 252.227-7013 and/or in similar or successor 3032001f49Smrg * clauses in the FAR or the DOD or NASA FAR Supplement. 3132001f49Smrg * Unpublished-- rights reserved under the copyright laws of the 3232001f49Smrg * United States. Contractor/manufacturer is Silicon Graphics, 3332001f49Smrg * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. 3432001f49Smrg * 3532001f49Smrg * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. 3632001f49Smrg */ 3732001f49Smrg 3832001f49Smrg/* 3932001f49Smrg * robot.c 4032001f49Smrg * This program shows how to composite modeling transformations 4132001f49Smrg * to draw translated and rotated hierarchical models. 4232001f49Smrg * Interaction: pressing the s and e keys (shoulder and elbow) 4332001f49Smrg * alters the rotation of the robot arm. 4432001f49Smrg */ 4532001f49Smrg#include "glut_wrap.h" 4632001f49Smrg#include <stdlib.h> 4732001f49Smrg 4832001f49Smrgstatic int shoulder = 0, elbow = 0; 4932001f49Smrg 5032001f49Smrgstatic void init(void) 5132001f49Smrg{ 5232001f49Smrg glClearColor (0.0, 0.0, 0.0, 0.0); 5332001f49Smrg glShadeModel (GL_FLAT); 5432001f49Smrg} 5532001f49Smrg 5632001f49Smrgstatic void display(void) 5732001f49Smrg{ 5832001f49Smrg glClear (GL_COLOR_BUFFER_BIT); 5932001f49Smrg glPushMatrix(); 6032001f49Smrg glTranslatef (-1.0, 0.0, 0.0); 6132001f49Smrg glRotatef ((GLfloat) shoulder, 0.0, 0.0, 1.0); 6232001f49Smrg glTranslatef (1.0, 0.0, 0.0); 6332001f49Smrg glPushMatrix(); 6432001f49Smrg glScalef (2.0, 0.4, 1.0); 6532001f49Smrg glutWireCube (1.0); 6632001f49Smrg glPopMatrix(); 6732001f49Smrg 6832001f49Smrg glTranslatef (1.0, 0.0, 0.0); 6932001f49Smrg glRotatef ((GLfloat) elbow, 0.0, 0.0, 1.0); 7032001f49Smrg glTranslatef (1.0, 0.0, 0.0); 7132001f49Smrg glPushMatrix(); 7232001f49Smrg glScalef (2.0, 0.4, 1.0); 7332001f49Smrg glutWireCube (1.0); 7432001f49Smrg glPopMatrix(); 7532001f49Smrg 7632001f49Smrg glPopMatrix(); 7732001f49Smrg glutSwapBuffers(); 7832001f49Smrg} 7932001f49Smrg 8032001f49Smrgstatic void reshape (int w, int h) 8132001f49Smrg{ 8232001f49Smrg glViewport (0, 0, (GLsizei) w, (GLsizei) h); 8332001f49Smrg glMatrixMode (GL_PROJECTION); 8432001f49Smrg glLoadIdentity (); 8532001f49Smrg gluPerspective(65.0, (GLfloat) w/(GLfloat) h, 1.0, 20.0); 8632001f49Smrg glMatrixMode(GL_MODELVIEW); 8732001f49Smrg glLoadIdentity(); 8832001f49Smrg glTranslatef (0.0, 0.0, -5.0); 8932001f49Smrg} 9032001f49Smrg 9132001f49Smrg/* ARGSUSED1 */ 9232001f49Smrgstatic void keyboard (unsigned char key, int x, int y) 9332001f49Smrg{ 9432001f49Smrg switch (key) { 9532001f49Smrg case 's': 9632001f49Smrg shoulder = (shoulder + 5) % 360; 9732001f49Smrg glutPostRedisplay(); 9832001f49Smrg break; 9932001f49Smrg case 'S': 10032001f49Smrg shoulder = (shoulder - 5) % 360; 10132001f49Smrg glutPostRedisplay(); 10232001f49Smrg break; 10332001f49Smrg case 'e': 10432001f49Smrg elbow = (elbow + 5) % 360; 10532001f49Smrg glutPostRedisplay(); 10632001f49Smrg break; 10732001f49Smrg case 'E': 10832001f49Smrg elbow = (elbow - 5) % 360; 10932001f49Smrg glutPostRedisplay(); 11032001f49Smrg break; 11132001f49Smrg case 27: 11232001f49Smrg exit(0); 11332001f49Smrg break; 11432001f49Smrg default: 11532001f49Smrg break; 11632001f49Smrg } 11732001f49Smrg} 11832001f49Smrg 11932001f49Smrgint main(int argc, char** argv) 12032001f49Smrg{ 12132001f49Smrg glutInit(&argc, argv); 12232001f49Smrg glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB); 12332001f49Smrg glutInitWindowSize (500, 500); 12432001f49Smrg glutInitWindowPosition (100, 100); 12532001f49Smrg glutCreateWindow (argv[0]); 12632001f49Smrg init (); 12732001f49Smrg glutDisplayFunc(display); 12832001f49Smrg glutReshapeFunc(reshape); 12932001f49Smrg glutKeyboardFunc(keyboard); 13032001f49Smrg glutMainLoop(); 13132001f49Smrg return 0; 13232001f49Smrg} 133