132001f49Smrg/* 232001f49Smrg * Copyright (c) 1993-1997, Silicon Graphics, Inc. 332001f49Smrg * ALL RIGHTS RESERVED 432001f49Smrg * Permission to use, copy, modify, and distribute this software for 532001f49Smrg * any purpose and without fee is hereby granted, provided that the above 632001f49Smrg * copyright notice appear in all copies and that both the copyright notice 732001f49Smrg * and this permission notice appear in supporting documentation, and that 832001f49Smrg * the name of Silicon Graphics, Inc. not be used in advertising 932001f49Smrg * or publicity pertaining to distribution of the software without specific, 1032001f49Smrg * written prior permission. 1132001f49Smrg * 1232001f49Smrg * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" 1332001f49Smrg * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, 1432001f49Smrg * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR 1532001f49Smrg * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON 1632001f49Smrg * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, 1732001f49Smrg * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY 1832001f49Smrg * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, 1932001f49Smrg * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF 2032001f49Smrg * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN 2132001f49Smrg * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON 2232001f49Smrg * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE 2332001f49Smrg * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. 2432001f49Smrg * 2532001f49Smrg * US Government Users Restricted Rights 2632001f49Smrg * Use, duplication, or disclosure by the Government is subject to 2732001f49Smrg * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph 2832001f49Smrg * (c)(1)(ii) of the Rights in Technical Data and Computer Software 2932001f49Smrg * clause at DFARS 252.227-7013 and/or in similar or successor 3032001f49Smrg * clauses in the FAR or the DOD or NASA FAR Supplement. 3132001f49Smrg * Unpublished-- rights reserved under the copyright laws of the 3232001f49Smrg * United States. Contractor/manufacturer is Silicon Graphics, 3332001f49Smrg * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. 3432001f49Smrg * 3532001f49Smrg * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. 3632001f49Smrg */ 3732001f49Smrg 3832001f49Smrg/* 3932001f49Smrg * tess.c 4032001f49Smrg * This program demonstrates polygon tessellation. 4132001f49Smrg * Two tesselated objects are drawn. The first is a 4232001f49Smrg * rectangle with a triangular hole. The second is a 4332001f49Smrg * smooth shaded, self-intersecting star. 4432001f49Smrg * 4532001f49Smrg * Note the exterior rectangle is drawn with its vertices 4632001f49Smrg * in counter-clockwise order, but its interior clockwise. 4732001f49Smrg * Note the combineCallback is needed for the self-intersecting 4832001f49Smrg * star. Also note that removing the TessProperty for the 4932001f49Smrg * star will make the interior unshaded (WINDING_ODD). 5032001f49Smrg */ 5132001f49Smrg#include "glut_wrap.h" 5232001f49Smrg#include <stdlib.h> 5332001f49Smrg#include <stdio.h> 5432001f49Smrg 5532001f49Smrg#ifdef GLU_VERSION_1_2 5632001f49Smrg 5732001f49SmrgGLuint startList; 5832001f49Smrg 5932001f49Smrgstatic void display (void) { 6032001f49Smrg glClear(GL_COLOR_BUFFER_BIT); 6132001f49Smrg glColor3f(1.0, 1.0, 1.0); 6232001f49Smrg glCallList(startList); 6332001f49Smrg glCallList(startList + 1); 6432001f49Smrg glFlush(); 6532001f49Smrg} 6632001f49Smrg 6732001f49Smrgstatic void GLAPIENTRY beginCallback(GLenum which) 6832001f49Smrg{ 6932001f49Smrg glBegin(which); 7032001f49Smrg} 7132001f49Smrg 7232001f49Smrgstatic void GLAPIENTRY errorCallback(GLenum errorCode) 7332001f49Smrg{ 7432001f49Smrg const GLubyte *estring; 7532001f49Smrg 7632001f49Smrg estring = gluErrorString(errorCode); 7732001f49Smrg fprintf(stderr, "Tessellation Error: %s\n", (char *) estring); 7832001f49Smrg exit(0); 7932001f49Smrg} 8032001f49Smrg 8132001f49Smrgstatic void GLAPIENTRY endCallback(void) 8232001f49Smrg{ 8332001f49Smrg glEnd(); 8432001f49Smrg} 8532001f49Smrg 8632001f49Smrgstatic void GLAPIENTRY vertexCallback(GLvoid *vertex) 8732001f49Smrg{ 8832001f49Smrg const GLdouble *pointer; 8932001f49Smrg 9032001f49Smrg pointer = (GLdouble *) vertex; 9132001f49Smrg glColor3dv(pointer+3); 9232001f49Smrg glVertex3dv(pointer); 9332001f49Smrg} 9432001f49Smrg 9532001f49Smrg/* combineCallback is used to create a new vertex when edges 9632001f49Smrg * intersect. coordinate location is trivial to calculate, 9732001f49Smrg * but weight[4] may be used to average color, normal, or texture 9832001f49Smrg * coordinate data. In this program, color is weighted. 9932001f49Smrg */ 10032001f49Smrgstatic void GLAPIENTRY combineCallback(GLdouble coords[3], 10132001f49Smrg GLdouble *vertex_data[4], 10232001f49Smrg GLfloat weight[4], GLdouble **dataOut ) 10332001f49Smrg{ 10432001f49Smrg GLdouble *vertex; 10532001f49Smrg int i; 10632001f49Smrg 10732001f49Smrg vertex = (GLdouble *) malloc(6 * sizeof(GLdouble)); 10832001f49Smrg 10932001f49Smrg vertex[0] = coords[0]; 11032001f49Smrg vertex[1] = coords[1]; 11132001f49Smrg vertex[2] = coords[2]; 11232001f49Smrg for (i = 3; i < 6; i++) 11332001f49Smrg vertex[i] = weight[0] * vertex_data[0][i] 11432001f49Smrg + weight[1] * vertex_data[1][i] 11532001f49Smrg + weight[2] * vertex_data[2][i] 11632001f49Smrg + weight[3] * vertex_data[3][i]; 11732001f49Smrg *dataOut = vertex; 11832001f49Smrg} 11932001f49Smrg 12032001f49Smrgstatic void init (void) 12132001f49Smrg{ 12232001f49Smrg GLUtesselator *tobj; 12332001f49Smrg GLdouble rect[4][3] = {{50.0, 50.0, 0.0}, 12432001f49Smrg {200.0, 50.0, 0.0}, 12532001f49Smrg {200.0, 200.0, 0.0}, 12632001f49Smrg {50.0, 200.0, 0.0}}; 12732001f49Smrg GLdouble tri[3][3] = {{75.0, 75.0, 0.0}, 12832001f49Smrg {125.0, 175.0, 0.0}, 12932001f49Smrg {175.0, 75.0, 0.0}}; 13032001f49Smrg GLdouble star[5][6] = {{250.0, 50.0, 0.0, 1.0, 0.0, 1.0}, 13132001f49Smrg {325.0, 200.0, 0.0, 1.0, 1.0, 0.0}, 13232001f49Smrg {400.0, 50.0, 0.0, 0.0, 1.0, 1.0}, 13332001f49Smrg {250.0, 150.0, 0.0, 1.0, 0.0, 0.0}, 13432001f49Smrg {400.0, 150.0, 0.0, 0.0, 1.0, 0.0}}; 13532001f49Smrg 13632001f49Smrg glClearColor(0.0, 0.0, 0.0, 0.0); 13732001f49Smrg 13832001f49Smrg startList = glGenLists(2); 13932001f49Smrg 14032001f49Smrg tobj = gluNewTess(); 14132001f49Smrg gluTessCallback(tobj, GLU_TESS_VERTEX, &glVertex3dv); 14232001f49Smrg gluTessCallback(tobj, GLU_TESS_BEGIN, &beginCallback); 14332001f49Smrg gluTessCallback(tobj, GLU_TESS_END, &endCallback); 14432001f49Smrg gluTessCallback(tobj, GLU_TESS_ERROR, &errorCallback); 14532001f49Smrg 14632001f49Smrg /* rectangle with triangular hole inside */ 14732001f49Smrg glNewList(startList, GL_COMPILE); 14832001f49Smrg glShadeModel(GL_FLAT); 14932001f49Smrg gluTessBeginPolygon(tobj, NULL); 15032001f49Smrg gluTessBeginContour(tobj); 15132001f49Smrg gluTessVertex(tobj, rect[0], rect[0]); 15232001f49Smrg gluTessVertex(tobj, rect[1], rect[1]); 15332001f49Smrg gluTessVertex(tobj, rect[2], rect[2]); 15432001f49Smrg gluTessVertex(tobj, rect[3], rect[3]); 15532001f49Smrg gluTessEndContour(tobj); 15632001f49Smrg gluTessBeginContour(tobj); 15732001f49Smrg gluTessVertex(tobj, tri[0], tri[0]); 15832001f49Smrg gluTessVertex(tobj, tri[1], tri[1]); 15932001f49Smrg gluTessVertex(tobj, tri[2], tri[2]); 16032001f49Smrg gluTessEndContour(tobj); 16132001f49Smrg gluTessEndPolygon(tobj); 16232001f49Smrg glEndList(); 16332001f49Smrg 16432001f49Smrg gluTessCallback(tobj, GLU_TESS_VERTEX, &vertexCallback); 16532001f49Smrg gluTessCallback(tobj, GLU_TESS_BEGIN, &beginCallback); 16632001f49Smrg gluTessCallback(tobj, GLU_TESS_END, &endCallback); 16732001f49Smrg gluTessCallback(tobj, GLU_TESS_ERROR, &errorCallback); 16832001f49Smrg gluTessCallback(tobj, GLU_TESS_COMBINE, &combineCallback); 16932001f49Smrg 17032001f49Smrg /* smooth shaded, self-intersecting star */ 17132001f49Smrg glNewList(startList + 1, GL_COMPILE); 17232001f49Smrg glShadeModel(GL_SMOOTH); 17332001f49Smrg gluTessProperty(tobj, GLU_TESS_WINDING_RULE, 17432001f49Smrg GLU_TESS_WINDING_POSITIVE); 17532001f49Smrg gluTessBeginPolygon(tobj, NULL); 17632001f49Smrg gluTessBeginContour(tobj); 17732001f49Smrg gluTessVertex(tobj, star[0], star[0]); 17832001f49Smrg gluTessVertex(tobj, star[1], star[1]); 17932001f49Smrg gluTessVertex(tobj, star[2], star[2]); 18032001f49Smrg gluTessVertex(tobj, star[3], star[3]); 18132001f49Smrg gluTessVertex(tobj, star[4], star[4]); 18232001f49Smrg gluTessEndContour(tobj); 18332001f49Smrg gluTessEndPolygon(tobj); 18432001f49Smrg glEndList(); 18532001f49Smrg gluDeleteTess(tobj); 18632001f49Smrg} 18732001f49Smrg 18832001f49Smrgstatic void reshape (int w, int h) 18932001f49Smrg{ 19032001f49Smrg glViewport(0, 0, (GLsizei) w, (GLsizei) h); 19132001f49Smrg glMatrixMode(GL_PROJECTION); 19232001f49Smrg glLoadIdentity(); 19332001f49Smrg gluOrtho2D(0.0, (GLdouble) w, 0.0, (GLdouble) h); 19432001f49Smrg} 19532001f49Smrg 19632001f49Smrg/* ARGSUSED1 */ 19732001f49Smrgstatic void keyboard(unsigned char key, int x, int y) 19832001f49Smrg{ 19932001f49Smrg switch (key) { 20032001f49Smrg case 27: 20132001f49Smrg exit(0); 20232001f49Smrg break; 20332001f49Smrg } 20432001f49Smrg} 20532001f49Smrg 20632001f49Smrgint main(int argc, char** argv) 20732001f49Smrg{ 20832001f49Smrg glutInit(&argc, argv); 20932001f49Smrg glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); 21032001f49Smrg glutInitWindowSize(500, 500); 21132001f49Smrg glutCreateWindow(argv[0]); 21232001f49Smrg init(); 21332001f49Smrg glutDisplayFunc(display); 21432001f49Smrg glutReshapeFunc(reshape); 21532001f49Smrg glutKeyboardFunc(keyboard); 21632001f49Smrg glutMainLoop(); 21732001f49Smrg return 0; 21832001f49Smrg} 21932001f49Smrg 22032001f49Smrg#else 22132001f49Smrgint main(int argc, char** argv) 22232001f49Smrg{ 22332001f49Smrg fprintf (stderr, "This program demonstrates the new tesselator API in GLU 1.2.\n"); 22432001f49Smrg fprintf (stderr, "Your GLU library does not support this new interface, sorry.\n"); 22532001f49Smrg return 0; 22632001f49Smrg} 22732001f49Smrg#endif 228