132001f49Smrg/* 232001f49Smrg * Copyright (c) 1993-1997, Silicon Graphics, Inc. 332001f49Smrg * ALL RIGHTS RESERVED 432001f49Smrg * Permission to use, copy, modify, and distribute this software for 532001f49Smrg * any purpose and without fee is hereby granted, provided that the above 632001f49Smrg * copyright notice appear in all copies and that both the copyright notice 732001f49Smrg * and this permission notice appear in supporting documentation, and that 832001f49Smrg * the name of Silicon Graphics, Inc. not be used in advertising 932001f49Smrg * or publicity pertaining to distribution of the software without specific, 1032001f49Smrg * written prior permission. 1132001f49Smrg * 1232001f49Smrg * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" 1332001f49Smrg * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, 1432001f49Smrg * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR 1532001f49Smrg * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON 1632001f49Smrg * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, 1732001f49Smrg * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY 1832001f49Smrg * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, 1932001f49Smrg * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF 2032001f49Smrg * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN 2132001f49Smrg * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON 2232001f49Smrg * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE 2332001f49Smrg * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. 2432001f49Smrg * 2532001f49Smrg * US Government Users Restricted Rights 2632001f49Smrg * Use, duplication, or disclosure by the Government is subject to 2732001f49Smrg * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph 2832001f49Smrg * (c)(1)(ii) of the Rights in Technical Data and Computer Software 2932001f49Smrg * clause at DFARS 252.227-7013 and/or in similar or successor 3032001f49Smrg * clauses in the FAR or the DOD or NASA FAR Supplement. 3132001f49Smrg * Unpublished-- rights reserved under the copyright laws of the 3232001f49Smrg * United States. Contractor/manufacturer is Silicon Graphics, 3332001f49Smrg * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. 3432001f49Smrg * 3532001f49Smrg * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. 3632001f49Smrg */ 3732001f49Smrg 3832001f49Smrg/* texsub.c 3932001f49Smrg * This program texture maps a checkerboard image onto 4032001f49Smrg * two rectangles. This program clamps the texture, if 4132001f49Smrg * the texture coordinates fall outside 0.0 and 1.0. 4232001f49Smrg * If the s key is pressed, a texture subimage is used to 4332001f49Smrg * alter the original texture. If the r key is pressed, 4432001f49Smrg * the original texture is restored. 4532001f49Smrg */ 4632001f49Smrg#include "glut_wrap.h" 4732001f49Smrg#include <stdlib.h> 4832001f49Smrg#include <stdio.h> 4932001f49Smrg 5032001f49Smrg#ifdef GL_VERSION_1_1 5132001f49Smrg/* Create checkerboard textures */ 5232001f49Smrg#define checkImageWidth 64 5332001f49Smrg#define checkImageHeight 64 5432001f49Smrg#define subImageWidth 16 5532001f49Smrg#define subImageHeight 16 5632001f49Smrgstatic GLubyte checkImage[checkImageHeight][checkImageWidth][4]; 5732001f49Smrgstatic GLubyte subImage[subImageHeight][subImageWidth][4]; 5832001f49Smrg 5932001f49Smrgstatic GLuint texName; 6032001f49Smrg 6132001f49Smrgstatic void makeCheckImages(void) 6232001f49Smrg{ 6332001f49Smrg int i, j, c; 6432001f49Smrg 6532001f49Smrg for (i = 0; i < checkImageHeight; i++) { 6632001f49Smrg for (j = 0; j < checkImageWidth; j++) { 6732001f49Smrg c = ((((i&0x8)==0)^((j&0x8)==0)))*255; 6832001f49Smrg checkImage[i][j][0] = (GLubyte) c; 6932001f49Smrg checkImage[i][j][1] = (GLubyte) c; 7032001f49Smrg checkImage[i][j][2] = (GLubyte) c; 7132001f49Smrg checkImage[i][j][3] = (GLubyte) 255; 7232001f49Smrg } 7332001f49Smrg } 7432001f49Smrg for (i = 0; i < subImageHeight; i++) { 7532001f49Smrg for (j = 0; j < subImageWidth; j++) { 7632001f49Smrg c = ((((i&0x4)==0)^((j&0x4)==0)))*255; 7732001f49Smrg subImage[i][j][0] = (GLubyte) c; 7832001f49Smrg subImage[i][j][1] = (GLubyte) 0; 7932001f49Smrg subImage[i][j][2] = (GLubyte) 0; 8032001f49Smrg subImage[i][j][3] = (GLubyte) 255; 8132001f49Smrg } 8232001f49Smrg } 8332001f49Smrg} 8432001f49Smrg 8532001f49Smrgstatic void init(void) 8632001f49Smrg{ 8732001f49Smrg glClearColor (0.0, 0.0, 0.0, 0.0); 8832001f49Smrg glShadeModel(GL_FLAT); 8932001f49Smrg glEnable(GL_DEPTH_TEST); 9032001f49Smrg 9132001f49Smrg makeCheckImages(); 9232001f49Smrg glPixelStorei(GL_UNPACK_ALIGNMENT, 1); 9332001f49Smrg 9432001f49Smrg glGenTextures(1, &texName); 9532001f49Smrg glBindTexture(GL_TEXTURE_2D, texName); 9632001f49Smrg 9732001f49Smrg glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 9832001f49Smrg glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 9932001f49Smrg glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 10032001f49Smrg glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 10132001f49Smrg glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, checkImageHeight, 10232001f49Smrg 0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage); 10332001f49Smrg} 10432001f49Smrg 10532001f49Smrgstatic void display(void) 10632001f49Smrg{ 10732001f49Smrg glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 10832001f49Smrg glEnable(GL_TEXTURE_2D); 10932001f49Smrg glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); 11032001f49Smrg glBindTexture(GL_TEXTURE_2D, texName); 11132001f49Smrg glBegin(GL_QUADS); 11232001f49Smrg glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0); 11332001f49Smrg glTexCoord2f(0.0, 1.0); glVertex3f(-2.0, 1.0, 0.0); 11432001f49Smrg glTexCoord2f(1.0, 1.0); glVertex3f(0.0, 1.0, 0.0); 11532001f49Smrg glTexCoord2f(1.0, 0.0); glVertex3f(0.0, -1.0, 0.0); 11632001f49Smrg 11732001f49Smrg glTexCoord2f(0.0, 0.0); glVertex3f(1.0, -1.0, 0.0); 11832001f49Smrg glTexCoord2f(0.0, 1.0); glVertex3f(1.0, 1.0, 0.0); 11932001f49Smrg glTexCoord2f(1.0, 1.0); glVertex3f(2.41421, 1.0, -1.41421); 12032001f49Smrg glTexCoord2f(1.0, 0.0); glVertex3f(2.41421, -1.0, -1.41421); 12132001f49Smrg glEnd(); 12232001f49Smrg glFlush(); 12332001f49Smrg glDisable(GL_TEXTURE_2D); 12432001f49Smrg} 12532001f49Smrg 12632001f49Smrgstatic void reshape(int w, int h) 12732001f49Smrg{ 12832001f49Smrg glViewport(0, 0, (GLsizei) w, (GLsizei) h); 12932001f49Smrg glMatrixMode(GL_PROJECTION); 13032001f49Smrg glLoadIdentity(); 13132001f49Smrg gluPerspective(60.0, (GLfloat) w/(GLfloat) h, 1.0, 30.0); 13232001f49Smrg glMatrixMode(GL_MODELVIEW); 13332001f49Smrg glLoadIdentity(); 13432001f49Smrg glTranslatef(0.0, 0.0, -3.6); 13532001f49Smrg} 13632001f49Smrg 13732001f49Smrg/* ARGSUSED1 */ 13832001f49Smrgstatic void keyboard (unsigned char key, int x, int y) 13932001f49Smrg{ 14032001f49Smrg switch (key) { 14132001f49Smrg case 's': 14232001f49Smrg case 'S': 14332001f49Smrg glBindTexture(GL_TEXTURE_2D, texName); 14432001f49Smrg glTexSubImage2D(GL_TEXTURE_2D, 0, 12, 44, subImageWidth, 14532001f49Smrg subImageHeight, GL_RGBA, 14632001f49Smrg GL_UNSIGNED_BYTE, subImage); 14732001f49Smrg glutPostRedisplay(); 14832001f49Smrg break; 14932001f49Smrg case 'r': 15032001f49Smrg case 'R': 15132001f49Smrg glBindTexture(GL_TEXTURE_2D, texName); 15232001f49Smrg glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, checkImageWidth, 15332001f49Smrg checkImageHeight, 0, GL_RGBA, 15432001f49Smrg GL_UNSIGNED_BYTE, checkImage); 15532001f49Smrg glutPostRedisplay(); 15632001f49Smrg break; 15732001f49Smrg case 27: 15832001f49Smrg exit(0); 15932001f49Smrg break; 16032001f49Smrg default: 16132001f49Smrg break; 16232001f49Smrg } 16332001f49Smrg} 16432001f49Smrg 16532001f49Smrgint main(int argc, char** argv) 16632001f49Smrg{ 16732001f49Smrg glutInit(&argc, argv); 16832001f49Smrg glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); 16932001f49Smrg glutInitWindowSize(250, 250); 17032001f49Smrg glutInitWindowPosition(100, 100); 17132001f49Smrg glutCreateWindow(argv[0]); 17232001f49Smrg init(); 17332001f49Smrg glutDisplayFunc(display); 17432001f49Smrg glutReshapeFunc(reshape); 17532001f49Smrg glutKeyboardFunc(keyboard); 17632001f49Smrg glutMainLoop(); 17732001f49Smrg return 0; 17832001f49Smrg} 17932001f49Smrg#else 18032001f49Smrgint main(int argc, char** argv) 18132001f49Smrg{ 18232001f49Smrg fprintf (stderr, "This program demonstrates a feature which is not in OpenGL Version 1.0.\n"); 18332001f49Smrg fprintf (stderr, "If your implementation of OpenGL Version 1.0 has the right extensions,\n"); 18432001f49Smrg fprintf (stderr, "you may be able to modify this program to make it run.\n"); 18532001f49Smrg return 0; 18632001f49Smrg} 18732001f49Smrg#endif 188