132001f49Smrg/* 232001f49Smrg * Copyright (c) 1993-2003, Silicon Graphics, Inc. 332001f49Smrg * All Rights Reserved 432001f49Smrg * 532001f49Smrg * Permission to use, copy, modify, and distribute this software for any 632001f49Smrg * purpose and without fee is hereby granted, provided that the above 732001f49Smrg * copyright notice appear in all copies and that both the copyright 832001f49Smrg * notice and this permission notice appear in supporting documentation, 932001f49Smrg * and that the name of Silicon Graphics, Inc. not be used in 1032001f49Smrg * advertising or publicity pertaining to distribution of the software 1132001f49Smrg * without specific, written prior permission. 1232001f49Smrg * 1332001f49Smrg * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND 1432001f49Smrg * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, 1532001f49Smrg * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR 1632001f49Smrg * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON 1732001f49Smrg * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, 1832001f49Smrg * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, 1932001f49Smrg * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF 2032001f49Smrg * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD 2132001f49Smrg * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF 2232001f49Smrg * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF 2332001f49Smrg * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE 2432001f49Smrg * OR PERFORMANCE OF THIS SOFTWARE. 2532001f49Smrg * 2632001f49Smrg * US Government Users Restricted Rights 2732001f49Smrg * Use, duplication, or disclosure by the Government is subject to 2832001f49Smrg * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph 2932001f49Smrg * (c)(1)(ii) of the Rights in Technical Data and Computer Software 3032001f49Smrg * clause at DFARS 252.227-7013 and/or in similar or successor clauses 3132001f49Smrg * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights 3232001f49Smrg * reserved under the copyright laws of the United States. 3332001f49Smrg * 3432001f49Smrg * Contractor/manufacturer is: 3532001f49Smrg * Silicon Graphics, Inc. 3632001f49Smrg * 1500 Crittenden Lane 3732001f49Smrg * Mountain View, CA 94043 3832001f49Smrg * United State of America 3932001f49Smrg * 4032001f49Smrg * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. 4132001f49Smrg */ 4232001f49Smrg 4332001f49Smrg/* texture3d.c 4432001f49Smrg * This program demonstrates using a three-dimensional texture. 4532001f49Smrg * It creates a 3D texture and then renders two rectangles 4632001f49Smrg * with different texture coordinates to obtain different 4732001f49Smrg * "slices" of the 3D texture. 4832001f49Smrg */ 4932001f49Smrg#include <GL/glew.h> 5032001f49Smrg#include "glut_wrap.h" 5132001f49Smrg#include <stdlib.h> 5232001f49Smrg#include <stdio.h> 5332001f49Smrg 5432001f49Smrg#ifdef GL_VERSION_1_2 5532001f49Smrg#define iWidth 16 5632001f49Smrg#define iHeight 16 5732001f49Smrg#define iDepth 16 5832001f49Smrg 5932001f49Smrgstatic GLubyte image[iDepth][iHeight][iWidth][3]; 6032001f49Smrgstatic GLuint texName; 6132001f49Smrg 6232001f49Smrg/* Create a 16x16x16x3 array with different color values in 6332001f49Smrg * each array element [r, g, b]. Values range from 0 to 255. 6432001f49Smrg */ 6532001f49Smrg 6632001f49Smrgstatic void makeImage(void) 6732001f49Smrg{ 6832001f49Smrg int s, t, r; 6932001f49Smrg 7032001f49Smrg for (s = 0; s < 16; s++) 7132001f49Smrg for (t = 0; t < 16; t++) 7232001f49Smrg for (r = 0; r < 16; r++) { 7332001f49Smrg image[r][t][s][0] = (GLubyte) (s * 17); 7432001f49Smrg image[r][t][s][1] = (GLubyte) (t * 17); 7532001f49Smrg image[r][t][s][2] = (GLubyte) (r * 17); 7632001f49Smrg } 7732001f49Smrg} 7832001f49Smrg 7932001f49Smrgstatic void init(void) 8032001f49Smrg{ 8132001f49Smrg glClearColor (0.0, 0.0, 0.0, 0.0); 8232001f49Smrg glShadeModel(GL_FLAT); 8332001f49Smrg glEnable(GL_DEPTH_TEST); 8432001f49Smrg 8532001f49Smrg makeImage(); 8632001f49Smrg glPixelStorei(GL_UNPACK_ALIGNMENT, 1); 8732001f49Smrg 8832001f49Smrg glGenTextures(1, &texName); 8932001f49Smrg glBindTexture(GL_TEXTURE_3D, texName); 9032001f49Smrg glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP); 9132001f49Smrg glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP); 9232001f49Smrg glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP); 9332001f49Smrg glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, 9432001f49Smrg GL_NEAREST); 9532001f49Smrg glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, 9632001f49Smrg GL_NEAREST); 9732001f49Smrg glTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, iWidth, iHeight, 9832001f49Smrg iDepth, 0, GL_RGB, GL_UNSIGNED_BYTE, image); 9932001f49Smrg glEnable(GL_TEXTURE_3D); 10032001f49Smrg} 10132001f49Smrg 10232001f49Smrgstatic void display(void) 10332001f49Smrg{ 10432001f49Smrg glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 10532001f49Smrg glBegin(GL_QUADS); 10632001f49Smrg glTexCoord3f(0.0, 0.0, 0.0); glVertex3f(-2.25, -1.0, 0.0); 10732001f49Smrg glTexCoord3f(0.0, 1.0, 0.0); glVertex3f(-2.25, 1.0, 0.0); 10832001f49Smrg glTexCoord3f(1.0, 1.0, 1.0); glVertex3f(-0.25, 1.0, 0.0); 10932001f49Smrg glTexCoord3f(1.0, 0.0, 1.0); glVertex3f(-0.25, -1.0, 0.0); 11032001f49Smrg 11132001f49Smrg glTexCoord3f(0.0, 0.0, 1.0); glVertex3f(0.25, -1.0, 0.0); 11232001f49Smrg glTexCoord3f(0.0, 1.0, 1.0); glVertex3f(0.25, 1.0, 0.0); 11332001f49Smrg glTexCoord3f(1.0, 1.0, 0.0); glVertex3f(2.25, 1.0, 0.0); 11432001f49Smrg glTexCoord3f(1.0, 0.0, 0.0); glVertex3f(2.25, -1.0, 0.0); 11532001f49Smrg glEnd(); 11632001f49Smrg glFlush(); 11732001f49Smrg} 11832001f49Smrg 11932001f49Smrgstatic void reshape(int w, int h) 12032001f49Smrg{ 12132001f49Smrg glViewport(0, 0, (GLsizei) w, (GLsizei) h); 12232001f49Smrg glMatrixMode(GL_PROJECTION); 12332001f49Smrg glLoadIdentity(); 12432001f49Smrg gluPerspective(60.0, (GLfloat) w/(GLfloat) h, 1.0, 30.0); 12532001f49Smrg glMatrixMode(GL_MODELVIEW); 12632001f49Smrg glLoadIdentity(); 12732001f49Smrg glTranslatef(0.0, 0.0, -4.0); 12832001f49Smrg} 12932001f49Smrg 13032001f49Smrgstatic void keyboard(unsigned char key, int x, int y) 13132001f49Smrg{ 13232001f49Smrg switch (key) { 13332001f49Smrg case 27: 13432001f49Smrg exit(0); 13532001f49Smrg break; 13632001f49Smrg } 13732001f49Smrg} 13832001f49Smrg 13932001f49Smrgint main(int argc, char** argv) 14032001f49Smrg{ 14132001f49Smrg glutInit(&argc, argv); 14232001f49Smrg glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); 14332001f49Smrg glutInitWindowSize(250, 250); 14432001f49Smrg glutInitWindowPosition(100, 100); 14532001f49Smrg glutCreateWindow(argv[0]); 14632001f49Smrg glewInit(); 14732001f49Smrg init(); 14832001f49Smrg glutReshapeFunc(reshape); 14932001f49Smrg glutDisplayFunc(display); 15032001f49Smrg glutKeyboardFunc (keyboard); 15132001f49Smrg glutMainLoop(); 15232001f49Smrg return 0; 15332001f49Smrg} 15432001f49Smrg#else 15532001f49Smrgint main(int argc, char** argv) 15632001f49Smrg{ 15732001f49Smrg fprintf (stderr, "This program demonstrates a feature which is not in OpenGL Version 1.0 or 1.1.\n"); 15832001f49Smrg fprintf (stderr, "If your implementation of OpenGL has the right extensions,\n"); 15932001f49Smrg fprintf (stderr, "you may be able to modify this program to make it run.\n"); 16032001f49Smrg return 0; 16132001f49Smrg} 16232001f49Smrg#endif 16332001f49Smrg 164