132001f49Smrg
232001f49Smrg/* Copyright (c) Mark J. Kilgard, 1994. */
332001f49Smrg
432001f49Smrg/*
532001f49Smrg * (c) Copyright 1993, Silicon Graphics, Inc.
632001f49Smrg * ALL RIGHTS RESERVED
732001f49Smrg * Permission to use, copy, modify, and distribute this software for
832001f49Smrg * any purpose and without fee is hereby granted, provided that the above
932001f49Smrg * copyright notice appear in all copies and that both the copyright notice
1032001f49Smrg * and this permission notice appear in supporting documentation, and that
1132001f49Smrg * the name of Silicon Graphics, Inc. not be used in advertising
1232001f49Smrg * or publicity pertaining to distribution of the software without specific,
1332001f49Smrg * written prior permission.
1432001f49Smrg *
1532001f49Smrg * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
1632001f49Smrg * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
1732001f49Smrg * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
1832001f49Smrg * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
1932001f49Smrg * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
2032001f49Smrg * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
2132001f49Smrg * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
2232001f49Smrg * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
2332001f49Smrg * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
2432001f49Smrg * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
2532001f49Smrg * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
2632001f49Smrg * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
2732001f49Smrg *
2832001f49Smrg * US Government Users Restricted Rights
2932001f49Smrg * Use, duplication, or disclosure by the Government is subject to
3032001f49Smrg * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
3132001f49Smrg * (c)(1)(ii) of the Rights in Technical Data and Computer Software
3232001f49Smrg * clause at DFARS 252.227-7013 and/or in similar or successor
3332001f49Smrg * clauses in the FAR or the DOD or NASA FAR Supplement.
3432001f49Smrg * Unpublished-- rights reserved under the copyright laws of the
3532001f49Smrg * United States.  Contractor/manufacturer is Silicon Graphics,
3632001f49Smrg * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
3732001f49Smrg *
3832001f49Smrg * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
3932001f49Smrg */
4032001f49Smrg/*  texturesurf.c
4132001f49Smrg *  This program uses evaluators to generate a curved
4232001f49Smrg *  surface and automatically generated texture coordinates.
4332001f49Smrg */
4432001f49Smrg
4532001f49Smrg#include <stdlib.h>
4632001f49Smrg#include "glut_wrap.h"
4732001f49Smrg#include <math.h>
4832001f49Smrg
4932001f49SmrgGLfloat ctrlpoints[4][4][3] = {
5032001f49Smrg    {{ -1.5, -1.5, 4.0}, { -0.5, -1.5, 2.0},
5132001f49Smrg	{0.5, -1.5, -1.0}, {1.5, -1.5, 2.0}},
5232001f49Smrg    {{ -1.5, -0.5, 1.0}, { -0.5, -0.5, 3.0},
5332001f49Smrg	{0.5, -0.5, 0.0}, {1.5, -0.5, -1.0}},
5432001f49Smrg    {{ -1.5, 0.5, 4.0}, { -0.5, 0.5, 0.0},
5532001f49Smrg	{0.5, 0.5, 3.0}, {1.5, 0.5, 4.0}},
5632001f49Smrg    {{ -1.5, 1.5, -2.0}, { -0.5, 1.5, -2.0},
5732001f49Smrg	{0.5, 1.5, 0.0}, {1.5, 1.5, -1.0}}
5832001f49Smrg};
5932001f49Smrg
6032001f49SmrgGLfloat texpts[2][2][2] = {{{0.0, 0.0}, {0.0, 1.0}},
6132001f49Smrg			{{1.0, 0.0}, {1.0, 1.0}}};
6232001f49Smrg
6332001f49Smrgstatic void display(void)
6432001f49Smrg{
6532001f49Smrg    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
6632001f49Smrg    glColor3f(1.0, 1.0, 1.0);
6732001f49Smrg    glEvalMesh2(GL_FILL, 0, 20, 0, 20);
6832001f49Smrg    glFlush();
6932001f49Smrg}
7032001f49Smrg
7132001f49Smrg#define	imageWidth 64
7232001f49Smrg#define	imageHeight 64
7332001f49SmrgGLubyte image[3*imageWidth*imageHeight];
7432001f49Smrg
7532001f49Smrgstatic void makeImage(void)
7632001f49Smrg{
7732001f49Smrg    int i, j;
7832001f49Smrg    float ti, tj;
7932001f49Smrg
8032001f49Smrg    for (i = 0; i < imageWidth; i++) {
8132001f49Smrg	ti = 2.0*3.14159265*i/imageWidth;
8232001f49Smrg	for (j = 0; j < imageHeight; j++) {
8332001f49Smrg	    tj = 2.0*3.14159265*j/imageHeight;
8432001f49Smrg
8532001f49Smrg	    image[3*(imageHeight*i+j)] = (GLubyte) 127*(1.0+sin(ti));
8632001f49Smrg	    image[3*(imageHeight*i+j)+1] = (GLubyte) 127*(1.0+cos(2*tj));
8732001f49Smrg	    image[3*(imageHeight*i+j)+2] = (GLubyte) 127*(1.0+cos(ti+tj));
8832001f49Smrg	}
8932001f49Smrg    }
9032001f49Smrg}
9132001f49Smrg
9232001f49Smrgstatic void myinit(void)
9332001f49Smrg{
9432001f49Smrg    glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4,
9532001f49Smrg	    0, 1, 12, 4, &ctrlpoints[0][0][0]);
9632001f49Smrg    glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2,
9732001f49Smrg	    0, 1, 4, 2, &texpts[0][0][0]);
9832001f49Smrg    glEnable(GL_MAP2_TEXTURE_COORD_2);
9932001f49Smrg    glEnable(GL_MAP2_VERTEX_3);
10032001f49Smrg    glMapGrid2f(20, 0.0, 1.0, 20, 0.0, 1.0);
10132001f49Smrg    makeImage();
10232001f49Smrg    glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
10332001f49Smrg    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
10432001f49Smrg    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
10532001f49Smrg    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
10632001f49Smrg    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
10732001f49Smrg    glTexImage2D(GL_TEXTURE_2D, 0, 3, imageWidth, imageHeight, 0,
10832001f49Smrg		 GL_RGB, GL_UNSIGNED_BYTE, image);
10932001f49Smrg    glEnable(GL_TEXTURE_2D);
11032001f49Smrg    glEnable(GL_DEPTH_TEST);
11132001f49Smrg    glEnable(GL_NORMALIZE);
11232001f49Smrg    glShadeModel (GL_FLAT);
11332001f49Smrg}
11432001f49Smrg
11532001f49Smrgstatic void myReshape(int w, int h)
11632001f49Smrg{
11732001f49Smrg    glViewport(0, 0, w, h);
11832001f49Smrg    glMatrixMode(GL_PROJECTION);
11932001f49Smrg    glLoadIdentity();
12032001f49Smrg    if (w <= h)
12132001f49Smrg	glOrtho(-4.0, 4.0, -4.0*(GLfloat)h/(GLfloat)w,
12232001f49Smrg	    4.0*(GLfloat)h/(GLfloat)w, -4.0, 4.0);
12332001f49Smrg    else
12432001f49Smrg	glOrtho(-4.0*(GLfloat)w/(GLfloat)h,
12532001f49Smrg	    4.0*(GLfloat)w/(GLfloat)h, -4.0, 4.0, -4.0, 4.0);
12632001f49Smrg    glMatrixMode(GL_MODELVIEW);
12732001f49Smrg    glLoadIdentity();
12832001f49Smrg    glRotatef(85.0, 1.0, 1.0, 1.0);
12932001f49Smrg}
13032001f49Smrg
13132001f49Smrgstatic void
13232001f49Smrgkey(unsigned char k, int x, int y)
13332001f49Smrg{
13432001f49Smrg  switch (k) {
13532001f49Smrg  case 27:  /* Escape */
13632001f49Smrg    exit(0);
13732001f49Smrg    break;
13832001f49Smrg  default:
13932001f49Smrg    return;
14032001f49Smrg  }
14132001f49Smrg  glutPostRedisplay();
14232001f49Smrg}
14332001f49Smrg
14432001f49Smrgint main(int argc, char** argv)
14532001f49Smrg{
14632001f49Smrg    glutInit(&argc, argv);
14732001f49Smrg    glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
14832001f49Smrg    glutCreateWindow (argv[0]);
14932001f49Smrg    myinit();
15032001f49Smrg    glutReshapeFunc (myReshape);
15132001f49Smrg    glutDisplayFunc(display);
15232001f49Smrg    glutKeyboardFunc(key);
15332001f49Smrg    glutMainLoop();
15432001f49Smrg    return 0;             /* ANSI C requires main to return int. */
15532001f49Smrg}
156