132001f49Smrg 232001f49Smrg/* Copyright (c) Mark J. Kilgard, 1994. */ 332001f49Smrg 432001f49Smrg/* 532001f49Smrg * (c) Copyright 1993, Silicon Graphics, Inc. 632001f49Smrg * ALL RIGHTS RESERVED 732001f49Smrg * Permission to use, copy, modify, and distribute this software for 832001f49Smrg * any purpose and without fee is hereby granted, provided that the above 932001f49Smrg * copyright notice appear in all copies and that both the copyright notice 1032001f49Smrg * and this permission notice appear in supporting documentation, and that 1132001f49Smrg * the name of Silicon Graphics, Inc. not be used in advertising 1232001f49Smrg * or publicity pertaining to distribution of the software without specific, 1332001f49Smrg * written prior permission. 1432001f49Smrg * 1532001f49Smrg * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" 1632001f49Smrg * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, 1732001f49Smrg * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR 1832001f49Smrg * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON 1932001f49Smrg * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, 2032001f49Smrg * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY 2132001f49Smrg * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, 2232001f49Smrg * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF 2332001f49Smrg * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN 2432001f49Smrg * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON 2532001f49Smrg * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE 2632001f49Smrg * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. 2732001f49Smrg * 2832001f49Smrg * US Government Users Restricted Rights 2932001f49Smrg * Use, duplication, or disclosure by the Government is subject to 3032001f49Smrg * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph 3132001f49Smrg * (c)(1)(ii) of the Rights in Technical Data and Computer Software 3232001f49Smrg * clause at DFARS 252.227-7013 and/or in similar or successor 3332001f49Smrg * clauses in the FAR or the DOD or NASA FAR Supplement. 3432001f49Smrg * Unpublished-- rights reserved under the copyright laws of the 3532001f49Smrg * United States. Contractor/manufacturer is Silicon Graphics, 3632001f49Smrg * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. 3732001f49Smrg * 3832001f49Smrg * OpenGL(TM) is a trademark of Silicon Graphics, Inc. 3932001f49Smrg */ 4032001f49Smrg/* texturesurf.c 4132001f49Smrg * This program uses evaluators to generate a curved 4232001f49Smrg * surface and automatically generated texture coordinates. 4332001f49Smrg */ 4432001f49Smrg 4532001f49Smrg#include <stdlib.h> 4632001f49Smrg#include "glut_wrap.h" 4732001f49Smrg#include <math.h> 4832001f49Smrg 4932001f49SmrgGLfloat ctrlpoints[4][4][3] = { 5032001f49Smrg {{ -1.5, -1.5, 4.0}, { -0.5, -1.5, 2.0}, 5132001f49Smrg {0.5, -1.5, -1.0}, {1.5, -1.5, 2.0}}, 5232001f49Smrg {{ -1.5, -0.5, 1.0}, { -0.5, -0.5, 3.0}, 5332001f49Smrg {0.5, -0.5, 0.0}, {1.5, -0.5, -1.0}}, 5432001f49Smrg {{ -1.5, 0.5, 4.0}, { -0.5, 0.5, 0.0}, 5532001f49Smrg {0.5, 0.5, 3.0}, {1.5, 0.5, 4.0}}, 5632001f49Smrg {{ -1.5, 1.5, -2.0}, { -0.5, 1.5, -2.0}, 5732001f49Smrg {0.5, 1.5, 0.0}, {1.5, 1.5, -1.0}} 5832001f49Smrg}; 5932001f49Smrg 6032001f49SmrgGLfloat texpts[2][2][2] = {{{0.0, 0.0}, {0.0, 1.0}}, 6132001f49Smrg {{1.0, 0.0}, {1.0, 1.0}}}; 6232001f49Smrg 6332001f49Smrgstatic void display(void) 6432001f49Smrg{ 6532001f49Smrg glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 6632001f49Smrg glColor3f(1.0, 1.0, 1.0); 6732001f49Smrg glEvalMesh2(GL_FILL, 0, 20, 0, 20); 6832001f49Smrg glFlush(); 6932001f49Smrg} 7032001f49Smrg 7132001f49Smrg#define imageWidth 64 7232001f49Smrg#define imageHeight 64 7332001f49SmrgGLubyte image[3*imageWidth*imageHeight]; 7432001f49Smrg 7532001f49Smrgstatic void makeImage(void) 7632001f49Smrg{ 7732001f49Smrg int i, j; 7832001f49Smrg float ti, tj; 7932001f49Smrg 8032001f49Smrg for (i = 0; i < imageWidth; i++) { 8132001f49Smrg ti = 2.0*3.14159265*i/imageWidth; 8232001f49Smrg for (j = 0; j < imageHeight; j++) { 8332001f49Smrg tj = 2.0*3.14159265*j/imageHeight; 8432001f49Smrg 8532001f49Smrg image[3*(imageHeight*i+j)] = (GLubyte) 127*(1.0+sin(ti)); 8632001f49Smrg image[3*(imageHeight*i+j)+1] = (GLubyte) 127*(1.0+cos(2*tj)); 8732001f49Smrg image[3*(imageHeight*i+j)+2] = (GLubyte) 127*(1.0+cos(ti+tj)); 8832001f49Smrg } 8932001f49Smrg } 9032001f49Smrg} 9132001f49Smrg 9232001f49Smrgstatic void myinit(void) 9332001f49Smrg{ 9432001f49Smrg glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4, 9532001f49Smrg 0, 1, 12, 4, &ctrlpoints[0][0][0]); 9632001f49Smrg glMap2f(GL_MAP2_TEXTURE_COORD_2, 0, 1, 2, 2, 9732001f49Smrg 0, 1, 4, 2, &texpts[0][0][0]); 9832001f49Smrg glEnable(GL_MAP2_TEXTURE_COORD_2); 9932001f49Smrg glEnable(GL_MAP2_VERTEX_3); 10032001f49Smrg glMapGrid2f(20, 0.0, 1.0, 20, 0.0, 1.0); 10132001f49Smrg makeImage(); 10232001f49Smrg glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); 10332001f49Smrg glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); 10432001f49Smrg glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); 10532001f49Smrg glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 10632001f49Smrg glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 10732001f49Smrg glTexImage2D(GL_TEXTURE_2D, 0, 3, imageWidth, imageHeight, 0, 10832001f49Smrg GL_RGB, GL_UNSIGNED_BYTE, image); 10932001f49Smrg glEnable(GL_TEXTURE_2D); 11032001f49Smrg glEnable(GL_DEPTH_TEST); 11132001f49Smrg glEnable(GL_NORMALIZE); 11232001f49Smrg glShadeModel (GL_FLAT); 11332001f49Smrg} 11432001f49Smrg 11532001f49Smrgstatic void myReshape(int w, int h) 11632001f49Smrg{ 11732001f49Smrg glViewport(0, 0, w, h); 11832001f49Smrg glMatrixMode(GL_PROJECTION); 11932001f49Smrg glLoadIdentity(); 12032001f49Smrg if (w <= h) 12132001f49Smrg glOrtho(-4.0, 4.0, -4.0*(GLfloat)h/(GLfloat)w, 12232001f49Smrg 4.0*(GLfloat)h/(GLfloat)w, -4.0, 4.0); 12332001f49Smrg else 12432001f49Smrg glOrtho(-4.0*(GLfloat)w/(GLfloat)h, 12532001f49Smrg 4.0*(GLfloat)w/(GLfloat)h, -4.0, 4.0, -4.0, 4.0); 12632001f49Smrg glMatrixMode(GL_MODELVIEW); 12732001f49Smrg glLoadIdentity(); 12832001f49Smrg glRotatef(85.0, 1.0, 1.0, 1.0); 12932001f49Smrg} 13032001f49Smrg 13132001f49Smrgstatic void 13232001f49Smrgkey(unsigned char k, int x, int y) 13332001f49Smrg{ 13432001f49Smrg switch (k) { 13532001f49Smrg case 27: /* Escape */ 13632001f49Smrg exit(0); 13732001f49Smrg break; 13832001f49Smrg default: 13932001f49Smrg return; 14032001f49Smrg } 14132001f49Smrg glutPostRedisplay(); 14232001f49Smrg} 14332001f49Smrg 14432001f49Smrgint main(int argc, char** argv) 14532001f49Smrg{ 14632001f49Smrg glutInit(&argc, argv); 14732001f49Smrg glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); 14832001f49Smrg glutCreateWindow (argv[0]); 14932001f49Smrg myinit(); 15032001f49Smrg glutReshapeFunc (myReshape); 15132001f49Smrg glutDisplayFunc(display); 15232001f49Smrg glutKeyboardFunc(key); 15332001f49Smrg glutMainLoop(); 15432001f49Smrg return 0; /* ANSI C requires main to return int. */ 15532001f49Smrg} 156