132001f49Smrg/* 232001f49Smrg * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. 332001f49Smrg * 432001f49Smrg * Permission to use, copy, modify, distribute, and sell this software and 532001f49Smrg * its documentation for any purpose is hereby granted without fee, provided 632001f49Smrg * that (i) the above copyright notices and this permission notice appear in 732001f49Smrg * all copies of the software and related documentation, and (ii) the name of 832001f49Smrg * Silicon Graphics may not be used in any advertising or 932001f49Smrg * publicity relating to the software without the specific, prior written 1032001f49Smrg * permission of Silicon Graphics. 1132001f49Smrg * 1232001f49Smrg * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF 1332001f49Smrg * ANY KIND, 1432001f49Smrg * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY 1532001f49Smrg * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. 1632001f49Smrg * 1732001f49Smrg * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR 1832001f49Smrg * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, 1932001f49Smrg * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, 2032001f49Smrg * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF 2132001f49Smrg * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE 2232001f49Smrg * OF THIS SOFTWARE. 2332001f49Smrg */ 2432001f49Smrg/* 2532001f49Smrg * Based on the trivial/quad-tex-2d program. 2632001f49Smrg * Modified by Jakob Bornecrantz <jakob@tungstengraphics.com> 2732001f49Smrg */ 2832001f49Smrg 2932001f49Smrg#include <stdio.h> 3032001f49Smrg#include <string.h> 3132001f49Smrg#include <stdlib.h> 3232001f49Smrg#include <GL/glew.h> 3332001f49Smrg#include "glut_wrap.h" 3432001f49Smrg 3532001f49Smrgstatic GLenum Target = GL_TEXTURE_2D; 3632001f49Smrgstatic GLenum Filter = GL_NEAREST; 3732001f49SmrgGLenum doubleBuffer; 3832001f49Smrgstatic float Rot = 0; 3932001f49Smrgstatic int win = 0; 4032001f49Smrg 4132001f49Smrgstatic void Init(void) 4232001f49Smrg{ 4332001f49Smrg int internalFormat; 4432001f49Smrg int sourceFormat; 4532001f49Smrg 4632001f49Smrg fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); 4732001f49Smrg fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); 4832001f49Smrg fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); 4932001f49Smrg 5032001f49Smrg glClearColor(0.0, 0.0, 1.0, 0.0); 5132001f49Smrg 5232001f49Smrg#define SIZE 16 5332001f49Smrg { 5432001f49Smrg GLubyte tex2d[SIZE][SIZE][4]; 5532001f49Smrg GLint s, t; 5632001f49Smrg 5732001f49Smrg for (s = 0; s < SIZE; s++) { 5832001f49Smrg for (t = 0; t < SIZE; t++) { 5932001f49Smrg tex2d[t][s][0] = 0xff; 6032001f49Smrg tex2d[t][s][1] = 0xff; 6132001f49Smrg tex2d[t][s][2] = 0xff; 6232001f49Smrg tex2d[t][s][3] = 0xff; 6332001f49Smrg } 6432001f49Smrg } 6532001f49Smrg 6632001f49Smrg internalFormat = GL_LUMINANCE8; 6732001f49Smrg sourceFormat = GL_RGBA; 6832001f49Smrg 6932001f49Smrg glTexImage2D(Target, 7032001f49Smrg 0, 7132001f49Smrg internalFormat, 7232001f49Smrg SIZE, SIZE, 7332001f49Smrg 0, 7432001f49Smrg sourceFormat, 7532001f49Smrg GL_UNSIGNED_BYTE, 7632001f49Smrg /* GL_UNSIGNED_INT, */ 7732001f49Smrg tex2d); 7832001f49Smrg 7932001f49Smrg glEnable(Target); 8032001f49Smrg glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 8132001f49Smrg glTexParameterf(Target, GL_TEXTURE_WRAP_R, GL_REPEAT); 8232001f49Smrg glTexParameterf(Target, GL_TEXTURE_MIN_FILTER, Filter); 8332001f49Smrg glTexParameterf(Target, GL_TEXTURE_MAG_FILTER, Filter); 8432001f49Smrg } 8532001f49Smrg} 8632001f49Smrg 8732001f49Smrgstatic void Reshape(int width, int height) 8832001f49Smrg{ 8932001f49Smrg glViewport(0, 0, (GLint)width, (GLint)height); 9032001f49Smrg glMatrixMode(GL_PROJECTION); 9132001f49Smrg glLoadIdentity(); 9232001f49Smrg#if 0 9332001f49Smrg glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); 9432001f49Smrg#else 9532001f49Smrg glFrustum(-1, 1, -1, 1, 10, 20); 9632001f49Smrg#endif 9732001f49Smrg glMatrixMode(GL_MODELVIEW); 9832001f49Smrg glLoadIdentity(); 9932001f49Smrg glTranslatef(0, 0, -15); 10032001f49Smrg} 10132001f49Smrg 10232001f49Smrgstatic void Key(unsigned char key, int x, int y) 10332001f49Smrg{ 10432001f49Smrg switch (key) { 10532001f49Smrg case 'r': 10632001f49Smrg Rot += 10.0; 10732001f49Smrg break; 10832001f49Smrg case 'R': 10932001f49Smrg Rot -= 10.0; 11032001f49Smrg break; 11132001f49Smrg case 27: 11232001f49Smrg glutDestroyWindow(win); 11332001f49Smrg exit(0); 11432001f49Smrg default: 11532001f49Smrg return; 11632001f49Smrg } 11732001f49Smrg glutPostRedisplay(); 11832001f49Smrg} 11932001f49Smrg 12032001f49Smrgstatic void Draw(void) 12132001f49Smrg{ 12232001f49Smrg glClear(GL_COLOR_BUFFER_BIT); 12332001f49Smrg 12432001f49Smrg glPushMatrix(); 12532001f49Smrg glRotatef(Rot, 0, 1, 0); 12632001f49Smrg 12732001f49Smrg glBegin(GL_QUADS); 12832001f49Smrg glTexCoord2f(1,0); 12932001f49Smrg glVertex3f( 0.9, -0.9, 0.0); 13032001f49Smrg glTexCoord2f(1,1); 13132001f49Smrg glVertex3f( 0.9, 0.9, 0.0); 13232001f49Smrg glTexCoord2f(0,1); 13332001f49Smrg glVertex3f(-0.9, 0.9, 0.0); 13432001f49Smrg glTexCoord2f(0,0); 13532001f49Smrg glVertex3f(-0.9, -0.9, 0.0); 13632001f49Smrg glEnd(); 13732001f49Smrg 13832001f49Smrg glPopMatrix(); 13932001f49Smrg 14032001f49Smrg glFlush(); 14132001f49Smrg 14232001f49Smrg if (doubleBuffer) { 14332001f49Smrg glutSwapBuffers(); 14432001f49Smrg } 14532001f49Smrg} 14632001f49Smrg 14732001f49Smrgstatic GLenum Args(int argc, char **argv) 14832001f49Smrg{ 14932001f49Smrg GLint i; 15032001f49Smrg 15132001f49Smrg doubleBuffer = GL_FALSE; 15232001f49Smrg 15332001f49Smrg for (i = 1; i < argc; i++) { 15432001f49Smrg if (strcmp(argv[i], "-sb") == 0) { 15532001f49Smrg doubleBuffer = GL_FALSE; 15632001f49Smrg } else if (strcmp(argv[i], "-db") == 0) { 15732001f49Smrg doubleBuffer = GL_TRUE; 15832001f49Smrg } else { 15932001f49Smrg fprintf(stderr, "%s (Bad option).\n", argv[i]); 16032001f49Smrg return GL_FALSE; 16132001f49Smrg } 16232001f49Smrg } 16332001f49Smrg return GL_TRUE; 16432001f49Smrg} 16532001f49Smrg 16632001f49Smrgint main(int argc, char **argv) 16732001f49Smrg{ 16832001f49Smrg GLenum type; 16932001f49Smrg 17032001f49Smrg glutInit(&argc, argv); 17132001f49Smrg 17232001f49Smrg if (Args(argc, argv) == GL_FALSE) { 17332001f49Smrg exit(1); 17432001f49Smrg } 17532001f49Smrg 17632001f49Smrg glutInitWindowPosition(0, 0); 17732001f49Smrg glutInitWindowSize(250, 250); 17832001f49Smrg 17932001f49Smrg type = GLUT_RGB; 18032001f49Smrg type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; 18132001f49Smrg glutInitDisplayMode(type); 18232001f49Smrg 18332001f49Smrg win = glutCreateWindow("Tex test"); 18432001f49Smrg glewInit(); 18532001f49Smrg if (!win) { 18632001f49Smrg exit(1); 18732001f49Smrg } 18832001f49Smrg 18932001f49Smrg Init(); 19032001f49Smrg 19132001f49Smrg glutReshapeFunc(Reshape); 19232001f49Smrg glutKeyboardFunc(Key); 19332001f49Smrg glutDisplayFunc(Draw); 19432001f49Smrg glutMainLoop(); 19532001f49Smrg return 0; 19632001f49Smrg} 197