132001f49Smrg/** 232001f49Smrg * Test glGetTexImage() 332001f49Smrg * Brian Paul 432001f49Smrg * 9 June 2009 532001f49Smrg */ 632001f49Smrg 732001f49Smrg 832001f49Smrg#include <stdio.h> 932001f49Smrg#include <stdlib.h> 1032001f49Smrg#include <math.h> 1132001f49Smrg#include <GL/glew.h> 1232001f49Smrg#include "glut_wrap.h" 1332001f49Smrg 1432001f49Smrgstatic int Win; 1532001f49Smrg 1632001f49Smrg 1732001f49Smrgstatic void 1832001f49SmrgTestGetTexImage(GLboolean npot) 1932001f49Smrg{ 2032001f49Smrg GLuint iter; 2132001f49Smrg GLubyte *data = (GLubyte *) malloc(1024 * 1024 * 4); 2232001f49Smrg GLubyte *data2 = (GLubyte *) malloc(1024 * 1024 * 4); 2332001f49Smrg 2432001f49Smrg glEnable(GL_TEXTURE_2D); 2532001f49Smrg 2632001f49Smrg printf("glTexImage2D + glGetTexImage:\n"); 2732001f49Smrg 2832001f49Smrg for (iter = 0; iter < 8; iter++) { 2932001f49Smrg GLint p = (iter % 8) + 3; 3032001f49Smrg GLint w = npot ? (p * 20) : (1 << p); 3132001f49Smrg GLint h = npot ? (p * 10) : (1 << p); 3232001f49Smrg GLuint i; 3332001f49Smrg GLint level = 0; 3432001f49Smrg 3532001f49Smrg printf(" Testing %d x %d tex image\n", w, h); 3632001f49Smrg 3732001f49Smrg /* fill data */ 3832001f49Smrg for (i = 0; i < w * h * 4; i++) { 3932001f49Smrg data[i] = i & 0xff; 4032001f49Smrg data2[i] = 0; 4132001f49Smrg } 4232001f49Smrg 4332001f49Smrg glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, w, h, 0, 4432001f49Smrg GL_RGBA, GL_UNSIGNED_BYTE, data); 4532001f49Smrg 4632001f49Smrg glBegin(GL_POINTS); 4732001f49Smrg glVertex2f(0, 0); 4832001f49Smrg glEnd(); 4932001f49Smrg 5032001f49Smrg /* get */ 5132001f49Smrg glGetTexImage(GL_TEXTURE_2D, level, GL_RGBA, GL_UNSIGNED_BYTE, data2); 5232001f49Smrg 5332001f49Smrg /* compare */ 5432001f49Smrg for (i = 0; i < w * h * 4; i++) { 5532001f49Smrg if (data2[i] != data[i]) { 5632001f49Smrg printf("glTexImage + glGetTexImage failure!\n"); 5732001f49Smrg printf("Expected value %d, found %d\n", data[i], data2[i]); 5832001f49Smrg abort(); 5932001f49Smrg } 6032001f49Smrg } 6132001f49Smrg 6232001f49Smrg /* get as BGRA */ 6332001f49Smrg glGetTexImage(GL_TEXTURE_2D, level, GL_BGRA, GL_UNSIGNED_BYTE, data2); 6432001f49Smrg 6532001f49Smrg /* compare */ 6632001f49Smrg { 6732001f49Smrg const GLubyte *rgba = (GLubyte *) data; 6832001f49Smrg const GLubyte *bgra = (GLubyte *) data2; 6932001f49Smrg for (i = 0; i < w * h; i += 4) { 7032001f49Smrg if (rgba[i+0] != bgra[i+2] || 7132001f49Smrg rgba[i+1] != bgra[i+1] || 7232001f49Smrg rgba[i+2] != bgra[i+0] || 7332001f49Smrg rgba[i+3] != bgra[i+3]) { 7432001f49Smrg printf("glTexImage + glGetTexImage(GL_BGRA) failure!\n"); 7532001f49Smrg printf("Expected value %d, found %d\n", data[i], data2[i]); 7632001f49Smrg abort(); 7732001f49Smrg } 7832001f49Smrg } 7932001f49Smrg } 8032001f49Smrg 8132001f49Smrg } 8232001f49Smrg 8332001f49Smrg printf("Passed\n"); 8432001f49Smrg glDisable(GL_TEXTURE_2D); 8532001f49Smrg free(data); 8632001f49Smrg free(data2); 8732001f49Smrg} 8832001f49Smrg 8932001f49Smrg 9032001f49Smrgstatic GLboolean 9132001f49SmrgColorsEqual(const GLubyte ref[4], const GLubyte act[4]) 9232001f49Smrg{ 9332001f49Smrg if (abs((int) ref[0] - (int) act[0]) > 1 || 9432001f49Smrg abs((int) ref[1] - (int) act[1]) > 1 || 9532001f49Smrg abs((int) ref[2] - (int) act[2]) > 1 || 9632001f49Smrg abs((int) ref[3] - (int) act[3]) > 1) { 9732001f49Smrg printf("expected %d %d %d %d\n", ref[0], ref[1], ref[2], ref[3]); 9832001f49Smrg printf("found %d %d %d %d\n", act[0], act[1], act[2], act[3]); 9932001f49Smrg return GL_FALSE; 10032001f49Smrg } 10132001f49Smrg return GL_TRUE; 10232001f49Smrg} 10332001f49Smrg 10432001f49Smrg 10532001f49Smrgstatic void 10632001f49SmrgTestGetTexImageRTT(GLboolean npot) 10732001f49Smrg{ 10832001f49Smrg GLuint iter; 10932001f49Smrg 11032001f49Smrg printf("Render to texture + glGetTexImage:\n"); 11132001f49Smrg 11232001f49Smrg for (iter = 0; iter < 8; iter++) { 11332001f49Smrg 11432001f49Smrg GLuint fb, tex; 11532001f49Smrg GLint w, h; 11632001f49Smrg GLint level = 0; 11732001f49Smrg 11832001f49Smrg if (npot) { 11932001f49Smrg w = 200 + iter * 40; 12032001f49Smrg h = 200 + iter * 12; 12132001f49Smrg } 12232001f49Smrg else { 12332001f49Smrg w = 4 << iter; 12432001f49Smrg h = 4 << iter; 12532001f49Smrg } 12632001f49Smrg 12732001f49Smrg glGenTextures(1, &tex); 12832001f49Smrg glGenFramebuffersEXT(1, &fb); 12932001f49Smrg 13032001f49Smrg glBindTexture(GL_TEXTURE_2D, tex); 13132001f49Smrg glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 13232001f49Smrg glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 13332001f49Smrg glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, 13432001f49Smrg GL_RGBA, GL_UNSIGNED_BYTE, NULL); 13532001f49Smrg 13632001f49Smrg glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb); 13732001f49Smrg glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, 13832001f49Smrg GL_TEXTURE_2D, tex, level); 13932001f49Smrg 14032001f49Smrg glViewport(0, 0, w, h); 14132001f49Smrg 14232001f49Smrg printf(" Testing %d x %d tex image\n", w, h); 14332001f49Smrg { 14432001f49Smrg static const GLubyte blue[4] = {0, 0, 255, 255}; 14532001f49Smrg GLubyte color[4]; 14632001f49Smrg GLubyte *data2 = (GLubyte *) malloc(w * h * 4); 14732001f49Smrg GLuint i; 14832001f49Smrg 14932001f49Smrg /* random clear color */ 15032001f49Smrg for (i = 0; i < 4; i++) { 15132001f49Smrg color[i] = rand() % 256; 15232001f49Smrg } 15332001f49Smrg 15432001f49Smrg glClearColor(color[0] / 255.0, 15532001f49Smrg color[1] / 255.0, 15632001f49Smrg color[2] / 255.0, 15732001f49Smrg color[3] / 255.0); 15832001f49Smrg 15932001f49Smrg glClear(GL_COLOR_BUFFER_BIT); 16032001f49Smrg 16132001f49Smrg /* draw polygon over top half, in blue */ 16232001f49Smrg glColor4ubv(blue); 16332001f49Smrg glRectf(0, 0.5, 1.0, 1.0); 16432001f49Smrg 16532001f49Smrg /* get */ 16632001f49Smrg glGetTexImage(GL_TEXTURE_2D, level, GL_RGBA, GL_UNSIGNED_BYTE, data2); 16732001f49Smrg 16832001f49Smrg /* compare */ 16932001f49Smrg for (i = 0; i < w * h; i += 4) { 17032001f49Smrg if (i < w * h / 2) { 17132001f49Smrg /* lower half */ 17232001f49Smrg if (!ColorsEqual(color, data2 + i * 4)) { 17332001f49Smrg printf("Render to texture failure (expected clear color)!\n"); 17432001f49Smrg abort(); 17532001f49Smrg } 17632001f49Smrg } 17732001f49Smrg else { 17832001f49Smrg /* upper half */ 17932001f49Smrg if (!ColorsEqual(blue, data2 + i * 4)) { 18032001f49Smrg printf("Render to texture failure (expected blue)!\n"); 18132001f49Smrg abort(); 18232001f49Smrg } 18332001f49Smrg } 18432001f49Smrg } 18532001f49Smrg 18632001f49Smrg free(data2); 18732001f49Smrg } 18832001f49Smrg 18932001f49Smrg glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); 19032001f49Smrg glDeleteFramebuffersEXT(1, &fb); 19132001f49Smrg glDeleteTextures(1, &tex); 19232001f49Smrg 19332001f49Smrg } 19432001f49Smrg 19532001f49Smrg printf("Passed\n"); 19632001f49Smrg} 19732001f49Smrg 19832001f49Smrg 19932001f49Smrg 20032001f49Smrg 20132001f49Smrgstatic void 20232001f49SmrgDraw(void) 20332001f49Smrg{ 20432001f49Smrg glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 20532001f49Smrg 20632001f49Smrg TestGetTexImage(GL_FALSE); 20732001f49Smrg if (glutExtensionSupported("GL_ARB_texture_non_power_of_two")) 20832001f49Smrg TestGetTexImage(GL_TRUE); 20932001f49Smrg 21032001f49Smrg if (glutExtensionSupported("GL_EXT_framebuffer_object") || 21132001f49Smrg glutExtensionSupported("GL_ARB_framebuffer_object")) { 21232001f49Smrg TestGetTexImageRTT(GL_FALSE); 21332001f49Smrg if (glutExtensionSupported("GL_ARB_texture_non_power_of_two")) 21432001f49Smrg TestGetTexImageRTT(GL_TRUE); 21532001f49Smrg } 21632001f49Smrg 21732001f49Smrg glutDestroyWindow(Win); 21832001f49Smrg exit(0); 21932001f49Smrg 22032001f49Smrg glutSwapBuffers(); 22132001f49Smrg} 22232001f49Smrg 22332001f49Smrg 22432001f49Smrgstatic void 22532001f49SmrgReshape(int width, int height) 22632001f49Smrg{ 22732001f49Smrg glViewport(0, 0, width, height); 22832001f49Smrg glMatrixMode(GL_PROJECTION); 22932001f49Smrg glLoadIdentity(); 23032001f49Smrg glOrtho(0, 1, 0, 1, -1, 1); 23132001f49Smrg glMatrixMode(GL_MODELVIEW); 23232001f49Smrg glLoadIdentity(); 23332001f49Smrg glTranslatef(0.0, 0.0, 0.0); 23432001f49Smrg} 23532001f49Smrg 23632001f49Smrg 23732001f49Smrgstatic void 23832001f49SmrgKey(unsigned char key, int x, int y) 23932001f49Smrg{ 24032001f49Smrg (void) x; 24132001f49Smrg (void) y; 24232001f49Smrg switch (key) { 24332001f49Smrg case 27: 24432001f49Smrg glutDestroyWindow(Win); 24532001f49Smrg exit(0); 24632001f49Smrg break; 24732001f49Smrg } 24832001f49Smrg glutPostRedisplay(); 24932001f49Smrg} 25032001f49Smrg 25132001f49Smrg 25232001f49Smrgstatic void 25332001f49SmrgInit(void) 25432001f49Smrg{ 25532001f49Smrg} 25632001f49Smrg 25732001f49Smrg 25832001f49Smrgint 25932001f49Smrgmain(int argc, char *argv[]) 26032001f49Smrg{ 26132001f49Smrg glutInit(&argc, argv); 26232001f49Smrg glutInitWindowPosition(0, 0); 26332001f49Smrg glutInitWindowSize(400, 400); 26432001f49Smrg glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); 26532001f49Smrg Win = glutCreateWindow(argv[0]); 26632001f49Smrg glewInit(); 26732001f49Smrg glutReshapeFunc(Reshape); 26832001f49Smrg glutKeyboardFunc(Key); 26932001f49Smrg glutDisplayFunc(Draw); 27032001f49Smrg Init(); 27132001f49Smrg glutMainLoop(); 27232001f49Smrg return 0; 27332001f49Smrg} 274