132001f49Smrg/* 232001f49Smrg * Vertex program evaluators test. 332001f49Smrg * Based on book/bezmesh.c 432001f49Smrg * 532001f49Smrg * Brian Paul 632001f49Smrg * 22 June 2002 732001f49Smrg */ 832001f49Smrg 932001f49Smrg#include <assert.h> 1032001f49Smrg#include <stdlib.h> 1132001f49Smrg#include <stdio.h> 1232001f49Smrg#include <string.h> 1332001f49Smrg#include <GL/glew.h> 1432001f49Smrg#include "glut_wrap.h" 1532001f49Smrg 1632001f49Smrg 1732001f49Smrg/* 1832001f49Smrg * Transform position by modelview/projection. 1932001f49Smrg * Square incoming color. 2032001f49Smrg */ 2132001f49Smrgstatic const char prog[] = 2232001f49Smrg"!!VP1.0\n" 2332001f49Smrg 2432001f49Smrg"# Typical modelview/projection\n" 2532001f49Smrg"DP4 o[HPOS].x, c[0], v[OPOS] ; # object x MVP -> clip\n" 2632001f49Smrg"DP4 o[HPOS].y, c[1], v[OPOS] ;\n" 2732001f49Smrg"DP4 o[HPOS].z, c[2], v[OPOS] ;\n" 2832001f49Smrg"DP4 o[HPOS].w, c[3], v[OPOS] ;\n" 2932001f49Smrg 3032001f49Smrg"MOV R0, v[COL0];\n # square the color\n" 3132001f49Smrg"MUL R0, R0, R0;\n" 3232001f49Smrg"MOV o[COL0], R0;\n # store output color\n" 3332001f49Smrg 3432001f49Smrg"END"; 3532001f49Smrg 3632001f49Smrg 3732001f49Smrgstatic int program = 1; 3832001f49Smrg 3932001f49Smrg 4032001f49SmrgGLfloat ctrlpoints[4][4][4] = 4132001f49Smrg{ 4232001f49Smrg { 4332001f49Smrg {-1.5, -1.5, 4.0, 1.0}, 4432001f49Smrg {-0.5, -1.5, 2.0, 1.0}, 4532001f49Smrg {0.5, -1.5, -1.0, 1.0}, 4632001f49Smrg {1.5, -1.5, 2.0, 1.0}}, 4732001f49Smrg { 4832001f49Smrg {-1.5, -0.5, 1.0, 1.0}, 4932001f49Smrg {-0.5, -0.5, 3.0, 1.0}, 5032001f49Smrg {0.5, -0.5, 0.0, 1.0}, 5132001f49Smrg {1.5, -0.5, -1.0, 1.0}}, 5232001f49Smrg { 5332001f49Smrg {-1.5, 0.5, 4.0, 1.0}, 5432001f49Smrg {-0.5, 0.5, 0.0, 1.0}, 5532001f49Smrg {0.5, 0.5, 3.0, 1.0}, 5632001f49Smrg {1.5, 0.5, 4.0, 1.0}}, 5732001f49Smrg { 5832001f49Smrg {-1.5, 1.5, -2.0, 1.0}, 5932001f49Smrg {-0.5, 1.5, -2.0, 1.0}, 6032001f49Smrg {0.5, 1.5, 0.0, 1.0}, 6132001f49Smrg {1.5, 1.5, -1.0, 1.0}} 6232001f49Smrg}; 6332001f49Smrg 6432001f49Smrg/* 6532001f49Smrg * +-------------+ 6632001f49Smrg * |green |yellow 6732001f49Smrg * | | 6832001f49Smrg * | | 6932001f49Smrg * |black |red 7032001f49Smrg * +-------------+ 7132001f49Smrg */ 7232001f49SmrgGLfloat colorPoints[4][4][4] = 7332001f49Smrg{ 7432001f49Smrg { 7532001f49Smrg {0.0, 0.0, 0.0, 1.0}, 7632001f49Smrg {0.3, 0.0, 0.0, 1.0}, 7732001f49Smrg {0.6, 0.0, 0.0, 1.0}, 7832001f49Smrg {1.0, 0.0, 0.0, 1.0}}, 7932001f49Smrg { 8032001f49Smrg {0.0, 0.3, 0.0, 1.0}, 8132001f49Smrg {0.3, 0.3, 0.0, 1.0}, 8232001f49Smrg {0.6, 0.3, 0.0, 1.0}, 8332001f49Smrg {1.0, 0.3, 0.0, 1.0}}, 8432001f49Smrg { 8532001f49Smrg {0.0, 0.6, 0.0, 1.0}, 8632001f49Smrg {0.3, 0.6, 0.0, 1.0}, 8732001f49Smrg {0.6, 0.6, 0.0, 1.0}, 8832001f49Smrg {1.0, 0.6, 0.0, 1.0}}, 8932001f49Smrg { 9032001f49Smrg {0.0, 1.0, 0.0, 1.0}, 9132001f49Smrg {0.3, 1.0, 0.0, 1.0}, 9232001f49Smrg {0.6, 1.0, 0.0, 1.0}, 9332001f49Smrg {1.0, 1.0, 0.0, 1.0}} 9432001f49Smrg}; 9532001f49Smrg 9632001f49Smrg 9732001f49Smrgstatic void 9832001f49Smrginitlights(void) 9932001f49Smrg{ 10032001f49Smrg#if 0 /* no lighting for now */ 10132001f49Smrg GLfloat ambient[] = {0.2, 0.2, 0.2, 1.0}; 10232001f49Smrg GLfloat position[] = {0.0, 0.0, 2.0, 1.0}; 10332001f49Smrg GLfloat mat_diffuse[] = {0.6, 0.6, 0.6, 1.0}; 10432001f49Smrg GLfloat mat_specular[] = {1.0, 1.0, 1.0, 1.0}; 10532001f49Smrg GLfloat mat_shininess[] = {50.0}; 10632001f49Smrg 10732001f49Smrg glEnable(GL_LIGHTING); 10832001f49Smrg glEnable(GL_LIGHT0); 10932001f49Smrg 11032001f49Smrg glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); 11132001f49Smrg glLightfv(GL_LIGHT0, GL_POSITION, position); 11232001f49Smrg 11332001f49Smrg glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); 11432001f49Smrg glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); 11532001f49Smrg glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess); 11632001f49Smrg#endif 11732001f49Smrg} 11832001f49Smrg 11932001f49Smrgstatic void 12032001f49Smrgdisplay(void) 12132001f49Smrg{ 12232001f49Smrg glClearColor(.3, .3, .3, 0); 12332001f49Smrg glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 12432001f49Smrg glPushMatrix(); 12532001f49Smrg#if 1 12632001f49Smrg glRotatef(85.0, 1.0, 1.0, 1.0); 12732001f49Smrg#endif 12832001f49Smrg glEvalMesh2(GL_FILL, 0, 8, 0, 8); 12932001f49Smrg glPopMatrix(); 13032001f49Smrg glFlush(); 13132001f49Smrg} 13232001f49Smrg 13332001f49Smrgstatic void 13432001f49Smrgmyinit(int argc, char *argv[]) 13532001f49Smrg{ 13632001f49Smrg glClearColor(0.0, 0.0, 0.0, 1.0); 13732001f49Smrg glEnable(GL_DEPTH_TEST); 13832001f49Smrg 13932001f49Smrg initlights(); /* for lighted version only */ 14032001f49Smrg 14132001f49Smrg glMapGrid2f(8, 0.0, 1.0, 8, 0.0, 1.0); 14232001f49Smrg 14332001f49Smrg if (argc > 1) 14432001f49Smrg program = 0; 14532001f49Smrg 14632001f49Smrg printf("Using vertex program attribs? %s\n", program ? "yes" : "no"); 14732001f49Smrg 14832001f49Smrg if (program && !glutExtensionSupported("GL_NV_vertex_program")) { 14932001f49Smrg printf("Sorry, this requires GL_NV_vertex_program\n"); 15032001f49Smrg exit(1); 15132001f49Smrg } 15232001f49Smrg 15332001f49Smrg if (!program) { 15432001f49Smrg glMap2f(GL_MAP2_VERTEX_4, 15532001f49Smrg 0.0, 1.0, 4, 4, 15632001f49Smrg 0.0, 1.0, 16, 4, &ctrlpoints[0][0][0]); 15732001f49Smrg glMap2f(GL_MAP2_COLOR_4, 15832001f49Smrg 0.0, 1.0, 4, 4, 15932001f49Smrg 0.0, 1.0, 16, 4, &colorPoints[0][0][0]); 16032001f49Smrg glEnable(GL_MAP2_VERTEX_4); 16132001f49Smrg glEnable(GL_MAP2_COLOR_4); 16232001f49Smrg /* 16332001f49Smrg glEnable(GL_AUTO_NORMAL); 16432001f49Smrg glEnable(GL_NORMALIZE); 16532001f49Smrg */ 16632001f49Smrg } 16732001f49Smrg else { 16832001f49Smrg glMap2f(GL_MAP2_VERTEX_ATTRIB0_4_NV, 16932001f49Smrg 0.0, 1.0, 4, 4, 17032001f49Smrg 0.0, 1.0, 16, 4, &ctrlpoints[0][0][0]); 17132001f49Smrg glMap2f(GL_MAP2_VERTEX_ATTRIB3_4_NV, 17232001f49Smrg 0.0, 1.0, 4, 4, 17332001f49Smrg 0.0, 1.0, 16, 4, &colorPoints[0][0][0]); 17432001f49Smrg glEnable(GL_MAP2_VERTEX_ATTRIB0_4_NV); 17532001f49Smrg glEnable(GL_MAP2_VERTEX_ATTRIB3_4_NV); 17632001f49Smrg 17732001f49Smrg /* 17832001f49Smrg glEnable(GL_AUTO_NORMAL); 17932001f49Smrg glEnable(GL_NORMALIZE); 18032001f49Smrg */ 18132001f49Smrg 18232001f49Smrg /* vertex program init */ 18332001f49Smrg glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1, 18432001f49Smrg strlen(prog), (const GLubyte *) prog); 18532001f49Smrg assert(glIsProgramNV(1)); 18632001f49Smrg glBindProgramNV(GL_VERTEX_PROGRAM_NV, 1); 18732001f49Smrg 18832001f49Smrg /* track matrices */ 18932001f49Smrg glTrackMatrixNV(GL_VERTEX_PROGRAM_NV, 0, GL_MODELVIEW_PROJECTION_NV, GL_IDENTITY_NV); 19032001f49Smrg glEnable(GL_VERTEX_PROGRAM_NV); 19132001f49Smrg } 19232001f49Smrg} 19332001f49Smrg 19432001f49Smrgstatic void 19532001f49SmrgmyReshape(int w, int h) 19632001f49Smrg{ 19732001f49Smrg glViewport(0, 0, w, h); 19832001f49Smrg glMatrixMode(GL_PROJECTION); 19932001f49Smrg glLoadIdentity(); 20032001f49Smrg if (w <= h) 20132001f49Smrg glOrtho(-4.0, 4.0, -4.0 * (GLfloat) h / (GLfloat) w, 20232001f49Smrg 4.0 * (GLfloat) h / (GLfloat) w, -4.0, 4.0); 20332001f49Smrg else 20432001f49Smrg glOrtho(-4.0 * (GLfloat) w / (GLfloat) h, 20532001f49Smrg 4.0 * (GLfloat) w / (GLfloat) h, -4.0, 4.0, -4.0, 4.0); 20632001f49Smrg glMatrixMode(GL_MODELVIEW); 20732001f49Smrg glLoadIdentity(); 20832001f49Smrg} 20932001f49Smrg 21032001f49Smrgstatic void 21132001f49Smrgkey(unsigned char k, int x, int y) 21232001f49Smrg{ 21332001f49Smrg switch (k) { 21432001f49Smrg case 27: /* Escape */ 21532001f49Smrg exit(0); 21632001f49Smrg break; 21732001f49Smrg default: 21832001f49Smrg return; 21932001f49Smrg } 22032001f49Smrg glutPostRedisplay(); 22132001f49Smrg} 22232001f49Smrg 22332001f49Smrgint 22432001f49Smrgmain(int argc, char **argv) 22532001f49Smrg{ 22632001f49Smrg glutInit(&argc, argv); 22732001f49Smrg glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); 22832001f49Smrg glutInitWindowPosition(0, 0); 22932001f49Smrg glutCreateWindow(argv[0]); 23032001f49Smrg glewInit(); 23132001f49Smrg myinit(argc, argv); 23232001f49Smrg glutReshapeFunc(myReshape); 23332001f49Smrg glutDisplayFunc(display); 23432001f49Smrg glutKeyboardFunc(key); 23532001f49Smrg glutMainLoop(); 23632001f49Smrg return 0; /* ANSI C requires main to return int. */ 23732001f49Smrg} 238