132001f49Smrg/* 232001f49Smrg * Test Z values of glBitmap. 332001f49Smrg * Brian Paul 432001f49Smrg * 19 Feb 2010 532001f49Smrg */ 632001f49Smrg 732001f49Smrg 832001f49Smrg#include <assert.h> 932001f49Smrg#include <stdio.h> 1032001f49Smrg#include <stdlib.h> 1132001f49Smrg#include <string.h> 1232001f49Smrg#include <math.h> 1332001f49Smrg#include <GL/glew.h> 1432001f49Smrg#include "glut_wrap.h" 1532001f49Smrg 1632001f49Smrg 1732001f49Smrgstatic GLint Win = 0; 1832001f49Smrg 1932001f49Smrg 2032001f49Smrgstatic void 2132001f49SmrgPrintString(const char *s) 2232001f49Smrg{ 2332001f49Smrg while (*s) { 2432001f49Smrg glutBitmapCharacter(GLUT_BITMAP_8_BY_13, (int) *s); 2532001f49Smrg s++; 2632001f49Smrg } 2732001f49Smrg} 2832001f49Smrg 2932001f49Smrg 3032001f49Smrgstatic void 3132001f49SmrgDisplay(void) 3232001f49Smrg{ 3332001f49Smrg glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 3432001f49Smrg 3532001f49Smrg glMatrixMode(GL_PROJECTION); 3632001f49Smrg glLoadIdentity(); 3732001f49Smrg glOrtho(-3.0, 3.0, -3.0, 3.0, -2.0, 2.0); 3832001f49Smrg 3932001f49Smrg glMatrixMode(GL_MODELVIEW); 4032001f49Smrg glLoadIdentity(); 4132001f49Smrg 4232001f49Smrg glColor3f(1, 1, 1); 4332001f49Smrg glRasterPos2f(-2.0, 2.6); 4432001f49Smrg PrintString("Z = -1.0"); 4532001f49Smrg glRasterPos2f(-0.5, 2.6); 4632001f49Smrg PrintString("Z = 0.0"); 4732001f49Smrg glRasterPos2f(1.0, 2.6); 4832001f49Smrg PrintString("Z = 1.0"); 4932001f49Smrg 5032001f49Smrg glColor3f(0, 0.4, 0.6); 5132001f49Smrg glBegin(GL_QUADS); 5232001f49Smrg glVertex3f(-2.0, -2.5, -1); 5332001f49Smrg glVertex3f(-1.0, -2.5, -1); 5432001f49Smrg glVertex3f(-1.0, 2.5, -1); 5532001f49Smrg glVertex3f(-2.0, 2.5, -1); 5632001f49Smrg 5732001f49Smrg glVertex3f(-0.5, -2.5, 0); 5832001f49Smrg glVertex3f(0.5, -2.5, 0); 5932001f49Smrg glVertex3f(0.5, 2.5, 0); 6032001f49Smrg glVertex3f(-0.5, 2.5, 0); 6132001f49Smrg 6232001f49Smrg glVertex3f(1.0, -2.5, 1); 6332001f49Smrg glVertex3f(2.0, -2.5, 1); 6432001f49Smrg glVertex3f(2.0, 2.5, 1); 6532001f49Smrg glVertex3f(1.0, 2.5, 1); 6632001f49Smrg glEnd(); 6732001f49Smrg 6832001f49Smrg glColor3f(1, 1, 1); 6932001f49Smrg 7032001f49Smrg glRasterPos3f(-2.0, -1, -1.0); 7132001f49Smrg PrintString("This is a bitmap string drawn at z = -1.0"); 7232001f49Smrg 7332001f49Smrg glRasterPos3f(-2.0, 0, 0.0); 7432001f49Smrg PrintString("This is a bitmap string drawn at z = 0.0"); 7532001f49Smrg 7632001f49Smrg glRasterPos3f(-2.0, 1, 1.0); 7732001f49Smrg PrintString("This is a bitmap string drawn at z = 1.0"); 7832001f49Smrg 7932001f49Smrg glRasterPos3f(-1.5, -2.8, 0.0); 8032001f49Smrg PrintString("GL_DEPTH_FUNC = GL_LEQUAL"); 8132001f49Smrg 8232001f49Smrg glutSwapBuffers(); 8332001f49Smrg} 8432001f49Smrg 8532001f49Smrg 8632001f49Smrgstatic void 8732001f49SmrgReshape(int width, int height) 8832001f49Smrg{ 8932001f49Smrg glViewport(0, 0, width, height); 9032001f49Smrg} 9132001f49Smrg 9232001f49Smrg 9332001f49Smrgstatic void 9432001f49SmrgKey(unsigned char key, int x, int y) 9532001f49Smrg{ 9632001f49Smrg if (key == 27) { 9732001f49Smrg glutDestroyWindow(Win); 9832001f49Smrg exit(0); 9932001f49Smrg } 10032001f49Smrg glutPostRedisplay(); 10132001f49Smrg} 10232001f49Smrg 10332001f49Smrg 10432001f49Smrgstatic void 10532001f49SmrgInit(void) 10632001f49Smrg{ 10732001f49Smrg glClearColor(0.25, 0.25, 0.25, 0.0); 10832001f49Smrg glDepthFunc(GL_LEQUAL); 10932001f49Smrg glEnable(GL_DEPTH_TEST); 11032001f49Smrg} 11132001f49Smrg 11232001f49Smrg 11332001f49Smrgint 11432001f49Smrgmain(int argc, char *argv[]) 11532001f49Smrg{ 11632001f49Smrg glutInitWindowSize(400, 400); 11732001f49Smrg glutInit(&argc, argv); 11832001f49Smrg glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); 11932001f49Smrg Win = glutCreateWindow(argv[0]); 12032001f49Smrg glewInit(); 12132001f49Smrg glutReshapeFunc(Reshape); 12232001f49Smrg glutKeyboardFunc(Key); 12332001f49Smrg glutDisplayFunc(Display); 12432001f49Smrg Init(); 12532001f49Smrg glutMainLoop(); 12632001f49Smrg return 0; 12732001f49Smrg} 128