132001f49Smrg/*
232001f49Smrg * glClear + glScissor + Undefined content of framebuffer
332001f49Smrg */
432001f49Smrg
532001f49Smrg#include <stdio.h>
632001f49Smrg#include <string.h>
732001f49Smrg#include <stdlib.h>
832001f49Smrg#include "glut_wrap.h"
932001f49Smrg
1032001f49Smrg
1132001f49SmrgGLenum doubleBuffer;
1232001f49SmrgGLint Width = 200, Height = 150;
1332001f49Smrg
1432001f49Smrgstatic void Init(void)
1532001f49Smrg{
1632001f49Smrg   fprintf(stderr, "GL_RENDERER   = %s\n", (char *) glGetString(GL_RENDERER));
1732001f49Smrg   fprintf(stderr, "GL_VERSION    = %s\n", (char *) glGetString(GL_VERSION));
1832001f49Smrg   fprintf(stderr, "GL_VENDOR     = %s\n", (char *) glGetString(GL_VENDOR));
1932001f49Smrg   fprintf(stderr, "Top right corner should be red\n");
2032001f49Smrg   fflush(stderr);
2132001f49Smrg}
2232001f49Smrg
2332001f49Smrgstatic void Reshape(int width, int height)
2432001f49Smrg{
2532001f49Smrg   Width = width;
2632001f49Smrg   Height = height;
2732001f49Smrg
2832001f49Smrg   glViewport(0, 0, (GLint)width, (GLint)height);
2932001f49Smrg
3032001f49Smrg   glMatrixMode(GL_PROJECTION);
3132001f49Smrg   glLoadIdentity();
3232001f49Smrg   glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
3332001f49Smrg   glMatrixMode(GL_MODELVIEW);
3432001f49Smrg}
3532001f49Smrg
3632001f49Smrgstatic void Key(unsigned char key, int x, int y)
3732001f49Smrg{
3832001f49Smrg    switch (key) {
3932001f49Smrg      case 27:
4032001f49Smrg	exit(1);
4132001f49Smrg      default:
4232001f49Smrg	glutPostRedisplay();
4332001f49Smrg	return;
4432001f49Smrg    }
4532001f49Smrg
4632001f49Smrg}
4732001f49Smrg
4832001f49Smrgstatic void Draw(void)
4932001f49Smrg{
5032001f49Smrg   glColor4f(1.0, 0.0, 0.0, 1.0);
5132001f49Smrg   glBegin(GL_QUADS);
5232001f49Smrg   glVertex2d(0.0, 0.0);
5332001f49Smrg   glVertex2d(0.0, 1.0);
5432001f49Smrg   glVertex2d(1.0, 1.0);
5532001f49Smrg   glVertex2d(1.0, 0.0);
5632001f49Smrg   glEnd();
5732001f49Smrg
5832001f49Smrg   glBegin(GL_QUADS);
5932001f49Smrg   glVertex2d(0.0,  0.0);
6032001f49Smrg   glVertex2d(0.0, -1.0);
6132001f49Smrg   glVertex2d(1.0, -1.0);
6232001f49Smrg   glVertex2d(1.0,  0.0);
6332001f49Smrg   glEnd();
6432001f49Smrg
6532001f49Smrg   glEnable(GL_SCISSOR_TEST);
6632001f49Smrg   glClearColor(1, 1, 0, 0);
6732001f49Smrg   glScissor(Width / 2, 0, Width - Width / 2, Height / 2);
6832001f49Smrg   glClear(GL_COLOR_BUFFER_BIT);
6932001f49Smrg
7032001f49Smrg   glClearColor(0, 0, 1, 0);
7132001f49Smrg   glScissor(0, Height / 2, Width / 2, Height - Height / 2);
7232001f49Smrg   glClear(GL_COLOR_BUFFER_BIT);
7332001f49Smrg   glDisable(GL_SCISSOR_TEST);
7432001f49Smrg
7532001f49Smrg   glColor4f(0.0, 1.0, 0.0, 1.0);
7632001f49Smrg   glBegin(GL_QUADS);
7732001f49Smrg   glVertex2d( 0.0,  0.0);
7832001f49Smrg   glVertex2d( 0.0, -1.0);
7932001f49Smrg   glVertex2d(-1.0, -1.0);
8032001f49Smrg   glVertex2d(-1.0,  0.0);
8132001f49Smrg   glEnd();
8232001f49Smrg
8332001f49Smrg   glFlush();
8432001f49Smrg
8532001f49Smrg   if (doubleBuffer) {
8632001f49Smrg      glutSwapBuffers();
8732001f49Smrg   }
8832001f49Smrg}
8932001f49Smrg
9032001f49Smrgstatic GLenum Args(int argc, char **argv)
9132001f49Smrg{
9232001f49Smrg    GLint i;
9332001f49Smrg
9432001f49Smrg    doubleBuffer = GL_TRUE;
9532001f49Smrg
9632001f49Smrg    for (i = 1; i < argc; i++) {
9732001f49Smrg        if (strcmp(argv[i], "-sb") == 0) {
9832001f49Smrg	    doubleBuffer = GL_FALSE;
9932001f49Smrg	} else if (strcmp(argv[i], "-db") == 0) {
10032001f49Smrg	    doubleBuffer = GL_TRUE;
10132001f49Smrg	} else {
10232001f49Smrg	    fprintf(stderr, "%s (Bad option).\n", argv[i]);
10332001f49Smrg	    return GL_FALSE;
10432001f49Smrg	}
10532001f49Smrg    }
10632001f49Smrg    return GL_TRUE;
10732001f49Smrg}
10832001f49Smrg
10932001f49Smrgint main(int argc, char **argv)
11032001f49Smrg{
11132001f49Smrg    GLenum type;
11232001f49Smrg
11332001f49Smrg    glutInit(&argc, argv);
11432001f49Smrg
11532001f49Smrg    if (Args(argc, argv) == GL_FALSE) {
11632001f49Smrg	exit(1);
11732001f49Smrg    }
11832001f49Smrg
11932001f49Smrg    glutInitWindowPosition(0, 0); glutInitWindowSize( Width, Height );
12032001f49Smrg
12132001f49Smrg
12232001f49Smrg    type = GLUT_RGB | GLUT_ALPHA;
12332001f49Smrg    type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
12432001f49Smrg    glutInitDisplayMode(type);
12532001f49Smrg
12632001f49Smrg    if (glutCreateWindow(argv[0]) == GL_FALSE) {
12732001f49Smrg	exit(1);
12832001f49Smrg    }
12932001f49Smrg
13032001f49Smrg    Init();
13132001f49Smrg	Reshape(Width, Height);
13232001f49Smrg
13332001f49Smrg    glutReshapeFunc(Reshape);
13432001f49Smrg    glutKeyboardFunc(Key);
13532001f49Smrg    glutDisplayFunc(Draw);
13632001f49Smrg    glutMainLoop();
13732001f49Smrg    return 0;
13832001f49Smrg}
139