132001f49Smrg/** 232001f49Smrg * Test flat shading and clipping. 332001f49Smrg * 432001f49Smrg * Brian Paul 532001f49Smrg * 30 August 2007 632001f49Smrg */ 732001f49Smrg 832001f49Smrg 932001f49Smrg#include <stdio.h> 1032001f49Smrg#include <stdlib.h> 1132001f49Smrg#include <math.h> 1232001f49Smrg#include "glut_wrap.h" 1332001f49Smrg 1432001f49Smrgstatic int Win; 1532001f49Smrgstatic GLfloat Scale = 2.0, Zrot = 50; 1632001f49Smrgstatic GLenum Mode = GL_LINE_LOOP; 1732001f49Smrgstatic GLboolean Smooth = 0; 1832001f49Smrgstatic GLenum PolygonMode = GL_FILL; 1932001f49Smrg 2032001f49Smrg 2132001f49Smrgstatic void 2232001f49SmrgDraw(void) 2332001f49Smrg{ 2432001f49Smrg glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 2532001f49Smrg 2632001f49Smrg if (Smooth) 2732001f49Smrg glShadeModel(GL_SMOOTH); 2832001f49Smrg else 2932001f49Smrg glShadeModel(GL_FLAT); 3032001f49Smrg 3132001f49Smrg glPushMatrix(); 3232001f49Smrg glScalef(Scale, Scale, 1); 3332001f49Smrg glRotatef(Zrot, 0, 0, 1); 3432001f49Smrg 3532001f49Smrg glPolygonMode(GL_FRONT_AND_BACK, PolygonMode); 3632001f49Smrg 3732001f49Smrg glBegin(Mode); 3832001f49Smrg glColor3f(1, 0, 0); 3932001f49Smrg glVertex2f(-1, -1); 4032001f49Smrg glColor3f(0, 1, 0); 4132001f49Smrg glVertex2f( 2, -1); 4232001f49Smrg glColor3f(0, 0, 1); 4332001f49Smrg glVertex2f( 0, 1); 4432001f49Smrg glEnd(); 4532001f49Smrg 4632001f49Smrg glPushMatrix(); 4732001f49Smrg glScalef(0.9, 0.9, 1); 4832001f49Smrg glBegin(Mode); 4932001f49Smrg glColor3f(1, 0, 0); 5032001f49Smrg glVertex2f( 0, 1); 5132001f49Smrg 5232001f49Smrg glColor3f(0, 0, 1); 5332001f49Smrg glVertex2f( 2, -1); 5432001f49Smrg 5532001f49Smrg glColor3f(0, 1, 0); 5632001f49Smrg glVertex2f(-1, -1); 5732001f49Smrg 5832001f49Smrg glEnd(); 5932001f49Smrg glPopMatrix(); 6032001f49Smrg 6132001f49Smrg glPopMatrix(); 6232001f49Smrg 6332001f49Smrg glutSwapBuffers(); 6432001f49Smrg} 6532001f49Smrg 6632001f49Smrg 6732001f49Smrgstatic void 6832001f49SmrgReshape(int width, int height) 6932001f49Smrg{ 7032001f49Smrg glViewport(0, 0, width, height); 7132001f49Smrg glMatrixMode(GL_PROJECTION); 7232001f49Smrg glLoadIdentity(); 7332001f49Smrg glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); 7432001f49Smrg glMatrixMode(GL_MODELVIEW); 7532001f49Smrg glLoadIdentity(); 7632001f49Smrg glTranslatef(0.0, 0.0, -15.0); 7732001f49Smrg} 7832001f49Smrg 7932001f49Smrg 8032001f49Smrgstatic void 8132001f49SmrgKey(unsigned char key, int x, int y) 8232001f49Smrg{ 8332001f49Smrg (void) x; 8432001f49Smrg (void) y; 8532001f49Smrg switch (key) { 8632001f49Smrg case 'p': 8732001f49Smrg if (Mode == GL_TRIANGLES) 8832001f49Smrg Mode = GL_LINE_LOOP; 8932001f49Smrg else 9032001f49Smrg Mode = GL_TRIANGLES; 9132001f49Smrg break; 9232001f49Smrg case 'f': 9332001f49Smrg if (PolygonMode == GL_POINT) 9432001f49Smrg PolygonMode = GL_LINE; 9532001f49Smrg else if (PolygonMode == GL_LINE) 9632001f49Smrg PolygonMode = GL_FILL; 9732001f49Smrg else 9832001f49Smrg PolygonMode = GL_POINT; 9932001f49Smrg printf("PolygonMode = 0x%x\n", PolygonMode); 10032001f49Smrg break; 10132001f49Smrg case 'r': 10232001f49Smrg Zrot -= 5.0; 10332001f49Smrg break; 10432001f49Smrg case 'R': 10532001f49Smrg Zrot += 5.0; 10632001f49Smrg break; 10732001f49Smrg case 'z': 10832001f49Smrg Scale *= 1.1; 10932001f49Smrg break; 11032001f49Smrg case 'Z': 11132001f49Smrg Scale /= 1.1; 11232001f49Smrg break; 11332001f49Smrg case 's': 11432001f49Smrg Smooth = !Smooth; 11532001f49Smrg break; 11632001f49Smrg case 27: 11732001f49Smrg glutDestroyWindow(Win); 11832001f49Smrg exit(0); 11932001f49Smrg break; 12032001f49Smrg } 12132001f49Smrg glutPostRedisplay(); 12232001f49Smrg} 12332001f49Smrg 12432001f49Smrg 12532001f49Smrgstatic void 12632001f49SmrgInit(void) 12732001f49Smrg{ 12832001f49Smrg printf("Usage:\n"); 12932001f49Smrg printf(" z/Z: change triangle size\n"); 13032001f49Smrg printf(" r/R: rotate\n"); 13132001f49Smrg printf(" p: toggle line/fill mode\n"); 13232001f49Smrg printf(" s: toggle smooth/flat shading\n"); 13332001f49Smrg printf(" f: switch polygon fill mode\n"); 13432001f49Smrg} 13532001f49Smrg 13632001f49Smrg 13732001f49Smrgint 13832001f49Smrgmain(int argc, char *argv[]) 13932001f49Smrg{ 14032001f49Smrg glutInit(&argc, argv); 14132001f49Smrg glutInitWindowPosition(0, 0); 14232001f49Smrg glutInitWindowSize(400, 400); 14332001f49Smrg glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); 14432001f49Smrg Win = glutCreateWindow(argv[0]); 14532001f49Smrg glutReshapeFunc(Reshape); 14632001f49Smrg glutKeyboardFunc(Key); 14732001f49Smrg glutDisplayFunc(Draw); 14832001f49Smrg Init(); 14932001f49Smrg glutMainLoop(); 15032001f49Smrg return 0; 15132001f49Smrg} 152