132001f49Smrg/** 232001f49Smrg * Test glPolygonMode. 332001f49Smrg * A tri-strip w/ two tris is drawn so that the first tri is front-facing 432001f49Smrg * but the second tri is back-facing. 532001f49Smrg * Set glPolygonMode differently for the front/back faces 632001f49Smrg * 732001f49Smrg */ 832001f49Smrg 932001f49Smrg 1032001f49Smrg#include <stdio.h> 1132001f49Smrg#include <stdlib.h> 1232001f49Smrg#include <math.h> 1332001f49Smrg#include "glut_wrap.h" 1432001f49Smrg 1532001f49Smrgstatic int Win; 1632001f49Smrgstatic GLfloat Zrot = 0; 1732001f49Smrgstatic GLboolean FrontFillBackUnfilled = GL_TRUE; 1832001f49Smrgstatic GLboolean Lines = GL_TRUE; 1932001f49Smrg 2032001f49Smrg 2132001f49Smrgstatic void 2232001f49SmrgDraw(void) 2332001f49Smrg{ 2432001f49Smrg glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); 2532001f49Smrg 2632001f49Smrg if (FrontFillBackUnfilled) { 2732001f49Smrg if (Lines) { 2832001f49Smrg printf("FrontMode = FILL, BackMode = LINE\n"); 2932001f49Smrg glPolygonMode(GL_BACK, GL_LINE); 3032001f49Smrg } 3132001f49Smrg else { 3232001f49Smrg printf("FrontMode = FILL, BackMode = POINT\n"); 3332001f49Smrg glPolygonMode(GL_BACK, GL_POINT); 3432001f49Smrg } 3532001f49Smrg glPolygonMode(GL_FRONT, GL_FILL); 3632001f49Smrg } 3732001f49Smrg else { 3832001f49Smrg if (Lines) { 3932001f49Smrg printf("FrontMode = LINE, BackMode = FILL\n"); 4032001f49Smrg glPolygonMode(GL_FRONT, GL_LINE); 4132001f49Smrg } 4232001f49Smrg else { 4332001f49Smrg printf("FrontMode = POINT, BackMode = FILL\n"); 4432001f49Smrg glPolygonMode(GL_FRONT, GL_POINT); 4532001f49Smrg } 4632001f49Smrg glPolygonMode(GL_BACK, GL_FILL); 4732001f49Smrg } 4832001f49Smrg 4932001f49Smrg glPushMatrix(); 5032001f49Smrg glRotatef(Zrot, 0, 0, 1); 5132001f49Smrg 5232001f49Smrg glBegin(GL_TRIANGLE_STRIP); 5332001f49Smrg glVertex2f(-1, 0); 5432001f49Smrg glVertex2f( 1, 0); 5532001f49Smrg glVertex2f(0, 1); 5632001f49Smrg glVertex2f(0, -1); 5732001f49Smrg glEnd(); 5832001f49Smrg 5932001f49Smrg glPopMatrix(); 6032001f49Smrg 6132001f49Smrg glutSwapBuffers(); 6232001f49Smrg} 6332001f49Smrg 6432001f49Smrg 6532001f49Smrgstatic void 6632001f49SmrgReshape(int width, int height) 6732001f49Smrg{ 6832001f49Smrg glViewport(0, 0, width, height); 6932001f49Smrg glMatrixMode(GL_PROJECTION); 7032001f49Smrg glLoadIdentity(); 7132001f49Smrg glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); 7232001f49Smrg glMatrixMode(GL_MODELVIEW); 7332001f49Smrg glLoadIdentity(); 7432001f49Smrg glTranslatef(0.0, 0.0, -15.0); 7532001f49Smrg} 7632001f49Smrg 7732001f49Smrg 7832001f49Smrgstatic void 7932001f49SmrgKey(unsigned char key, int x, int y) 8032001f49Smrg{ 8132001f49Smrg const GLfloat step = 3.0; 8232001f49Smrg (void) x; 8332001f49Smrg (void) y; 8432001f49Smrg switch (key) { 8532001f49Smrg case 'p': 8632001f49Smrg FrontFillBackUnfilled = !FrontFillBackUnfilled; 8732001f49Smrg break; 8832001f49Smrg case 'l': 8932001f49Smrg Lines = !Lines; 9032001f49Smrg break; 9132001f49Smrg case 'z': 9232001f49Smrg Zrot -= step; 9332001f49Smrg break; 9432001f49Smrg case 'Z': 9532001f49Smrg Zrot += step; 9632001f49Smrg break; 9732001f49Smrg case 27: 9832001f49Smrg glutDestroyWindow(Win); 9932001f49Smrg exit(0); 10032001f49Smrg break; 10132001f49Smrg } 10232001f49Smrg glutPostRedisplay(); 10332001f49Smrg} 10432001f49Smrg 10532001f49Smrg 10632001f49Smrgstatic void 10732001f49SmrgInit(void) 10832001f49Smrg{ 10932001f49Smrg printf("GL_RENDERER = %s\n", (char*) glGetString(GL_RENDERER)); 11032001f49Smrg 11132001f49Smrg glLineWidth(3.0); 11232001f49Smrg glPointSize(3.0); 11332001f49Smrg 11432001f49Smrg glColor4f(1, 1, 1, 0.8); 11532001f49Smrg glEnable(GL_BLEND); 11632001f49Smrg glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 11732001f49Smrg 11832001f49Smrg printf("Press 'p' to toggle polygon mode\n"); 11932001f49Smrg} 12032001f49Smrg 12132001f49Smrg 12232001f49Smrgint 12332001f49Smrgmain(int argc, char *argv[]) 12432001f49Smrg{ 12532001f49Smrg glutInit(&argc, argv); 12632001f49Smrg glutInitWindowPosition(0, 0); 12732001f49Smrg glutInitWindowSize(400, 400); 12832001f49Smrg glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); 12932001f49Smrg Win = glutCreateWindow(argv[0]); 13032001f49Smrg glutReshapeFunc(Reshape); 13132001f49Smrg glutKeyboardFunc(Key); 13232001f49Smrg glutDisplayFunc(Draw); 13332001f49Smrg Init(); 13432001f49Smrg glutMainLoop(); 13532001f49Smrg return 0; 13632001f49Smrg} 137