1/* Even simpler for many drivers than trivial/tri -- pass-through 2 * vertex shader and vertex data in a VBO. 3 */ 4 5#include <assert.h> 6#include <string.h> 7#include <stdio.h> 8#include <stdlib.h> 9#include <math.h> 10#include <GL/glew.h> 11#include "glut_wrap.h" 12 13 14struct { 15 GLfloat pos[4]; 16 GLfloat color[4]; 17} verts[] = 18{ 19 { { -0.9, -0.9, 0.0, 1.0 }, 20 {.8,0,0, 1}, 21 }, 22 23 { { 0.9, -0.9, 0.0, 1.0 }, 24 { 0, .9, 0, 1 }, 25 }, 26 27 { { 0, 0.9, 0.0, 1.0 }, 28 {0,0,.7, 1}, 29 }, 30}; 31 32GLuint arrayObj; 33 34static void Init( void ) 35{ 36 GLint errnum; 37 GLuint prognum; 38 39 static const char *prog1 = 40 "!!ARBvp1.0\n" 41 "MOV result.color, vertex.color;\n" 42 "MOV result.position, vertex.position;\n" 43 "END\n"; 44 45 46 glGenProgramsARB(1, &prognum); 47 48 glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); 49 glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 50 strlen(prog1), (const GLubyte *) prog1); 51 52 assert(glIsProgramARB(prognum)); 53 errnum = glGetError(); 54 printf("glGetError = %d\n", errnum); 55 if (errnum != GL_NO_ERROR) 56 { 57 GLint errorpos; 58 59 glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); 60 printf("errorpos: %d\n", errorpos); 61 printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); 62 } 63 64 65 glEnableClientState( GL_VERTEX_ARRAY ); 66 glEnableClientState( GL_COLOR_ARRAY ); 67 68 glGenBuffersARB(1, &arrayObj); 69 glBindBufferARB(GL_ARRAY_BUFFER_ARB, arrayObj); 70 glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, GL_STATIC_DRAW_ARB); 71 72 glVertexPointer( 4, GL_FLOAT, sizeof(verts[0]), 0 ); 73 glColorPointer( 4, GL_FLOAT, sizeof(verts[0]), (void *)(4*sizeof(float)) ); 74} 75 76 77 78static void Display( void ) 79{ 80 glClearColor(0.3, 0.3, 0.3, 1); 81 glClear( GL_COLOR_BUFFER_BIT ); 82 83 glEnable(GL_VERTEX_PROGRAM_NV); 84 glDrawArrays( GL_TRIANGLES, 0, 3 ); 85 86 glutSwapBuffers(); 87} 88 89 90static void Reshape( int width, int height ) 91{ 92 glViewport( 0, 0, width, height ); 93 glMatrixMode( GL_PROJECTION ); 94 glLoadIdentity(); 95 glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); 96 glMatrixMode( GL_MODELVIEW ); 97 glLoadIdentity(); 98 /*glTranslatef( 0.0, 0.0, -15.0 );*/ 99} 100 101 102static void Key( unsigned char key, int x, int y ) 103{ 104 (void) x; 105 (void) y; 106 switch (key) { 107 case 27: 108 exit(0); 109 break; 110 } 111 glutPostRedisplay(); 112} 113 114 115 116 117int main( int argc, char *argv[] ) 118{ 119 glutInit( &argc, argv ); 120 glutInitWindowPosition( 0, 0 ); 121 glutInitWindowSize( 250, 250 ); 122 glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); 123 glutCreateWindow(argv[0]); 124 glewInit(); 125 glutReshapeFunc( Reshape ); 126 glutKeyboardFunc( Key ); 127 glutDisplayFunc( Display ); 128 Init(); 129 glutMainLoop(); 130 return 0; 131} 132