132001f49Smrg/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */ 232001f49Smrg 332001f49Smrg#include <assert.h> 432001f49Smrg#include <string.h> 532001f49Smrg#include <stdio.h> 632001f49Smrg#include <stdlib.h> 732001f49Smrg#include <math.h> 832001f49Smrg#include <GL/glew.h> 932001f49Smrg#include "glut_wrap.h" 1032001f49Smrg 1132001f49Smrgstatic void Init( void ) 1232001f49Smrg{ 137ec3b29aSmrg GLint errnum; 1432001f49Smrg GLuint prognum; 1532001f49Smrg 1632001f49Smrg static const char *prog1 = 1732001f49Smrg "!!ARBvp1.0\n" 1832001f49Smrg "PARAM Diffuse = state.material.diffuse; \n" 1932001f49Smrg "MOV result.color, Diffuse;\n" 2032001f49Smrg "MOV result.position, vertex.position;\n" 2132001f49Smrg "END\n"; 2232001f49Smrg 2332001f49Smrg const float Diffuse[4] = { 0.0, 1.0, 0.0, 1.0 }; 2432001f49Smrg glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse); 2532001f49Smrg 2632001f49Smrg 2732001f49Smrg glGenProgramsARB(1, &prognum); 2832001f49Smrg 2932001f49Smrg glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); 3032001f49Smrg glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, 3132001f49Smrg strlen(prog1), (const GLubyte *) prog1); 3232001f49Smrg 3332001f49Smrg assert(glIsProgramARB(prognum)); 347ec3b29aSmrg errnum = glGetError(); 357ec3b29aSmrg printf("glGetError = %d\n", errnum); 367ec3b29aSmrg if (errnum != GL_NO_ERROR) 3732001f49Smrg { 3832001f49Smrg GLint errorpos; 3932001f49Smrg 4032001f49Smrg glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); 4132001f49Smrg printf("errorpos: %d\n", errorpos); 4232001f49Smrg printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); 4332001f49Smrg } 4432001f49Smrg} 4532001f49Smrg 4632001f49Smrgstatic void Display( void ) 4732001f49Smrg{ 4832001f49Smrg glClearColor(0.3, 0.3, 0.3, 1); 4932001f49Smrg glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); 5032001f49Smrg 5132001f49Smrg glEnable(GL_VERTEX_PROGRAM_NV); 5232001f49Smrg 5332001f49Smrg glBegin(GL_TRIANGLES); 5432001f49Smrg glColor3f(0,0,.7); 5532001f49Smrg glVertex3f( 0.9, -0.9, -0.0); 5632001f49Smrg glColor3f(.8,0,0); 5732001f49Smrg glVertex3f( 0.9, 0.9, -0.0); 5832001f49Smrg glColor3f(0,.9,0); 5932001f49Smrg glVertex3f(-0.9, 0.0, -0.0); 6032001f49Smrg glEnd(); 6132001f49Smrg 6232001f49Smrg 6332001f49Smrg glFlush(); 6432001f49Smrg} 6532001f49Smrg 6632001f49Smrg 6732001f49Smrgstatic void Reshape( int width, int height ) 6832001f49Smrg{ 6932001f49Smrg glViewport( 0, 0, width, height ); 7032001f49Smrg glMatrixMode( GL_PROJECTION ); 7132001f49Smrg glLoadIdentity(); 7232001f49Smrg glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); 7332001f49Smrg glMatrixMode( GL_MODELVIEW ); 7432001f49Smrg glLoadIdentity(); 7532001f49Smrg /*glTranslatef( 0.0, 0.0, -15.0 );*/ 7632001f49Smrg} 7732001f49Smrg 7832001f49Smrg 7932001f49Smrgstatic void Key( unsigned char key, int x, int y ) 8032001f49Smrg{ 8132001f49Smrg (void) x; 8232001f49Smrg (void) y; 8332001f49Smrg switch (key) { 8432001f49Smrg case 27: 8532001f49Smrg exit(0); 8632001f49Smrg break; 8732001f49Smrg } 8832001f49Smrg glutPostRedisplay(); 8932001f49Smrg} 9032001f49Smrg 9132001f49Smrg 9232001f49Smrg 9332001f49Smrg 9432001f49Smrgint main( int argc, char *argv[] ) 9532001f49Smrg{ 9632001f49Smrg glutInit( &argc, argv ); 9732001f49Smrg glutInitWindowPosition( 0, 0 ); 9832001f49Smrg glutInitWindowSize( 250, 250 ); 9932001f49Smrg glutInitDisplayMode( GLUT_DEPTH | GLUT_RGB | GLUT_SINGLE ); 10032001f49Smrg glutCreateWindow(argv[0]); 10132001f49Smrg glewInit(); 10232001f49Smrg glutReshapeFunc( Reshape ); 10332001f49Smrg glutKeyboardFunc( Key ); 10432001f49Smrg glutDisplayFunc( Display ); 10532001f49Smrg Init(); 10632001f49Smrg glutMainLoop(); 10732001f49Smrg return 0; 10832001f49Smrg} 109