1 2 3/* 4 * A demonstration of using the GLXPixmap functions. This program is in 5 * the public domain. 6 * 7 * Brian Paul 8 */ 9 10 11#include <GL/gl.h> 12#define GLX_GLXEXT_PROTOTYPES 13#include <GL/glx.h> 14#include <stdio.h> 15#include <stdlib.h> 16#include <string.h> 17 18 19static GLXContext ctx; 20static XVisualInfo *visinfo; 21static GC gc; 22 23 24 25static Window make_rgb_window( Display *dpy, 26 unsigned int width, unsigned int height ) 27{ 28 const int sbAttrib[] = { GLX_RGBA, 29 GLX_RED_SIZE, 1, 30 GLX_GREEN_SIZE, 1, 31 GLX_BLUE_SIZE, 1, 32 None }; 33 const int dbAttrib[] = { GLX_RGBA, 34 GLX_RED_SIZE, 1, 35 GLX_GREEN_SIZE, 1, 36 GLX_BLUE_SIZE, 1, 37 GLX_DOUBLEBUFFER, 38 None }; 39 int scrnum; 40 XSetWindowAttributes attr; 41 unsigned long mask; 42 Window root; 43 Window win; 44 45 scrnum = DefaultScreen( dpy ); 46 root = RootWindow( dpy, scrnum ); 47 48 visinfo = glXChooseVisual( dpy, scrnum, (int *) sbAttrib ); 49 if (!visinfo) { 50 visinfo = glXChooseVisual( dpy, scrnum, (int *) dbAttrib ); 51 if (!visinfo) { 52 printf("Error: couldn't get an RGB visual\n"); 53 exit(1); 54 } 55 } 56 57 /* window attributes */ 58 attr.background_pixel = 0; 59 attr.border_pixel = 0; 60 /* TODO: share root colormap if possible */ 61 attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone); 62 attr.event_mask = StructureNotifyMask | ExposureMask; 63 mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; 64 65 win = XCreateWindow( dpy, root, 0, 0, width, height, 66 0, visinfo->depth, InputOutput, 67 visinfo->visual, mask, &attr ); 68 69 /* make an X GC so we can do XCopyArea later */ 70 gc = XCreateGC( dpy, win, 0, NULL ); 71 72 /* need indirect context */ 73 ctx = glXCreateContext( dpy, visinfo, NULL, False ); 74 if (!ctx) { 75 printf("Error: glXCreateContext failed\n"); 76 exit(-1); 77 } 78 79 printf("Direct rendering: %s\n", glXIsDirect(dpy, ctx) ? "Yes" : "No"); 80 81 return win; 82} 83 84 85static GLXPixmap make_pixmap( Display *dpy, Window win, 86 unsigned int width, unsigned int height, 87 Pixmap *pixmap) 88{ 89 Pixmap pm; 90 GLXPixmap glxpm; 91 XWindowAttributes attr; 92 93 pm = XCreatePixmap( dpy, win, width, height, visinfo->depth ); 94 if (!pm) { 95 printf("Error: XCreatePixmap failed\n"); 96 exit(-1); 97 } 98 99 XGetWindowAttributes( dpy, win, &attr ); 100 101 /* 102 * IMPORTANT: 103 * Use the glXCreateGLXPixmapMESA funtion when using Mesa because 104 * Mesa needs to know the colormap associated with a pixmap in order 105 * to render correctly. This is because Mesa allows RGB rendering 106 * into any kind of visual, not just TrueColor or DirectColor. 107 */ 108#ifdef GLX_MESA_pixmap_colormap 109 if (strstr(glXQueryExtensionsString(dpy, 0), "GLX_MESA_pixmap_colormap")) { 110 /* stand-alone Mesa, specify the colormap */ 111 PFNGLXCREATEGLXPIXMAPMESAPROC glXCreateGLXPixmapMESA_func = 112 (PFNGLXCREATEGLXPIXMAPMESAPROC) 113 glXGetProcAddressARB((GLubyte *) "glXCreateGLXPixmapMESA"); 114 glxpm = glXCreateGLXPixmapMESA_func( dpy, visinfo, pm, attr.colormap ); 115 } 116 else { 117 glxpm = glXCreateGLXPixmap( dpy, visinfo, pm ); 118 } 119#else 120 /* This will work with Mesa too if the visual is TrueColor or DirectColor */ 121 glxpm = glXCreateGLXPixmap( dpy, visinfo, pm ); 122#endif 123 124 if (!glxpm) { 125 printf("Error: GLXCreateGLXPixmap failed\n"); 126 exit(-1); 127 } 128 129 *pixmap = pm; 130 131 return glxpm; 132} 133 134 135 136static void event_loop( Display *dpy, GLXPixmap pm ) 137{ 138 XEvent event; 139 140 while (1) { 141 XNextEvent( dpy, &event ); 142 143 switch (event.type) { 144 case Expose: 145 printf("Redraw\n"); 146 /* copy the image from GLXPixmap to window */ 147 XCopyArea( dpy, pm, event.xany.window, /* src, dest */ 148 gc, 0, 0, 300, 300, /* gc, src pos, size */ 149 0, 0 ); /* dest pos */ 150 break; 151 case ConfigureNotify: 152 /* nothing */ 153 break; 154 } 155 } 156} 157 158 159 160int main( int argc, char *argv[] ) 161{ 162 Display *dpy; 163 Window win; 164 Pixmap pm; 165 GLXPixmap glxpm; 166 167 dpy = XOpenDisplay(NULL); 168 169 win = make_rgb_window( dpy, 300, 300 ); 170 glxpm = make_pixmap( dpy, win, 300, 300, &pm ); 171 172 glXMakeCurrent( dpy, glxpm, ctx ); 173 printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); 174 175 /* Render an image into the pixmap */ 176 glShadeModel( GL_FLAT ); 177 glClearColor( 0.5, 0.5, 0.5, 1.0 ); 178 glClear( GL_COLOR_BUFFER_BIT ); 179 glViewport( 0, 0, 300, 300 ); 180 glOrtho( -1.0, 1.0, -1.0, 1.0, -1.0, 1.0 ); 181 glColor3f( 0.0, 1.0, 1.0 ); 182 glRectf( -0.75, -0.75, 0.75, 0.75 ); 183 glFlush(); 184 glXWaitGL(); 185 186 XMapWindow( dpy, win ); 187 188 event_loop( dpy, pm ); 189 return 0; 190} 191