1de2362d3Smrg/*
2de2362d3Smrg * Copyright 2008 Advanced Micro Devices, Inc.
3de2362d3Smrg *
4de2362d3Smrg * Permission is hereby granted, free of charge, to any person obtaining a
5de2362d3Smrg * copy of this software and associated documentation files (the "Software"),
6de2362d3Smrg * to deal in the Software without restriction, including without limitation
7de2362d3Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8de2362d3Smrg * and/or sell copies of the Software, and to permit persons to whom the
9de2362d3Smrg * Software is furnished to do so, subject to the following conditions:
10de2362d3Smrg *
11de2362d3Smrg * The above copyright notice and this permission notice (including the next
12de2362d3Smrg * paragraph) shall be included in all copies or substantial portions of the
13de2362d3Smrg * Software.
14de2362d3Smrg *
15de2362d3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16de2362d3Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17de2362d3Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18de2362d3Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19de2362d3Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20de2362d3Smrg * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21de2362d3Smrg * SOFTWARE.
22de2362d3Smrg *
23de2362d3Smrg * Author: Alex Deucher <alexander.deucher@amd.com>
24de2362d3Smrg *
25de2362d3Smrg */
26de2362d3Smrg
27de2362d3Smrg#ifdef HAVE_CONFIG_H
28de2362d3Smrg#include "config.h"
29de2362d3Smrg#endif
30de2362d3Smrg
31de2362d3Smrg#include "xf86.h"
32de2362d3Smrg
33de2362d3Smrg#include "exa.h"
34de2362d3Smrg
35de2362d3Smrg#include "radeon.h"
36de2362d3Smrg#include "radeon_reg.h"
37de2362d3Smrg#include "r600_shader.h"
38de2362d3Smrg#include "r600_reg.h"
39de2362d3Smrg#include "r600_state.h"
40de2362d3Smrg
41de2362d3Smrg#include "radeon_video.h"
42de2362d3Smrg
43de2362d3Smrg#include <X11/extensions/Xv.h>
44de2362d3Smrg#include "fourcc.h"
45de2362d3Smrg
46de2362d3Smrg#include "damage.h"
47de2362d3Smrg
48de2362d3Smrg#include "radeon_exa_shared.h"
49de2362d3Smrg#include "radeon_vbo.h"
50de2362d3Smrg
51de2362d3Smrg/* Parameters for ITU-R BT.601 and ITU-R BT.709 colour spaces
52de2362d3Smrg   note the difference to the parameters used in overlay are due
53de2362d3Smrg   to 10bit vs. float calcs */
54de2362d3Smrgstatic REF_TRANSFORM trans[2] =
55de2362d3Smrg{
56de2362d3Smrg    {1.1643, 0.0, 1.5960, -0.3918, -0.8129, 2.0172, 0.0}, /* BT.601 */
57de2362d3Smrg    {1.1643, 0.0, 1.7927, -0.2132, -0.5329, 2.1124, 0.0}  /* BT.709 */
58de2362d3Smrg};
59de2362d3Smrg
60de2362d3Smrgvoid
61de2362d3SmrgR600DisplayTexturedVideo(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv)
62de2362d3Smrg{
63de2362d3Smrg    RADEONInfoPtr info = RADEONPTR(pScrn);
64de2362d3Smrg    struct radeon_accel_state *accel_state = info->accel_state;
65de2362d3Smrg    PixmapPtr pPixmap = pPriv->pPixmap;
66de2362d3Smrg    BoxPtr pBox = REGION_RECTS(&pPriv->clip);
67de2362d3Smrg    int nBox = REGION_NUM_RECTS(&pPriv->clip);
68de2362d3Smrg    int dstxoff, dstyoff;
69de2362d3Smrg    struct r600_accel_object src_obj, dst_obj;
70de2362d3Smrg    cb_config_t     cb_conf;
71de2362d3Smrg    tex_resource_t  tex_res;
72de2362d3Smrg    tex_sampler_t   tex_samp;
73de2362d3Smrg    shader_config_t vs_conf, ps_conf;
74de2362d3Smrg    /*
75de2362d3Smrg     * y' = y - .0625
76de2362d3Smrg     * u' = u - .5
77de2362d3Smrg     * v' = v - .5;
78de2362d3Smrg     *
79de2362d3Smrg     * r = 1.1643 * y' + 0.0     * u' + 1.5958  * v'
80de2362d3Smrg     * g = 1.1643 * y' - 0.39173 * u' - 0.81290 * v'
81de2362d3Smrg     * b = 1.1643 * y' + 2.017   * u' + 0.0     * v'
82de2362d3Smrg     *
83de2362d3Smrg     * DP3 might look like the straightforward solution
84de2362d3Smrg     * but we'd need to move the texture yuv values in
85de2362d3Smrg     * the same reg for this to work. Therefore use MADs.
86de2362d3Smrg     * Brightness just adds to the off constant.
87de2362d3Smrg     * Contrast is multiplication of luminance.
88de2362d3Smrg     * Saturation and hue change the u and v coeffs.
89de2362d3Smrg     * Default values (before adjustments - depend on colorspace):
90de2362d3Smrg     * yco = 1.1643
91de2362d3Smrg     * uco = 0, -0.39173, 2.017
92de2362d3Smrg     * vco = 1.5958, -0.8129, 0
93de2362d3Smrg     * off = -0.0625 * yco + -0.5 * uco[r] + -0.5 * vco[r],
94de2362d3Smrg     *       -0.0625 * yco + -0.5 * uco[g] + -0.5 * vco[g],
95de2362d3Smrg     *       -0.0625 * yco + -0.5 * uco[b] + -0.5 * vco[b],
96de2362d3Smrg     *
97de2362d3Smrg     * temp = MAD(yco, yuv.yyyy, off)
98de2362d3Smrg     * temp = MAD(uco, yuv.uuuu, temp)
99de2362d3Smrg     * result = MAD(vco, yuv.vvvv, temp)
100de2362d3Smrg     */
101de2362d3Smrg    /* TODO: calc consts in the shader */
102de2362d3Smrg    const float Loff = -0.0627;
103de2362d3Smrg    const float Coff = -0.502;
104de2362d3Smrg    float uvcosf, uvsinf;
105de2362d3Smrg    float yco;
106de2362d3Smrg    float uco[3], vco[3], off[3];
107de2362d3Smrg    float bright, cont, gamma;
108de2362d3Smrg    int ref = pPriv->transform_index;
109de2362d3Smrg    float ps_alu_consts[12];
110de2362d3Smrg    float vs_alu_consts[4];
111de2362d3Smrg
112de2362d3Smrg    cont = RTFContrast(pPriv->contrast);
113de2362d3Smrg    bright = RTFBrightness(pPriv->brightness);
114de2362d3Smrg    gamma = (float)pPriv->gamma / 1000.0;
115de2362d3Smrg    uvcosf = RTFSaturation(pPriv->saturation) * cos(RTFHue(pPriv->hue));
116de2362d3Smrg    uvsinf = RTFSaturation(pPriv->saturation) * sin(RTFHue(pPriv->hue));
117de2362d3Smrg    /* overlay video also does pre-gamma contrast/sat adjust, should we? */
118de2362d3Smrg
119de2362d3Smrg    yco = trans[ref].RefLuma * cont;
120de2362d3Smrg    uco[0] = -trans[ref].RefRCr * uvsinf;
121de2362d3Smrg    uco[1] = trans[ref].RefGCb * uvcosf - trans[ref].RefGCr * uvsinf;
122de2362d3Smrg    uco[2] = trans[ref].RefBCb * uvcosf;
123de2362d3Smrg    vco[0] = trans[ref].RefRCr * uvcosf;
124de2362d3Smrg    vco[1] = trans[ref].RefGCb * uvsinf + trans[ref].RefGCr * uvcosf;
125de2362d3Smrg    vco[2] = trans[ref].RefBCb * uvsinf;
126de2362d3Smrg    off[0] = Loff * yco + Coff * (uco[0] + vco[0]) + bright;
127de2362d3Smrg    off[1] = Loff * yco + Coff * (uco[1] + vco[1]) + bright;
128de2362d3Smrg    off[2] = Loff * yco + Coff * (uco[2] + vco[2]) + bright;
129de2362d3Smrg
130de2362d3Smrg    // XXX
131de2362d3Smrg    gamma = 1.0;
132de2362d3Smrg
133de2362d3Smrg    /* setup the ps consts */
134de2362d3Smrg    ps_alu_consts[0] = off[0];
135de2362d3Smrg    ps_alu_consts[1] = off[1];
136de2362d3Smrg    ps_alu_consts[2] = off[2];
137de2362d3Smrg    ps_alu_consts[3] = yco;
138de2362d3Smrg
139de2362d3Smrg    ps_alu_consts[4] = uco[0];
140de2362d3Smrg    ps_alu_consts[5] = uco[1];
141de2362d3Smrg    ps_alu_consts[6] = uco[2];
142de2362d3Smrg    ps_alu_consts[7] = gamma;
143de2362d3Smrg
144de2362d3Smrg    ps_alu_consts[8] = vco[0];
145de2362d3Smrg    ps_alu_consts[9] = vco[1];
146de2362d3Smrg    ps_alu_consts[10] = vco[2];
147de2362d3Smrg    ps_alu_consts[11] = 0.0;
148de2362d3Smrg
149de2362d3Smrg    CLEAR (cb_conf);
150de2362d3Smrg    CLEAR (tex_res);
151de2362d3Smrg    CLEAR (tex_samp);
152de2362d3Smrg    CLEAR (vs_conf);
153de2362d3Smrg    CLEAR (ps_conf);
154de2362d3Smrg
15539413783Smrg    dst_obj.bo = radeon_get_pixmap_bo(pPixmap)->bo.radeon;
15618781e08Smrg    dst_obj.tiling_flags = radeon_get_pixmap_tiling(pPixmap);
15718781e08Smrg    dst_obj.surface = radeon_get_pixmap_surface(pPixmap);
15818781e08Smrg
159de2362d3Smrg    dst_obj.pitch = exaGetPixmapPitch(pPixmap) / (pPixmap->drawable.bitsPerPixel / 8);
160de2362d3Smrg
161de2362d3Smrg    src_obj.pitch = pPriv->src_pitch;
162de2362d3Smrg    src_obj.width = pPriv->w;
163de2362d3Smrg    src_obj.height = pPriv->h;
164de2362d3Smrg    src_obj.bpp = 16;
165de2362d3Smrg    src_obj.domain = RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT;
166de2362d3Smrg    src_obj.bo = pPriv->src_bo[pPriv->currentBuffer];
167de2362d3Smrg    src_obj.tiling_flags = 0;
168de2362d3Smrg    src_obj.surface = NULL;
169de2362d3Smrg
170de2362d3Smrg    dst_obj.width = pPixmap->drawable.width;
171de2362d3Smrg    dst_obj.height = pPixmap->drawable.height;
172de2362d3Smrg    dst_obj.bpp = pPixmap->drawable.bitsPerPixel;
173de2362d3Smrg    dst_obj.domain = RADEON_GEM_DOMAIN_VRAM;
174de2362d3Smrg
175de2362d3Smrg    if (!R600SetAccelState(pScrn,
176de2362d3Smrg			   &src_obj,
177de2362d3Smrg			   NULL,
178de2362d3Smrg			   &dst_obj,
179de2362d3Smrg			   accel_state->xv_vs_offset, accel_state->xv_ps_offset,
180de2362d3Smrg			   3, 0xffffffff))
181de2362d3Smrg	return;
182de2362d3Smrg
183de2362d3Smrg#ifdef COMPOSITE
184de2362d3Smrg    dstxoff = -pPixmap->screen_x + pPixmap->drawable.x;
185de2362d3Smrg    dstyoff = -pPixmap->screen_y + pPixmap->drawable.y;
186de2362d3Smrg#else
187de2362d3Smrg    dstxoff = 0;
188de2362d3Smrg    dstyoff = 0;
189de2362d3Smrg#endif
190de2362d3Smrg
191de2362d3Smrg    radeon_vbo_check(pScrn, &accel_state->vbo, 16);
192de2362d3Smrg    radeon_cp_start(pScrn);
193de2362d3Smrg
19418781e08Smrg    r600_set_default_state(pScrn);
195de2362d3Smrg
19618781e08Smrg    r600_set_generic_scissor(pScrn, 0, 0, accel_state->dst_obj.width, accel_state->dst_obj.height);
19718781e08Smrg    r600_set_screen_scissor(pScrn, 0, 0, accel_state->dst_obj.width, accel_state->dst_obj.height);
19818781e08Smrg    r600_set_window_scissor(pScrn, 0, 0, accel_state->dst_obj.width, accel_state->dst_obj.height);
199de2362d3Smrg
200de2362d3Smrg    /* PS bool constant */
201de2362d3Smrg    switch(pPriv->id) {
202de2362d3Smrg    case FOURCC_YV12:
203de2362d3Smrg    case FOURCC_I420:
20418781e08Smrg	r600_set_bool_consts(pScrn, SQ_BOOL_CONST_ps, (1 << 0));
205de2362d3Smrg	break;
206de2362d3Smrg    case FOURCC_UYVY:
207de2362d3Smrg    case FOURCC_YUY2:
208de2362d3Smrg    default:
20918781e08Smrg	r600_set_bool_consts(pScrn, SQ_BOOL_CONST_ps, (0 << 0));
210de2362d3Smrg	break;
211de2362d3Smrg    }
212de2362d3Smrg
213de2362d3Smrg    /* Shader */
214de2362d3Smrg    vs_conf.shader_addr         = accel_state->vs_mc_addr;
215de2362d3Smrg    vs_conf.shader_size         = accel_state->vs_size;
216de2362d3Smrg    vs_conf.num_gprs            = 2;
217de2362d3Smrg    vs_conf.stack_size          = 0;
218de2362d3Smrg    vs_conf.bo                  = accel_state->shaders_bo;
21918781e08Smrg    r600_vs_setup(pScrn, &vs_conf, RADEON_GEM_DOMAIN_VRAM);
220de2362d3Smrg
221de2362d3Smrg    ps_conf.shader_addr         = accel_state->ps_mc_addr;
222de2362d3Smrg    ps_conf.shader_size         = accel_state->ps_size;
223de2362d3Smrg    ps_conf.num_gprs            = 3;
224de2362d3Smrg    ps_conf.stack_size          = 1;
225de2362d3Smrg    ps_conf.uncached_first_inst = 1;
226de2362d3Smrg    ps_conf.clamp_consts        = 0;
227de2362d3Smrg    ps_conf.export_mode         = 2;
228de2362d3Smrg    ps_conf.bo                  = accel_state->shaders_bo;
22918781e08Smrg    r600_ps_setup(pScrn, &ps_conf, RADEON_GEM_DOMAIN_VRAM);
230de2362d3Smrg
231de2362d3Smrg    /* PS alu constants */
23218781e08Smrg    r600_set_alu_consts(pScrn, SQ_ALU_CONSTANT_ps,
233de2362d3Smrg			sizeof(ps_alu_consts) / SQ_ALU_CONSTANT_offset, ps_alu_consts);
234de2362d3Smrg
235de2362d3Smrg    /* Texture */
236de2362d3Smrg    switch(pPriv->id) {
237de2362d3Smrg    case FOURCC_YV12:
238de2362d3Smrg    case FOURCC_I420:
239de2362d3Smrg	accel_state->src_size[0] = accel_state->src_obj[0].pitch * pPriv->h;
240de2362d3Smrg
241de2362d3Smrg	/* Y texture */
242de2362d3Smrg	tex_res.id                  = 0;
243de2362d3Smrg	tex_res.w                   = accel_state->src_obj[0].width;
244de2362d3Smrg	tex_res.h                   = accel_state->src_obj[0].height;
245de2362d3Smrg	tex_res.pitch               = accel_state->src_obj[0].pitch;
246de2362d3Smrg	tex_res.depth               = 0;
247de2362d3Smrg	tex_res.dim                 = SQ_TEX_DIM_2D;
24818781e08Smrg	tex_res.base                = 0;
24918781e08Smrg	tex_res.mip_base            = 0;
250de2362d3Smrg	tex_res.size                = accel_state->src_size[0];
251de2362d3Smrg	tex_res.bo                  = accel_state->src_obj[0].bo;
252de2362d3Smrg	tex_res.mip_bo              = accel_state->src_obj[0].bo;
253de2362d3Smrg	tex_res.surface             = NULL;
254de2362d3Smrg
255de2362d3Smrg	tex_res.format              = FMT_8;
256de2362d3Smrg	tex_res.dst_sel_x           = SQ_SEL_X; /* Y */
257de2362d3Smrg	tex_res.dst_sel_y           = SQ_SEL_1;
258de2362d3Smrg	tex_res.dst_sel_z           = SQ_SEL_1;
259de2362d3Smrg	tex_res.dst_sel_w           = SQ_SEL_1;
260de2362d3Smrg
261de2362d3Smrg	tex_res.request_size        = 1;
262de2362d3Smrg	tex_res.base_level          = 0;
263de2362d3Smrg	tex_res.last_level          = 0;
264de2362d3Smrg	tex_res.perf_modulation     = 0;
265de2362d3Smrg	tex_res.interlaced          = 0;
266de2362d3Smrg	if (accel_state->src_obj[0].tiling_flags == 0)
267de2362d3Smrg	    tex_res.tile_mode           = 1;
26818781e08Smrg	r600_set_tex_resource(pScrn, &tex_res, accel_state->src_obj[0].domain);
269de2362d3Smrg
270de2362d3Smrg	/* Y sampler */
271de2362d3Smrg	tex_samp.id                 = 0;
272de2362d3Smrg	tex_samp.clamp_x            = SQ_TEX_CLAMP_LAST_TEXEL;
273de2362d3Smrg	tex_samp.clamp_y            = SQ_TEX_CLAMP_LAST_TEXEL;
274de2362d3Smrg	tex_samp.clamp_z            = SQ_TEX_WRAP;
275de2362d3Smrg
276de2362d3Smrg	/* xxx: switch to bicubic */
277de2362d3Smrg	tex_samp.xy_mag_filter      = SQ_TEX_XY_FILTER_BILINEAR;
278de2362d3Smrg	tex_samp.xy_min_filter      = SQ_TEX_XY_FILTER_BILINEAR;
279de2362d3Smrg
280de2362d3Smrg	tex_samp.z_filter           = SQ_TEX_Z_FILTER_NONE;
281de2362d3Smrg	tex_samp.mip_filter         = 0;			/* no mipmap */
28218781e08Smrg	r600_set_tex_sampler(pScrn, &tex_samp);
283de2362d3Smrg
284de2362d3Smrg	/* U or V texture */
285de2362d3Smrg	tex_res.id                  = 1;
286de2362d3Smrg	tex_res.format              = FMT_8;
287de2362d3Smrg	tex_res.w                   = accel_state->src_obj[0].width >> 1;
288de2362d3Smrg	tex_res.h                   = accel_state->src_obj[0].height >> 1;
289de2362d3Smrg	tex_res.pitch               = RADEON_ALIGN(accel_state->src_obj[0].pitch >> 1, pPriv->hw_align);
290de2362d3Smrg	tex_res.dst_sel_x           = SQ_SEL_X; /* V or U */
291de2362d3Smrg	tex_res.dst_sel_y           = SQ_SEL_1;
292de2362d3Smrg	tex_res.dst_sel_z           = SQ_SEL_1;
293de2362d3Smrg	tex_res.dst_sel_w           = SQ_SEL_1;
294de2362d3Smrg	tex_res.interlaced          = 0;
295de2362d3Smrg
29618781e08Smrg	tex_res.base                = pPriv->planev_offset;
29718781e08Smrg	tex_res.mip_base            = pPriv->planev_offset;
298de2362d3Smrg	tex_res.size                = tex_res.pitch * (pPriv->h >> 1);
299de2362d3Smrg	if (accel_state->src_obj[0].tiling_flags == 0)
300de2362d3Smrg	    tex_res.tile_mode           = 1;
30118781e08Smrg	r600_set_tex_resource(pScrn, &tex_res, accel_state->src_obj[0].domain);
302de2362d3Smrg
303de2362d3Smrg	/* U or V sampler */
304de2362d3Smrg	tex_samp.id                 = 1;
30518781e08Smrg	r600_set_tex_sampler(pScrn, &tex_samp);
306de2362d3Smrg
307de2362d3Smrg	/* U or V texture */
308de2362d3Smrg	tex_res.id                  = 2;
309de2362d3Smrg	tex_res.format              = FMT_8;
310de2362d3Smrg	tex_res.w                   = accel_state->src_obj[0].width >> 1;
311de2362d3Smrg	tex_res.h                   = accel_state->src_obj[0].height >> 1;
312de2362d3Smrg	tex_res.pitch               = RADEON_ALIGN(accel_state->src_obj[0].pitch >> 1, pPriv->hw_align);
313de2362d3Smrg	tex_res.dst_sel_x           = SQ_SEL_X; /* V or U */
314de2362d3Smrg	tex_res.dst_sel_y           = SQ_SEL_1;
315de2362d3Smrg	tex_res.dst_sel_z           = SQ_SEL_1;
316de2362d3Smrg	tex_res.dst_sel_w           = SQ_SEL_1;
317de2362d3Smrg	tex_res.interlaced          = 0;
318de2362d3Smrg
31918781e08Smrg	tex_res.base                = pPriv->planeu_offset;
32018781e08Smrg	tex_res.mip_base            = pPriv->planeu_offset;
321de2362d3Smrg	tex_res.size                = tex_res.pitch * (pPriv->h >> 1);
322de2362d3Smrg	if (accel_state->src_obj[0].tiling_flags == 0)
323de2362d3Smrg	    tex_res.tile_mode           = 1;
32418781e08Smrg	r600_set_tex_resource(pScrn, &tex_res, accel_state->src_obj[0].domain);
325de2362d3Smrg
326de2362d3Smrg	/* UV sampler */
327de2362d3Smrg	tex_samp.id                 = 2;
32818781e08Smrg	r600_set_tex_sampler(pScrn, &tex_samp);
329de2362d3Smrg	break;
330de2362d3Smrg    case FOURCC_UYVY:
331de2362d3Smrg    case FOURCC_YUY2:
332de2362d3Smrg    default:
333de2362d3Smrg	accel_state->src_size[0] = accel_state->src_obj[0].pitch * pPriv->h;
334de2362d3Smrg
335de2362d3Smrg	/* YUV texture */
336de2362d3Smrg	tex_res.id                  = 0;
337de2362d3Smrg	tex_res.w                   = accel_state->src_obj[0].width;
338de2362d3Smrg	tex_res.h                   = accel_state->src_obj[0].height;
339de2362d3Smrg	tex_res.pitch               = accel_state->src_obj[0].pitch >> 1;
340de2362d3Smrg	tex_res.depth               = 0;
341de2362d3Smrg	tex_res.dim                 = SQ_TEX_DIM_2D;
34218781e08Smrg	tex_res.base                = 0;
34318781e08Smrg	tex_res.mip_base            = 0;
344de2362d3Smrg	tex_res.size                = accel_state->src_size[0];
345de2362d3Smrg	tex_res.bo                  = accel_state->src_obj[0].bo;
346de2362d3Smrg	tex_res.mip_bo              = accel_state->src_obj[0].bo;
347de2362d3Smrg
348de2362d3Smrg	if (pPriv->id == FOURCC_UYVY)
349de2362d3Smrg	    tex_res.format              = FMT_GB_GR;
350de2362d3Smrg	else
351de2362d3Smrg	    tex_res.format              = FMT_BG_RG;
352de2362d3Smrg	tex_res.dst_sel_x           = SQ_SEL_Y;
353de2362d3Smrg	tex_res.dst_sel_y           = SQ_SEL_X;
354de2362d3Smrg	tex_res.dst_sel_z           = SQ_SEL_Z;
355de2362d3Smrg	tex_res.dst_sel_w           = SQ_SEL_1;
356de2362d3Smrg
357de2362d3Smrg	tex_res.request_size        = 1;
358de2362d3Smrg	tex_res.base_level          = 0;
359de2362d3Smrg	tex_res.last_level          = 0;
360de2362d3Smrg	tex_res.perf_modulation     = 0;
361de2362d3Smrg	tex_res.interlaced          = 0;
362de2362d3Smrg	if (accel_state->src_obj[0].tiling_flags == 0)
363de2362d3Smrg	    tex_res.tile_mode           = 1;
36418781e08Smrg	r600_set_tex_resource(pScrn, &tex_res, accel_state->src_obj[0].domain);
365de2362d3Smrg
366de2362d3Smrg	/* YUV sampler */
367de2362d3Smrg	tex_samp.id                 = 0;
368de2362d3Smrg	tex_samp.clamp_x            = SQ_TEX_CLAMP_LAST_TEXEL;
369de2362d3Smrg	tex_samp.clamp_y            = SQ_TEX_CLAMP_LAST_TEXEL;
370de2362d3Smrg	tex_samp.clamp_z            = SQ_TEX_WRAP;
371de2362d3Smrg
372de2362d3Smrg	/* xxx: switch to bicubic */
373de2362d3Smrg	tex_samp.xy_mag_filter      = SQ_TEX_XY_FILTER_BILINEAR;
374de2362d3Smrg	tex_samp.xy_min_filter      = SQ_TEX_XY_FILTER_BILINEAR;
375de2362d3Smrg
376de2362d3Smrg	tex_samp.z_filter           = SQ_TEX_Z_FILTER_NONE;
377de2362d3Smrg	tex_samp.mip_filter         = 0;			/* no mipmap */
37818781e08Smrg	r600_set_tex_sampler(pScrn, &tex_samp);
379de2362d3Smrg
380de2362d3Smrg	break;
381de2362d3Smrg    }
382de2362d3Smrg
383de2362d3Smrg    cb_conf.id = 0;
384de2362d3Smrg    cb_conf.w = accel_state->dst_obj.pitch;
385de2362d3Smrg    cb_conf.h = accel_state->dst_obj.height;
38618781e08Smrg    cb_conf.base = 0;
387de2362d3Smrg    cb_conf.bo = accel_state->dst_obj.bo;
388de2362d3Smrg    cb_conf.surface = accel_state->dst_obj.surface;
389de2362d3Smrg
390de2362d3Smrg    switch (accel_state->dst_obj.bpp) {
391de2362d3Smrg    case 16:
392de2362d3Smrg	if (pPixmap->drawable.depth == 15) {
393de2362d3Smrg	    cb_conf.format = COLOR_1_5_5_5;
394de2362d3Smrg	    cb_conf.comp_swap = 1; /* ARGB */
395de2362d3Smrg	} else {
396de2362d3Smrg	    cb_conf.format = COLOR_5_6_5;
397de2362d3Smrg	    cb_conf.comp_swap = 2; /* RGB */
398de2362d3Smrg	}
399de2362d3Smrg#if X_BYTE_ORDER == X_BIG_ENDIAN
400de2362d3Smrg	cb_conf.endian = ENDIAN_8IN16;
401de2362d3Smrg#endif
402de2362d3Smrg	break;
403de2362d3Smrg    case 32:
404de2362d3Smrg	cb_conf.format = COLOR_8_8_8_8;
405de2362d3Smrg	cb_conf.comp_swap = 1; /* ARGB */
406de2362d3Smrg#if X_BYTE_ORDER == X_BIG_ENDIAN
407de2362d3Smrg	cb_conf.endian = ENDIAN_8IN32;
408de2362d3Smrg#endif
409de2362d3Smrg	break;
410de2362d3Smrg    default:
411de2362d3Smrg	return;
412de2362d3Smrg    }
413de2362d3Smrg
414de2362d3Smrg    cb_conf.source_format = 1;
415de2362d3Smrg    cb_conf.blend_clamp = 1;
416de2362d3Smrg    cb_conf.pmask = 0xf;
417de2362d3Smrg    cb_conf.rop = 3;
418de2362d3Smrg    if (accel_state->dst_obj.tiling_flags == 0)
419de2362d3Smrg	cb_conf.array_mode = 1;
42018781e08Smrg    r600_set_render_target(pScrn, &cb_conf, accel_state->dst_obj.domain);
421de2362d3Smrg
42218781e08Smrg    r600_set_spi(pScrn, (1 - 1), 1);
423de2362d3Smrg
424de2362d3Smrg    vs_alu_consts[0] = 1.0 / pPriv->w;
425de2362d3Smrg    vs_alu_consts[1] = 1.0 / pPriv->h;
426de2362d3Smrg    vs_alu_consts[2] = 0.0;
427de2362d3Smrg    vs_alu_consts[3] = 0.0;
428de2362d3Smrg
429de2362d3Smrg    /* VS alu constants */
43018781e08Smrg    r600_set_alu_consts(pScrn, SQ_ALU_CONSTANT_vs,
431de2362d3Smrg			sizeof(vs_alu_consts) / SQ_ALU_CONSTANT_offset, vs_alu_consts);
432de2362d3Smrg
433de2362d3Smrg    if (pPriv->vsync) {
434de2362d3Smrg	xf86CrtcPtr crtc;
435de2362d3Smrg	if (pPriv->desired_crtc)
436de2362d3Smrg	    crtc = pPriv->desired_crtc;
437de2362d3Smrg	else
43818781e08Smrg	    crtc = radeon_pick_best_crtc(pScrn, FALSE,
439de2362d3Smrg					 pPriv->drw_x,
440de2362d3Smrg					 pPriv->drw_x + pPriv->dst_w,
441de2362d3Smrg					 pPriv->drw_y,
442de2362d3Smrg					 pPriv->drw_y + pPriv->dst_h);
443de2362d3Smrg	if (crtc)
44418781e08Smrg	    r600_cp_wait_vline_sync(pScrn, pPixmap,
445de2362d3Smrg				    crtc,
446de2362d3Smrg				    pPriv->drw_y - crtc->y,
447de2362d3Smrg				    (pPriv->drw_y - crtc->y) + pPriv->dst_h);
448de2362d3Smrg    }
449de2362d3Smrg
450de2362d3Smrg    while (nBox--) {
451de2362d3Smrg	float srcX, srcY, srcw, srch;
452de2362d3Smrg	int dstX, dstY, dstw, dsth;
453de2362d3Smrg	float *vb;
454de2362d3Smrg
455de2362d3Smrg
456de2362d3Smrg	dstX = pBox->x1 + dstxoff;
457de2362d3Smrg	dstY = pBox->y1 + dstyoff;
458de2362d3Smrg	dstw = pBox->x2 - pBox->x1;
459de2362d3Smrg	dsth = pBox->y2 - pBox->y1;
460de2362d3Smrg
461de2362d3Smrg	srcX = pPriv->src_x;
462de2362d3Smrg	srcX += ((pBox->x1 - pPriv->drw_x) *
463de2362d3Smrg		 pPriv->src_w) / (float)pPriv->dst_w;
464de2362d3Smrg	srcY = pPriv->src_y;
465de2362d3Smrg	srcY += ((pBox->y1 - pPriv->drw_y) *
466de2362d3Smrg		 pPriv->src_h) / (float)pPriv->dst_h;
467de2362d3Smrg
468de2362d3Smrg	srcw = (pPriv->src_w * dstw) / (float)pPriv->dst_w;
469de2362d3Smrg	srch = (pPriv->src_h * dsth) / (float)pPriv->dst_h;
470de2362d3Smrg
471de2362d3Smrg	vb = radeon_vbo_space(pScrn, &accel_state->vbo, 16);
472de2362d3Smrg
473de2362d3Smrg	vb[0] = (float)dstX;
474de2362d3Smrg	vb[1] = (float)dstY;
475de2362d3Smrg	vb[2] = (float)srcX;
476de2362d3Smrg	vb[3] = (float)srcY;
477de2362d3Smrg
478de2362d3Smrg	vb[4] = (float)dstX;
479de2362d3Smrg	vb[5] = (float)(dstY + dsth);
480de2362d3Smrg	vb[6] = (float)srcX;
481de2362d3Smrg	vb[7] = (float)(srcY + srch);
482de2362d3Smrg
483de2362d3Smrg	vb[8] = (float)(dstX + dstw);
484de2362d3Smrg	vb[9] = (float)(dstY + dsth);
485de2362d3Smrg	vb[10] = (float)(srcX + srcw);
486de2362d3Smrg	vb[11] = (float)(srcY + srch);
487de2362d3Smrg
488de2362d3Smrg	radeon_vbo_commit(pScrn, &accel_state->vbo);
489de2362d3Smrg
490de2362d3Smrg	pBox++;
491de2362d3Smrg    }
492de2362d3Smrg
493de2362d3Smrg    r600_finish_op(pScrn, 16);
494de2362d3Smrg
495de2362d3Smrg    DamageDamageRegion(pPriv->pDraw, &pPriv->clip);
496de2362d3Smrg}
497