radeon_glamor.c revision 446f62d6
1de2362d3Smrg/* 2de2362d3Smrg * Copyright © 2011 Intel Corporation. 3de2362d3Smrg * 2012 Advanced Micro Devices, Inc. 4de2362d3Smrg * 5de2362d3Smrg * Permission is hereby granted, free of charge, to any person 6de2362d3Smrg * obtaining a copy of this software and associated documentation 7de2362d3Smrg * files (the "Software"), to deal in the Software without 8de2362d3Smrg * restriction, including without limitation the rights to use, copy, 9de2362d3Smrg * modify, merge, publish, distribute, sublicense, and/or sell copies 10de2362d3Smrg * of the Software, and to permit persons to whom the Software is 11de2362d3Smrg * furnished to do so, subject to the following conditions: 12de2362d3Smrg * 13de2362d3Smrg * The above copyright notice and this permission notice (including 14de2362d3Smrg * the next paragraph) shall be included in all copies or substantial 15de2362d3Smrg * portions of the Software. 16de2362d3Smrg * 17de2362d3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 18de2362d3Smrg * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19de2362d3Smrg * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 20de2362d3Smrg * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT 21de2362d3Smrg * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 22de2362d3Smrg * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 23de2362d3Smrg * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 24de2362d3Smrg * DEALINGS IN THE SOFTWARE. 25de2362d3Smrg */ 26de2362d3Smrg 27de2362d3Smrg#ifdef HAVE_CONFIG_H 28de2362d3Smrg#include "config.h" 29de2362d3Smrg#endif 30de2362d3Smrg 31de2362d3Smrg#include <xf86.h> 32de2362d3Smrg 33de2362d3Smrg#include "radeon.h" 34de2362d3Smrg#include "radeon_bo_helper.h" 350d16fef4Smrg#include "radeon_glamor.h" 36de2362d3Smrg 37de2362d3SmrgDevPrivateKeyRec glamor_pixmap_index; 38de2362d3Smrg 39de2362d3Smrgvoid 40de2362d3Smrgradeon_glamor_exchange_buffers(PixmapPtr src, 41de2362d3Smrg PixmapPtr dst) 42de2362d3Smrg{ 43de2362d3Smrg RADEONInfoPtr info = RADEONPTR(xf86ScreenToScrn(dst->drawable.pScreen)); 44de2362d3Smrg 45de2362d3Smrg if (!info->use_glamor) 46de2362d3Smrg return; 47de2362d3Smrg glamor_egl_exchange_buffers(src, dst); 48de2362d3Smrg} 49de2362d3Smrg 50de2362d3SmrgBool 51de2362d3Smrgradeon_glamor_create_screen_resources(ScreenPtr screen) 52de2362d3Smrg{ 5339413783Smrg PixmapPtr screen_pixmap = screen->GetScreenPixmap(screen); 54de2362d3Smrg ScrnInfoPtr scrn = xf86ScreenToScrn(screen); 55de2362d3Smrg RADEONInfoPtr info = RADEONPTR(scrn); 56de2362d3Smrg 57de2362d3Smrg if (!info->use_glamor) 58de2362d3Smrg return TRUE; 59de2362d3Smrg 600d16fef4Smrg#ifdef HAVE_GLAMOR_GLYPHS_INIT 61de2362d3Smrg if (!glamor_glyphs_init(screen)) 62de2362d3Smrg return FALSE; 630d16fef4Smrg#endif 64de2362d3Smrg 6539413783Smrg return radeon_glamor_create_textured_pixmap(screen_pixmap, 6639413783Smrg info->front_buffer); 67de2362d3Smrg} 68de2362d3Smrg 69de2362d3Smrg 70de2362d3SmrgBool 71de2362d3Smrgradeon_glamor_pre_init(ScrnInfoPtr scrn) 72de2362d3Smrg{ 738bf5c682Smrg RADEONEntPtr pRADEONEnt = RADEONEntPriv(scrn); 74de2362d3Smrg RADEONInfoPtr info = RADEONPTR(scrn); 75de2362d3Smrg pointer glamor_module; 76de2362d3Smrg CARD32 version; 77de2362d3Smrg const char *s; 78de2362d3Smrg 79de2362d3Smrg if (!info->dri2.available) 80de2362d3Smrg return FALSE; 81de2362d3Smrg 82de2362d3Smrg s = xf86GetOptValString(info->Options, OPTION_ACCELMETHOD); 833ed65abbSmrg if (!s) { 843ed65abbSmrg if (xorgGetVersion() >= XORG_VERSION_NUMERIC(1,18,3,0,0)) { 853ed65abbSmrg if (info->ChipFamily < CHIP_FAMILY_R600) 863ed65abbSmrg return FALSE; 873ed65abbSmrg } else { 883ed65abbSmrg if (info->ChipFamily < CHIP_FAMILY_TAHITI) 893ed65abbSmrg return FALSE; 903ed65abbSmrg } 913ed65abbSmrg } 92de2362d3Smrg 93de2362d3Smrg if (s && strcasecmp(s, "glamor") != 0) { 94de2362d3Smrg if (info->ChipFamily >= CHIP_FAMILY_TAHITI) 95de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_WARNING, 96de2362d3Smrg "EXA not supported, using glamor\n"); 97de2362d3Smrg else 98de2362d3Smrg return FALSE; 99de2362d3Smrg } 100de2362d3Smrg 101de2362d3Smrg if (info->ChipFamily < CHIP_FAMILY_R300) { 102de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_ERROR, 103de2362d3Smrg "glamor requires R300 or higher GPU, disabling.\n"); 104de2362d3Smrg return FALSE; 105de2362d3Smrg } 106de2362d3Smrg 107de2362d3Smrg if (info->ChipFamily < CHIP_FAMILY_RV515) { 108de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_WARNING, 109de2362d3Smrg "glamor may not work (well) with GPUs < RV515.\n"); 110de2362d3Smrg } 111de2362d3Smrg 112446f62d6Smrg#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(1,20,99,0,0) 113de2362d3Smrg if (scrn->depth < 24) { 114446f62d6Smrg#else 115446f62d6Smrg if (scrn->depth < 15) { 116446f62d6Smrg#endif 117de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, s ? X_ERROR : X_WARNING, 118446f62d6Smrg "Depth %d not supported with glamor, disabling\n", 119446f62d6Smrg scrn->depth); 120de2362d3Smrg return FALSE; 121de2362d3Smrg } 122de2362d3Smrg 1238bf5c682Smrg if (scrn->depth == 30 && 1248bf5c682Smrg xorgGetVersion() < XORG_VERSION_NUMERIC(1,19,99,1,0)) { 1258bf5c682Smrg xf86DrvMsg(scrn->scrnIndex, X_WARNING, 1268bf5c682Smrg "Depth 30 is not supported by GLAMOR with Xorg < " 1278bf5c682Smrg "1.19.99.1\n"); 1288bf5c682Smrg return FALSE; 1298bf5c682Smrg } 1308bf5c682Smrg 131de2362d3Smrg#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(1,15,0,0,0) 132de2362d3Smrg if (!xf86LoaderCheckSymbol("glamor_egl_init")) { 133de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, s ? X_ERROR : X_WARNING, 134de2362d3Smrg "glamor requires Load \"glamoregl\" in " 135de2362d3Smrg "Section \"Module\", disabling.\n"); 136de2362d3Smrg return FALSE; 137de2362d3Smrg } 138de2362d3Smrg#endif 139de2362d3Smrg 14039413783Smrg info->gbm = gbm_create_device(pRADEONEnt->fd); 14139413783Smrg if (!info->gbm) { 14239413783Smrg xf86DrvMsg(scrn->scrnIndex, X_ERROR, 14339413783Smrg "gbm_create_device returned NULL\n"); 14439413783Smrg return FALSE; 14539413783Smrg } 14639413783Smrg 147de2362d3Smrg /* Load glamor module */ 148de2362d3Smrg if ((glamor_module = xf86LoadSubModule(scrn, GLAMOR_EGL_MODULE_NAME))) { 149de2362d3Smrg version = xf86GetModuleVersion(glamor_module); 150de2362d3Smrg if (version < MODULE_VERSION_NUMERIC(0,3,1)) { 151de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_ERROR, 152de2362d3Smrg "Incompatible glamor version, required >= 0.3.0.\n"); 153de2362d3Smrg return FALSE; 154de2362d3Smrg } else { 1558bf5c682Smrg if (glamor_egl_init(scrn, pRADEONEnt->fd)) { 156de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_INFO, 157de2362d3Smrg "glamor detected, initialising EGL layer.\n"); 158de2362d3Smrg } else { 159de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_ERROR, 160de2362d3Smrg "glamor detected, failed to initialize EGL.\n"); 161de2362d3Smrg return FALSE; 162de2362d3Smrg } 163de2362d3Smrg } 164de2362d3Smrg } else { 165de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_ERROR, "glamor not available\n"); 166de2362d3Smrg return FALSE; 167de2362d3Smrg } 168de2362d3Smrg 169de2362d3Smrg info->use_glamor = TRUE; 170de2362d3Smrg 171de2362d3Smrg return TRUE; 172de2362d3Smrg} 173de2362d3Smrg 174de2362d3SmrgBool 17539413783Smrgradeon_glamor_create_textured_pixmap(PixmapPtr pixmap, struct radeon_buffer *bo) 176de2362d3Smrg{ 17739413783Smrg ScrnInfoPtr scrn = xf86ScreenToScrn(pixmap->drawable.pScreen); 17839413783Smrg RADEONInfoPtr info = RADEONPTR(scrn); 17939413783Smrg 18039413783Smrg if (!info->use_glamor) 18139413783Smrg return TRUE; 18239413783Smrg 18339413783Smrg if (bo->flags & RADEON_BO_FLAGS_GBM) { 18439413783Smrg return glamor_egl_create_textured_pixmap_from_gbm_bo(pixmap, 18539413783Smrg bo->bo.gbm 18639413783Smrg#if XORG_VERSION_CURRENT > XORG_VERSION_NUMERIC(1,19,99,903,0) 18739413783Smrg , FALSE 18839413783Smrg#endif 18939413783Smrg ); 19039413783Smrg } else { 19139413783Smrg return glamor_egl_create_textured_pixmap(pixmap, 19239413783Smrg bo->bo.radeon->handle, 19339413783Smrg pixmap->devKind); 19439413783Smrg } 195de2362d3Smrg} 196de2362d3Smrg 1970d16fef4Smrgstatic Bool radeon_glamor_destroy_pixmap(PixmapPtr pixmap) 198de2362d3Smrg{ 1990d16fef4Smrg#ifndef HAVE_GLAMOR_EGL_DESTROY_TEXTURED_PIXMAP 2000d16fef4Smrg ScreenPtr screen = pixmap->drawable.pScreen; 2010d16fef4Smrg RADEONInfoPtr info = RADEONPTR(xf86ScreenToScrn(screen)); 2020d16fef4Smrg Bool ret; 2030d16fef4Smrg#endif 204de2362d3Smrg 2050d16fef4Smrg if (pixmap->refcnt == 1) { 2060d16fef4Smrg#ifdef HAVE_GLAMOR_EGL_DESTROY_TEXTURED_PIXMAP 2070d16fef4Smrg glamor_egl_destroy_textured_pixmap(pixmap); 208de2362d3Smrg#endif 2090d16fef4Smrg radeon_set_pixmap_bo(pixmap, NULL); 2100d16fef4Smrg } 2110d16fef4Smrg 2120d16fef4Smrg#ifdef HAVE_GLAMOR_EGL_DESTROY_TEXTURED_PIXMAP 2130d16fef4Smrg fbDestroyPixmap(pixmap); 2140d16fef4Smrg return TRUE; 2150d16fef4Smrg#else 2160d16fef4Smrg screen->DestroyPixmap = info->glamor.SavedDestroyPixmap; 2170d16fef4Smrg ret = screen->DestroyPixmap(pixmap); 2180d16fef4Smrg info->glamor.SavedDestroyPixmap = screen->DestroyPixmap; 2190d16fef4Smrg screen->DestroyPixmap = radeon_glamor_destroy_pixmap; 220de2362d3Smrg 2210d16fef4Smrg return ret; 2220d16fef4Smrg#endif 2230d16fef4Smrg} 224de2362d3Smrg 225de2362d3Smrgstatic PixmapPtr 226de2362d3Smrgradeon_glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth, 227de2362d3Smrg unsigned usage) 228de2362d3Smrg{ 229de2362d3Smrg ScrnInfoPtr scrn = xf86ScreenToScrn(screen); 2300d16fef4Smrg RADEONInfoPtr info = RADEONPTR(scrn); 231de2362d3Smrg struct radeon_pixmap *priv; 232de2362d3Smrg PixmapPtr pixmap, new_pixmap = NULL; 233de2362d3Smrg 23439413783Smrg if (!xf86GetPixFormat(scrn, depth)) 23539413783Smrg return NULL; 23639413783Smrg 237de2362d3Smrg if (!RADEON_CREATE_PIXMAP_SHARED(usage)) { 2380d16fef4Smrg if (info->shadow_primary) { 2390d16fef4Smrg if (usage != CREATE_PIXMAP_USAGE_BACKING_PIXMAP) 2400d16fef4Smrg return fbCreatePixmap(screen, w, h, depth, usage); 2410d16fef4Smrg } else { 2420d16fef4Smrg pixmap = glamor_create_pixmap(screen, w, h, depth, usage); 2430d16fef4Smrg if (pixmap) 2440d16fef4Smrg return pixmap; 2450d16fef4Smrg } 246de2362d3Smrg } 247de2362d3Smrg 248de2362d3Smrg if (w > 32767 || h > 32767) 249de2362d3Smrg return NullPixmap; 250de2362d3Smrg 251de2362d3Smrg if (depth == 1) 252de2362d3Smrg return fbCreatePixmap(screen, w, h, depth, usage); 253de2362d3Smrg 254de2362d3Smrg if (usage == CREATE_PIXMAP_USAGE_GLYPH_PICTURE && w <= 32 && h <= 32) 255de2362d3Smrg return fbCreatePixmap(screen, w, h, depth, usage); 256de2362d3Smrg 257de2362d3Smrg pixmap = fbCreatePixmap(screen, 0, 0, depth, usage); 258de2362d3Smrg if (pixmap == NullPixmap) 259de2362d3Smrg return pixmap; 260de2362d3Smrg 261de2362d3Smrg if (w && h) { 2620d16fef4Smrg int stride; 2630d16fef4Smrg 264de2362d3Smrg priv = calloc(1, sizeof (struct radeon_pixmap)); 26539413783Smrg if (!priv) 266de2362d3Smrg goto fallback_pixmap; 267de2362d3Smrg 268de2362d3Smrg priv->bo = radeon_alloc_pixmap_bo(scrn, w, h, depth, usage, 269de2362d3Smrg pixmap->drawable.bitsPerPixel, 27039413783Smrg &stride, NULL, 271de2362d3Smrg &priv->tiling_flags); 272de2362d3Smrg if (!priv->bo) 273de2362d3Smrg goto fallback_priv; 274de2362d3Smrg 275de2362d3Smrg radeon_set_pixmap_private(pixmap, priv); 276de2362d3Smrg 2770d16fef4Smrg screen->ModifyPixmapHeader(pixmap, w, h, 0, 0, stride, NULL); 278de2362d3Smrg 27939413783Smrg if (!radeon_glamor_create_textured_pixmap(pixmap, priv->bo)) 280de2362d3Smrg goto fallback_glamor; 2810d16fef4Smrg 2820d16fef4Smrg pixmap->devPrivate.ptr = NULL; 283de2362d3Smrg } 284de2362d3Smrg 285de2362d3Smrg return pixmap; 286de2362d3Smrg 287de2362d3Smrgfallback_glamor: 288de2362d3Smrg if (RADEON_CREATE_PIXMAP_SHARED(usage)) { 289de2362d3Smrg /* XXX need further work to handle the DRI2 failure case. 290de2362d3Smrg * Glamor don't know how to handle a BO only pixmap. Put 291de2362d3Smrg * a warning indicator here. 292de2362d3Smrg */ 293de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_WARNING, 294de2362d3Smrg "Failed to create textured DRI2/PRIME pixmap."); 2950d16fef4Smrg 2960d16fef4Smrg radeon_glamor_destroy_pixmap(pixmap); 2970d16fef4Smrg return NullPixmap; 298de2362d3Smrg } 299de2362d3Smrg /* Create textured pixmap failed means glamor failed to 300de2362d3Smrg * create a texture from current BO for some reasons. We turn 301de2362d3Smrg * to create a new glamor pixmap and clean up current one. 302de2362d3Smrg * One thing need to be noted, this new pixmap doesn't 303de2362d3Smrg * has a priv and bo attached to it. It's glamor's responsbility 304de2362d3Smrg * to take care of it. Glamor will mark this new pixmap as a 305de2362d3Smrg * texture only pixmap and will never fallback to DDX layer 306de2362d3Smrg * afterwards. 307de2362d3Smrg */ 308de2362d3Smrg new_pixmap = glamor_create_pixmap(screen, w, h, depth, usage); 30939413783Smrg radeon_buffer_unref(&priv->bo); 310de2362d3Smrgfallback_priv: 311de2362d3Smrg free(priv); 312de2362d3Smrgfallback_pixmap: 313de2362d3Smrg fbDestroyPixmap(pixmap); 314de2362d3Smrg if (new_pixmap) 315de2362d3Smrg return new_pixmap; 316de2362d3Smrg else 317de2362d3Smrg return fbCreatePixmap(screen, w, h, depth, usage); 318de2362d3Smrg} 319de2362d3Smrg 3207314432eSmrgPixmapPtr 3217314432eSmrgradeon_glamor_set_pixmap_bo(DrawablePtr drawable, PixmapPtr pixmap) 3227314432eSmrg{ 3237314432eSmrg PixmapPtr old = get_drawable_pixmap(drawable); 3247314432eSmrg ScreenPtr screen = drawable->pScreen; 3257314432eSmrg struct radeon_pixmap *priv = radeon_get_pixmap_private(pixmap); 3267314432eSmrg GCPtr gc; 3277314432eSmrg 3287314432eSmrg /* With a glamor pixmap, 2D pixmaps are created in texture 3297314432eSmrg * and without a static BO attached to it. To support DRI, 3307314432eSmrg * we need to create a new textured-drm pixmap and 3317314432eSmrg * need to copy the original content to this new textured-drm 3327314432eSmrg * pixmap, and then convert the old pixmap to a coherent 3337314432eSmrg * textured-drm pixmap which has a valid BO attached to it 3347314432eSmrg * and also has a valid texture, thus both glamor and DRI2 3357314432eSmrg * can access it. 3367314432eSmrg * 3377314432eSmrg */ 3387314432eSmrg 3397314432eSmrg /* Copy the current contents of the pixmap to the bo. */ 3407314432eSmrg gc = GetScratchGC(drawable->depth, screen); 3417314432eSmrg if (gc) { 3427314432eSmrg ValidateGC(&pixmap->drawable, gc); 3437314432eSmrg gc->ops->CopyArea(&old->drawable, &pixmap->drawable, 3447314432eSmrg gc, 3457314432eSmrg 0, 0, 3467314432eSmrg old->drawable.width, 3477314432eSmrg old->drawable.height, 0, 0); 3487314432eSmrg FreeScratchGC(gc); 3497314432eSmrg } 3507314432eSmrg 3517314432eSmrg /* And redirect the pixmap to the new bo (for 3D). */ 3527314432eSmrg glamor_egl_exchange_buffers(old, pixmap); 3537314432eSmrg radeon_set_pixmap_private(pixmap, radeon_get_pixmap_private(old)); 3547314432eSmrg radeon_set_pixmap_private(old, priv); 3557314432eSmrg 3567314432eSmrg screen->ModifyPixmapHeader(old, 3577314432eSmrg old->drawable.width, 3587314432eSmrg old->drawable.height, 3597314432eSmrg 0, 0, pixmap->devKind, NULL); 3607314432eSmrg old->devPrivate.ptr = NULL; 3617314432eSmrg 3627314432eSmrg screen->DestroyPixmap(pixmap); 3637314432eSmrg 3647314432eSmrg return old; 3657314432eSmrg} 3667314432eSmrg 367de2362d3Smrg 368de2362d3Smrgstatic Bool 369de2362d3Smrgradeon_glamor_share_pixmap_backing(PixmapPtr pixmap, ScreenPtr slave, 370de2362d3Smrg void **handle_p) 371de2362d3Smrg{ 3727314432eSmrg ScreenPtr screen = pixmap->drawable.pScreen; 3737314432eSmrg CARD16 stride; 3747314432eSmrg CARD32 size; 3757314432eSmrg int fd; 3767314432eSmrg 3777314432eSmrg if ((radeon_get_pixmap_tiling_flags(pixmap) & 3787314432eSmrg RADEON_TILING_MASK) != RADEON_TILING_LINEAR) { 3797314432eSmrg PixmapPtr linear; 3807314432eSmrg 3817314432eSmrg /* We don't want to re-allocate the screen pixmap as 3827314432eSmrg * linear, to avoid trouble with page flipping 3837314432eSmrg */ 3847314432eSmrg if (screen->GetScreenPixmap(screen) == pixmap) 3857314432eSmrg return FALSE; 386de2362d3Smrg 3877314432eSmrg linear = screen->CreatePixmap(screen, pixmap->drawable.width, 3887314432eSmrg pixmap->drawable.height, 3897314432eSmrg pixmap->drawable.depth, 3907314432eSmrg CREATE_PIXMAP_USAGE_SHARED); 3917314432eSmrg if (!linear) 3927314432eSmrg return FALSE; 3937314432eSmrg 3947314432eSmrg radeon_glamor_set_pixmap_bo(&pixmap->drawable, linear); 3957314432eSmrg } 3967314432eSmrg 3977314432eSmrg fd = glamor_fd_from_pixmap(screen, pixmap, &stride, &size); 3987314432eSmrg if (fd < 0) 399de2362d3Smrg return FALSE; 400de2362d3Smrg 4017314432eSmrg *handle_p = (void *)(long)fd; 4027314432eSmrg return TRUE; 403de2362d3Smrg} 404de2362d3Smrg 405de2362d3Smrgstatic Bool 406de2362d3Smrgradeon_glamor_set_shared_pixmap_backing(PixmapPtr pixmap, void *handle) 407de2362d3Smrg{ 408de2362d3Smrg ScreenPtr screen = pixmap->drawable.pScreen; 409de2362d3Smrg ScrnInfoPtr scrn = xf86ScreenToScrn(screen); 41039413783Smrg int ihandle = (int)(long)handle; 411de2362d3Smrg 41239413783Smrg if (!radeon_set_shared_pixmap_backing(pixmap, handle, NULL)) 413de2362d3Smrg return FALSE; 414de2362d3Smrg 41539413783Smrg if (ihandle != -1 && 41639413783Smrg !radeon_glamor_create_textured_pixmap(pixmap, 41739413783Smrg radeon_get_pixmap_bo(pixmap))) { 418de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_ERROR, 419de2362d3Smrg "Failed to get PRIME drawable for glamor pixmap.\n"); 420de2362d3Smrg return FALSE; 421de2362d3Smrg } 422de2362d3Smrg 423de2362d3Smrg screen->ModifyPixmapHeader(pixmap, 424de2362d3Smrg pixmap->drawable.width, 425de2362d3Smrg pixmap->drawable.height, 4260d16fef4Smrg 0, 0, 0, NULL); 427de2362d3Smrg 428de2362d3Smrg return TRUE; 429de2362d3Smrg} 430de2362d3Smrg 431de2362d3Smrg 432de2362d3SmrgBool 433de2362d3Smrgradeon_glamor_init(ScreenPtr screen) 434de2362d3Smrg{ 435de2362d3Smrg ScrnInfoPtr scrn = xf86ScreenToScrn(screen); 4360d16fef4Smrg RADEONInfoPtr info = RADEONPTR(scrn); 4370d16fef4Smrg#ifdef RENDER 4380d16fef4Smrg#ifdef HAVE_FBGLYPHS 4390d16fef4Smrg UnrealizeGlyphProcPtr SavedUnrealizeGlyph = NULL; 4400d16fef4Smrg#endif 4410d16fef4Smrg PictureScreenPtr ps = NULL; 4420d16fef4Smrg 4430d16fef4Smrg if (info->shadow_primary) { 4440d16fef4Smrg ps = GetPictureScreenIfSet(screen); 445de2362d3Smrg 4460d16fef4Smrg if (ps) { 4470d16fef4Smrg#ifdef HAVE_FBGLYPHS 4480d16fef4Smrg SavedUnrealizeGlyph = ps->UnrealizeGlyph; 449de2362d3Smrg#endif 4500d16fef4Smrg info->glamor.SavedGlyphs = ps->Glyphs; 4510d16fef4Smrg info->glamor.SavedTriangles = ps->Triangles; 4520d16fef4Smrg info->glamor.SavedTrapezoids = ps->Trapezoids; 4530d16fef4Smrg } 4540d16fef4Smrg } 4550d16fef4Smrg#endif /* RENDER */ 4560d16fef4Smrg 4570d16fef4Smrg if (!glamor_init(screen, GLAMOR_USE_EGL_SCREEN | GLAMOR_USE_SCREEN | 4580d16fef4Smrg GLAMOR_USE_PICTURE_SCREEN | GLAMOR_INVERTED_Y_AXIS | 4590d16fef4Smrg GLAMOR_NO_DRI3)) { 460de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_ERROR, 461de2362d3Smrg "Failed to initialize glamor.\n"); 462de2362d3Smrg return FALSE; 463de2362d3Smrg } 464de2362d3Smrg 465de2362d3Smrg if (!glamor_egl_init_textured_pixmap(screen)) { 466de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_ERROR, 467de2362d3Smrg "Failed to initialize textured pixmap of screen for glamor.\n"); 468de2362d3Smrg return FALSE; 469de2362d3Smrg } 470de2362d3Smrg 471de2362d3Smrg if (!dixRegisterPrivateKey(&glamor_pixmap_index, PRIVATE_PIXMAP, 0)) 472de2362d3Smrg return FALSE; 473de2362d3Smrg 4740d16fef4Smrg if (info->shadow_primary) 4750d16fef4Smrg radeon_glamor_screen_init(screen); 4760d16fef4Smrg 4770d16fef4Smrg#if defined(RENDER) && defined(HAVE_FBGLYPHS) 4780d16fef4Smrg /* For ShadowPrimary, we need fbUnrealizeGlyph instead of 4790d16fef4Smrg * glamor_unrealize_glyph 4800d16fef4Smrg */ 4810d16fef4Smrg if (ps) 4820d16fef4Smrg ps->UnrealizeGlyph = SavedUnrealizeGlyph; 4830d16fef4Smrg#endif 4840d16fef4Smrg 4850d16fef4Smrg info->glamor.SavedCreatePixmap = screen->CreatePixmap; 486de2362d3Smrg screen->CreatePixmap = radeon_glamor_create_pixmap; 4870d16fef4Smrg info->glamor.SavedDestroyPixmap = screen->DestroyPixmap; 488de2362d3Smrg screen->DestroyPixmap = radeon_glamor_destroy_pixmap; 4890d16fef4Smrg info->glamor.SavedSharePixmapBacking = screen->SharePixmapBacking; 490de2362d3Smrg screen->SharePixmapBacking = radeon_glamor_share_pixmap_backing; 4910d16fef4Smrg info->glamor.SavedSetSharedPixmapBacking = screen->SetSharedPixmapBacking; 492de2362d3Smrg screen->SetSharedPixmapBacking = radeon_glamor_set_shared_pixmap_backing; 493de2362d3Smrg 494de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_INFO, 495de2362d3Smrg "Use GLAMOR acceleration.\n"); 496de2362d3Smrg return TRUE; 497de2362d3Smrg} 498de2362d3Smrg 499de2362d3Smrgvoid 5000d16fef4Smrgradeon_glamor_fini(ScreenPtr screen) 501de2362d3Smrg{ 5020d16fef4Smrg RADEONInfoPtr info = RADEONPTR(xf86ScreenToScrn(screen)); 5030d16fef4Smrg 5040d16fef4Smrg if (!info->use_glamor) 5050d16fef4Smrg return; 506de2362d3Smrg 5070d16fef4Smrg screen->CreatePixmap = info->glamor.SavedCreatePixmap; 5080d16fef4Smrg screen->DestroyPixmap = info->glamor.SavedDestroyPixmap; 5090d16fef4Smrg screen->SharePixmapBacking = info->glamor.SavedSharePixmapBacking; 5100d16fef4Smrg screen->SetSharedPixmapBacking = info->glamor.SavedSetSharedPixmapBacking; 511de2362d3Smrg} 512de2362d3Smrg 513de2362d3SmrgXF86VideoAdaptorPtr radeon_glamor_xv_init(ScreenPtr pScreen, int num_adapt) 514de2362d3Smrg{ 515de2362d3Smrg return glamor_xv_init(pScreen, num_adapt); 516de2362d3Smrg} 517