radeon_glamor.c revision 7314432e
1de2362d3Smrg/*
2de2362d3Smrg * Copyright © 2011 Intel Corporation.
3de2362d3Smrg *             2012 Advanced Micro Devices, Inc.
4de2362d3Smrg *
5de2362d3Smrg * Permission is hereby granted, free of charge, to any person
6de2362d3Smrg * obtaining a copy of this software and associated documentation
7de2362d3Smrg * files (the "Software"), to deal in the Software without
8de2362d3Smrg * restriction, including without limitation the rights to use, copy,
9de2362d3Smrg * modify, merge, publish, distribute, sublicense, and/or sell copies
10de2362d3Smrg * of the Software, and to permit persons to whom the Software is
11de2362d3Smrg * furnished to do so, subject to the following conditions:
12de2362d3Smrg *
13de2362d3Smrg * The above copyright notice and this permission notice (including
14de2362d3Smrg * the next paragraph) shall be included in all copies or substantial
15de2362d3Smrg * portions of the Software.
16de2362d3Smrg *
17de2362d3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18de2362d3Smrg * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19de2362d3Smrg * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
20de2362d3Smrg * NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
21de2362d3Smrg * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
22de2362d3Smrg * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23de2362d3Smrg * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
24de2362d3Smrg * DEALINGS IN THE SOFTWARE.
25de2362d3Smrg */
26de2362d3Smrg
27de2362d3Smrg#ifdef HAVE_CONFIG_H
28de2362d3Smrg#include "config.h"
29de2362d3Smrg#endif
30de2362d3Smrg
31de2362d3Smrg#include <xf86.h>
32de2362d3Smrg
33de2362d3Smrg#include "radeon.h"
34de2362d3Smrg#include "radeon_bo_helper.h"
350d16fef4Smrg#include "radeon_glamor.h"
36de2362d3Smrg
37de2362d3SmrgDevPrivateKeyRec glamor_pixmap_index;
38de2362d3Smrg
39de2362d3Smrgvoid
40de2362d3Smrgradeon_glamor_exchange_buffers(PixmapPtr src,
41de2362d3Smrg			       PixmapPtr dst)
42de2362d3Smrg{
43de2362d3Smrg	RADEONInfoPtr info = RADEONPTR(xf86ScreenToScrn(dst->drawable.pScreen));
44de2362d3Smrg
45de2362d3Smrg	if (!info->use_glamor)
46de2362d3Smrg		return;
47de2362d3Smrg	glamor_egl_exchange_buffers(src, dst);
48de2362d3Smrg}
49de2362d3Smrg
50de2362d3SmrgBool
51de2362d3Smrgradeon_glamor_create_screen_resources(ScreenPtr screen)
52de2362d3Smrg{
53de2362d3Smrg	ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
54de2362d3Smrg	RADEONInfoPtr info = RADEONPTR(scrn);
55de2362d3Smrg
56de2362d3Smrg	if (!info->use_glamor)
57de2362d3Smrg		return TRUE;
58de2362d3Smrg
590d16fef4Smrg#ifdef HAVE_GLAMOR_GLYPHS_INIT
60de2362d3Smrg	if (!glamor_glyphs_init(screen))
61de2362d3Smrg		return FALSE;
620d16fef4Smrg#endif
63de2362d3Smrg
64de2362d3Smrg	if (!glamor_egl_create_textured_screen_ext(screen,
65de2362d3Smrg						   info->front_bo->handle,
66de2362d3Smrg						   scrn->displayWidth *
67de2362d3Smrg						   info->pixel_bytes,
68de2362d3Smrg						   NULL))
69de2362d3Smrg		return FALSE;
70de2362d3Smrg
71de2362d3Smrg	return TRUE;
72de2362d3Smrg}
73de2362d3Smrg
74de2362d3Smrg
75de2362d3SmrgBool
76de2362d3Smrgradeon_glamor_pre_init(ScrnInfoPtr scrn)
77de2362d3Smrg{
78de2362d3Smrg	RADEONInfoPtr info = RADEONPTR(scrn);
79de2362d3Smrg	pointer glamor_module;
80de2362d3Smrg	CARD32 version;
81de2362d3Smrg	const char *s;
82de2362d3Smrg
83de2362d3Smrg	if (!info->dri2.available)
84de2362d3Smrg		return FALSE;
85de2362d3Smrg
86de2362d3Smrg	s = xf86GetOptValString(info->Options, OPTION_ACCELMETHOD);
87de2362d3Smrg	if (s == NULL && info->ChipFamily < CHIP_FAMILY_TAHITI)
88de2362d3Smrg		return FALSE;
89de2362d3Smrg
90de2362d3Smrg	if (s && strcasecmp(s, "glamor") != 0) {
91de2362d3Smrg		if (info->ChipFamily >= CHIP_FAMILY_TAHITI)
92de2362d3Smrg			xf86DrvMsg(scrn->scrnIndex, X_WARNING,
93de2362d3Smrg				   "EXA not supported, using glamor\n");
94de2362d3Smrg		else
95de2362d3Smrg			return FALSE;
96de2362d3Smrg	}
97de2362d3Smrg
98de2362d3Smrg	if (info->ChipFamily < CHIP_FAMILY_R300) {
99de2362d3Smrg		xf86DrvMsg(scrn->scrnIndex, X_ERROR,
100de2362d3Smrg			   "glamor requires R300 or higher GPU, disabling.\n");
101de2362d3Smrg		return FALSE;
102de2362d3Smrg	}
103de2362d3Smrg
104de2362d3Smrg	if (info->ChipFamily < CHIP_FAMILY_RV515) {
105de2362d3Smrg		xf86DrvMsg(scrn->scrnIndex, X_WARNING,
106de2362d3Smrg			   "glamor may not work (well) with GPUs < RV515.\n");
107de2362d3Smrg	}
108de2362d3Smrg
109de2362d3Smrg	if (scrn->depth < 24) {
110de2362d3Smrg		xf86DrvMsg(scrn->scrnIndex, s ? X_ERROR : X_WARNING,
111de2362d3Smrg			   "glamor requires depth >= 24, disabling.\n");
112de2362d3Smrg		return FALSE;
113de2362d3Smrg	}
114de2362d3Smrg
115de2362d3Smrg#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(1,15,0,0,0)
116de2362d3Smrg	if (!xf86LoaderCheckSymbol("glamor_egl_init")) {
117de2362d3Smrg		xf86DrvMsg(scrn->scrnIndex, s ? X_ERROR : X_WARNING,
118de2362d3Smrg			   "glamor requires Load \"glamoregl\" in "
119de2362d3Smrg			   "Section \"Module\", disabling.\n");
120de2362d3Smrg		return FALSE;
121de2362d3Smrg	}
122de2362d3Smrg#endif
123de2362d3Smrg
124de2362d3Smrg	/* Load glamor module */
125de2362d3Smrg	if ((glamor_module = xf86LoadSubModule(scrn, GLAMOR_EGL_MODULE_NAME))) {
126de2362d3Smrg		version = xf86GetModuleVersion(glamor_module);
127de2362d3Smrg		if (version < MODULE_VERSION_NUMERIC(0,3,1)) {
128de2362d3Smrg			xf86DrvMsg(scrn->scrnIndex, X_ERROR,
129de2362d3Smrg			"Incompatible glamor version, required >= 0.3.0.\n");
130de2362d3Smrg			return FALSE;
131de2362d3Smrg		} else {
132de2362d3Smrg			if (glamor_egl_init(scrn, info->dri2.drm_fd)) {
133de2362d3Smrg				xf86DrvMsg(scrn->scrnIndex, X_INFO,
134de2362d3Smrg					   "glamor detected, initialising EGL layer.\n");
135de2362d3Smrg			} else {
136de2362d3Smrg				xf86DrvMsg(scrn->scrnIndex, X_ERROR,
137de2362d3Smrg					   "glamor detected, failed to initialize EGL.\n");
138de2362d3Smrg				return FALSE;
139de2362d3Smrg			}
140de2362d3Smrg		}
141de2362d3Smrg	} else {
142de2362d3Smrg		xf86DrvMsg(scrn->scrnIndex, X_ERROR, "glamor not available\n");
143de2362d3Smrg		return FALSE;
144de2362d3Smrg	}
145de2362d3Smrg
146de2362d3Smrg	info->use_glamor = TRUE;
147de2362d3Smrg
148de2362d3Smrg	return TRUE;
149de2362d3Smrg}
150de2362d3Smrg
151de2362d3SmrgBool
1520d16fef4Smrgradeon_glamor_create_textured_pixmap(PixmapPtr pixmap, struct radeon_pixmap *priv)
153de2362d3Smrg{
1540d16fef4Smrg	return glamor_egl_create_textured_pixmap(pixmap, priv->bo->handle,
1550d16fef4Smrg						 pixmap->devKind);
156de2362d3Smrg}
157de2362d3Smrg
1580d16fef4Smrgstatic Bool radeon_glamor_destroy_pixmap(PixmapPtr pixmap)
159de2362d3Smrg{
1600d16fef4Smrg#ifndef HAVE_GLAMOR_EGL_DESTROY_TEXTURED_PIXMAP
1610d16fef4Smrg	ScreenPtr screen = pixmap->drawable.pScreen;
1620d16fef4Smrg	RADEONInfoPtr info = RADEONPTR(xf86ScreenToScrn(screen));
1630d16fef4Smrg	Bool ret;
1640d16fef4Smrg#endif
165de2362d3Smrg
1660d16fef4Smrg	if (pixmap->refcnt == 1) {
1670d16fef4Smrg		if (pixmap->devPrivate.ptr) {
1680d16fef4Smrg			struct radeon_bo *bo = radeon_get_pixmap_bo(pixmap);
1690d16fef4Smrg
1700d16fef4Smrg			if (bo)
1710d16fef4Smrg				radeon_bo_unmap(bo);
1720d16fef4Smrg		}
1730d16fef4Smrg
1740d16fef4Smrg#ifdef HAVE_GLAMOR_EGL_DESTROY_TEXTURED_PIXMAP
1750d16fef4Smrg		glamor_egl_destroy_textured_pixmap(pixmap);
176de2362d3Smrg#endif
1770d16fef4Smrg		radeon_set_pixmap_bo(pixmap, NULL);
1780d16fef4Smrg	}
1790d16fef4Smrg
1800d16fef4Smrg#ifdef HAVE_GLAMOR_EGL_DESTROY_TEXTURED_PIXMAP
1810d16fef4Smrg	fbDestroyPixmap(pixmap);
1820d16fef4Smrg	return TRUE;
1830d16fef4Smrg#else
1840d16fef4Smrg	screen->DestroyPixmap = info->glamor.SavedDestroyPixmap;
1850d16fef4Smrg	ret = screen->DestroyPixmap(pixmap);
1860d16fef4Smrg	info->glamor.SavedDestroyPixmap = screen->DestroyPixmap;
1870d16fef4Smrg	screen->DestroyPixmap = radeon_glamor_destroy_pixmap;
188de2362d3Smrg
1890d16fef4Smrg	return ret;
1900d16fef4Smrg#endif
1910d16fef4Smrg}
192de2362d3Smrg
193de2362d3Smrgstatic PixmapPtr
194de2362d3Smrgradeon_glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
195de2362d3Smrg			unsigned usage)
196de2362d3Smrg{
197de2362d3Smrg	ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
1980d16fef4Smrg	RADEONInfoPtr info = RADEONPTR(scrn);
199de2362d3Smrg	struct radeon_pixmap *priv;
200de2362d3Smrg	PixmapPtr pixmap, new_pixmap = NULL;
201de2362d3Smrg
202de2362d3Smrg	if (!RADEON_CREATE_PIXMAP_SHARED(usage)) {
2030d16fef4Smrg		if (info->shadow_primary) {
2040d16fef4Smrg			if (usage != CREATE_PIXMAP_USAGE_BACKING_PIXMAP)
2050d16fef4Smrg				return fbCreatePixmap(screen, w, h, depth, usage);
2060d16fef4Smrg		} else {
2070d16fef4Smrg			pixmap = glamor_create_pixmap(screen, w, h, depth, usage);
2080d16fef4Smrg			if (pixmap)
2090d16fef4Smrg			    return pixmap;
2100d16fef4Smrg		}
211de2362d3Smrg	}
212de2362d3Smrg
213de2362d3Smrg	if (w > 32767 || h > 32767)
214de2362d3Smrg		return NullPixmap;
215de2362d3Smrg
216de2362d3Smrg	if (depth == 1)
217de2362d3Smrg		return fbCreatePixmap(screen, w, h, depth, usage);
218de2362d3Smrg
219de2362d3Smrg	if (usage == CREATE_PIXMAP_USAGE_GLYPH_PICTURE && w <= 32 && h <= 32)
220de2362d3Smrg		return fbCreatePixmap(screen, w, h, depth, usage);
221de2362d3Smrg
222de2362d3Smrg	pixmap = fbCreatePixmap(screen, 0, 0, depth, usage);
223de2362d3Smrg	if (pixmap == NullPixmap)
224de2362d3Smrg		return pixmap;
225de2362d3Smrg
226de2362d3Smrg	if (w && h) {
2270d16fef4Smrg		int stride;
2280d16fef4Smrg
229de2362d3Smrg		priv = calloc(1, sizeof (struct radeon_pixmap));
230de2362d3Smrg		if (priv == NULL)
231de2362d3Smrg			goto fallback_pixmap;
232de2362d3Smrg
233de2362d3Smrg		priv->bo = radeon_alloc_pixmap_bo(scrn, w, h, depth, usage,
234de2362d3Smrg						  pixmap->drawable.bitsPerPixel,
2350d16fef4Smrg						  &stride,
236de2362d3Smrg						  &priv->surface,
237de2362d3Smrg						  &priv->tiling_flags);
238de2362d3Smrg		if (!priv->bo)
239de2362d3Smrg			goto fallback_priv;
240de2362d3Smrg
241de2362d3Smrg		radeon_set_pixmap_private(pixmap, priv);
242de2362d3Smrg
2430d16fef4Smrg		screen->ModifyPixmapHeader(pixmap, w, h, 0, 0, stride, NULL);
244de2362d3Smrg
2450d16fef4Smrg		if (!radeon_glamor_create_textured_pixmap(pixmap, priv))
246de2362d3Smrg			goto fallback_glamor;
2470d16fef4Smrg
2480d16fef4Smrg		pixmap->devPrivate.ptr = NULL;
249de2362d3Smrg	}
250de2362d3Smrg
251de2362d3Smrg	return pixmap;
252de2362d3Smrg
253de2362d3Smrgfallback_glamor:
254de2362d3Smrg	if (RADEON_CREATE_PIXMAP_SHARED(usage)) {
255de2362d3Smrg	/* XXX need further work to handle the DRI2 failure case.
256de2362d3Smrg	 * Glamor don't know how to handle a BO only pixmap. Put
257de2362d3Smrg	 * a warning indicator here.
258de2362d3Smrg	 */
259de2362d3Smrg		xf86DrvMsg(scrn->scrnIndex, X_WARNING,
260de2362d3Smrg			   "Failed to create textured DRI2/PRIME pixmap.");
2610d16fef4Smrg
2620d16fef4Smrg		radeon_glamor_destroy_pixmap(pixmap);
2630d16fef4Smrg		return NullPixmap;
264de2362d3Smrg	}
265de2362d3Smrg	/* Create textured pixmap failed means glamor failed to
266de2362d3Smrg	 * create a texture from current BO for some reasons. We turn
267de2362d3Smrg	 * to create a new glamor pixmap and clean up current one.
268de2362d3Smrg	 * One thing need to be noted, this new pixmap doesn't
269de2362d3Smrg	 * has a priv and bo attached to it. It's glamor's responsbility
270de2362d3Smrg	 * to take care of it. Glamor will mark this new pixmap as a
271de2362d3Smrg	 * texture only pixmap and will never fallback to DDX layer
272de2362d3Smrg	 * afterwards.
273de2362d3Smrg	 */
274de2362d3Smrg	new_pixmap = glamor_create_pixmap(screen, w, h,	depth, usage);
275de2362d3Smrg	radeon_bo_unref(priv->bo);
276de2362d3Smrgfallback_priv:
277de2362d3Smrg	free(priv);
278de2362d3Smrgfallback_pixmap:
279de2362d3Smrg	fbDestroyPixmap(pixmap);
280de2362d3Smrg	if (new_pixmap)
281de2362d3Smrg		return new_pixmap;
282de2362d3Smrg	else
283de2362d3Smrg		return fbCreatePixmap(screen, w, h, depth, usage);
284de2362d3Smrg}
285de2362d3Smrg
2867314432eSmrgPixmapPtr
2877314432eSmrgradeon_glamor_set_pixmap_bo(DrawablePtr drawable, PixmapPtr pixmap)
2887314432eSmrg{
2897314432eSmrg	PixmapPtr old = get_drawable_pixmap(drawable);
2907314432eSmrg	ScreenPtr screen = drawable->pScreen;
2917314432eSmrg	struct radeon_pixmap *priv = radeon_get_pixmap_private(pixmap);
2927314432eSmrg	GCPtr gc;
2937314432eSmrg
2947314432eSmrg	/* With a glamor pixmap, 2D pixmaps are created in texture
2957314432eSmrg	 * and without a static BO attached to it. To support DRI,
2967314432eSmrg	 * we need to create a new textured-drm pixmap and
2977314432eSmrg	 * need to copy the original content to this new textured-drm
2987314432eSmrg	 * pixmap, and then convert the old pixmap to a coherent
2997314432eSmrg	 * textured-drm pixmap which has a valid BO attached to it
3007314432eSmrg	 * and also has a valid texture, thus both glamor and DRI2
3017314432eSmrg	 * can access it.
3027314432eSmrg	 *
3037314432eSmrg	 */
3047314432eSmrg
3057314432eSmrg	/* Copy the current contents of the pixmap to the bo. */
3067314432eSmrg	gc = GetScratchGC(drawable->depth, screen);
3077314432eSmrg	if (gc) {
3087314432eSmrg		ValidateGC(&pixmap->drawable, gc);
3097314432eSmrg		gc->ops->CopyArea(&old->drawable, &pixmap->drawable,
3107314432eSmrg				  gc,
3117314432eSmrg				  0, 0,
3127314432eSmrg				  old->drawable.width,
3137314432eSmrg				  old->drawable.height, 0, 0);
3147314432eSmrg		FreeScratchGC(gc);
3157314432eSmrg	}
3167314432eSmrg
3177314432eSmrg	/* And redirect the pixmap to the new bo (for 3D). */
3187314432eSmrg	glamor_egl_exchange_buffers(old, pixmap);
3197314432eSmrg	radeon_set_pixmap_private(pixmap, radeon_get_pixmap_private(old));
3207314432eSmrg	radeon_set_pixmap_private(old, priv);
3217314432eSmrg
3227314432eSmrg	screen->ModifyPixmapHeader(old,
3237314432eSmrg				   old->drawable.width,
3247314432eSmrg				   old->drawable.height,
3257314432eSmrg				   0, 0, pixmap->devKind, NULL);
3267314432eSmrg	old->devPrivate.ptr = NULL;
3277314432eSmrg
3287314432eSmrg	screen->DestroyPixmap(pixmap);
3297314432eSmrg
3307314432eSmrg	return old;
3317314432eSmrg}
3327314432eSmrg
333de2362d3Smrg#ifdef RADEON_PIXMAP_SHARING
334de2362d3Smrg
335de2362d3Smrgstatic Bool
336de2362d3Smrgradeon_glamor_share_pixmap_backing(PixmapPtr pixmap, ScreenPtr slave,
337de2362d3Smrg				   void **handle_p)
338de2362d3Smrg{
3397314432eSmrg	ScreenPtr screen = pixmap->drawable.pScreen;
3407314432eSmrg	CARD16 stride;
3417314432eSmrg	CARD32 size;
3427314432eSmrg	int fd;
3437314432eSmrg
3447314432eSmrg	if ((radeon_get_pixmap_tiling_flags(pixmap) &
3457314432eSmrg	     RADEON_TILING_MASK) != RADEON_TILING_LINEAR) {
3467314432eSmrg		PixmapPtr linear;
3477314432eSmrg
3487314432eSmrg		/* We don't want to re-allocate the screen pixmap as
3497314432eSmrg		 * linear, to avoid trouble with page flipping
3507314432eSmrg		 */
3517314432eSmrg		if (screen->GetScreenPixmap(screen) == pixmap)
3527314432eSmrg			return FALSE;
353de2362d3Smrg
3547314432eSmrg		linear = screen->CreatePixmap(screen, pixmap->drawable.width,
3557314432eSmrg					      pixmap->drawable.height,
3567314432eSmrg					      pixmap->drawable.depth,
3577314432eSmrg					      CREATE_PIXMAP_USAGE_SHARED);
3587314432eSmrg		if (!linear)
3597314432eSmrg			return FALSE;
3607314432eSmrg
3617314432eSmrg		radeon_glamor_set_pixmap_bo(&pixmap->drawable, linear);
3627314432eSmrg	}
3637314432eSmrg
3647314432eSmrg	fd = glamor_fd_from_pixmap(screen, pixmap, &stride, &size);
3657314432eSmrg	if (fd < 0)
366de2362d3Smrg		return FALSE;
367de2362d3Smrg
3687314432eSmrg	*handle_p = (void *)(long)fd;
3697314432eSmrg	return TRUE;
370de2362d3Smrg}
371de2362d3Smrg
372de2362d3Smrgstatic Bool
373de2362d3Smrgradeon_glamor_set_shared_pixmap_backing(PixmapPtr pixmap, void *handle)
374de2362d3Smrg{
375de2362d3Smrg	ScreenPtr screen = pixmap->drawable.pScreen;
376de2362d3Smrg	ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
377de2362d3Smrg	struct radeon_surface surface;
378de2362d3Smrg	struct radeon_pixmap *priv;
379de2362d3Smrg
380de2362d3Smrg	if (!radeon_set_shared_pixmap_backing(pixmap, handle, &surface))
381de2362d3Smrg		return FALSE;
382de2362d3Smrg
383de2362d3Smrg	priv = radeon_get_pixmap_private(pixmap);
384de2362d3Smrg	priv->surface = surface;
385de2362d3Smrg
3860d16fef4Smrg	if (!radeon_glamor_create_textured_pixmap(pixmap, priv)) {
387de2362d3Smrg		xf86DrvMsg(scrn->scrnIndex, X_ERROR,
388de2362d3Smrg			   "Failed to get PRIME drawable for glamor pixmap.\n");
389de2362d3Smrg		return FALSE;
390de2362d3Smrg	}
391de2362d3Smrg
392de2362d3Smrg	screen->ModifyPixmapHeader(pixmap,
393de2362d3Smrg				   pixmap->drawable.width,
394de2362d3Smrg				   pixmap->drawable.height,
3950d16fef4Smrg				   0, 0, 0, NULL);
396de2362d3Smrg
397de2362d3Smrg	return TRUE;
398de2362d3Smrg}
399de2362d3Smrg
400de2362d3Smrg#endif /* RADEON_PIXMAP_SHARING */
401de2362d3Smrg
402de2362d3SmrgBool
403de2362d3Smrgradeon_glamor_init(ScreenPtr screen)
404de2362d3Smrg{
405de2362d3Smrg	ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
4060d16fef4Smrg	RADEONInfoPtr info = RADEONPTR(scrn);
4070d16fef4Smrg#ifdef RENDER
4080d16fef4Smrg#ifdef HAVE_FBGLYPHS
4090d16fef4Smrg	UnrealizeGlyphProcPtr SavedUnrealizeGlyph = NULL;
4100d16fef4Smrg#endif
4110d16fef4Smrg	PictureScreenPtr ps = NULL;
4120d16fef4Smrg
4130d16fef4Smrg	if (info->shadow_primary) {
4140d16fef4Smrg		ps = GetPictureScreenIfSet(screen);
415de2362d3Smrg
4160d16fef4Smrg		if (ps) {
4170d16fef4Smrg#ifdef HAVE_FBGLYPHS
4180d16fef4Smrg			SavedUnrealizeGlyph = ps->UnrealizeGlyph;
419de2362d3Smrg#endif
4200d16fef4Smrg			info->glamor.SavedGlyphs = ps->Glyphs;
4210d16fef4Smrg			info->glamor.SavedTriangles = ps->Triangles;
4220d16fef4Smrg			info->glamor.SavedTrapezoids = ps->Trapezoids;
4230d16fef4Smrg		}
4240d16fef4Smrg	}
4250d16fef4Smrg#endif /* RENDER */
4260d16fef4Smrg
4270d16fef4Smrg	if (!glamor_init(screen, GLAMOR_USE_EGL_SCREEN | GLAMOR_USE_SCREEN |
4280d16fef4Smrg			 GLAMOR_USE_PICTURE_SCREEN | GLAMOR_INVERTED_Y_AXIS |
4290d16fef4Smrg			 GLAMOR_NO_DRI3)) {
430de2362d3Smrg		xf86DrvMsg(scrn->scrnIndex, X_ERROR,
431de2362d3Smrg			   "Failed to initialize glamor.\n");
432de2362d3Smrg		return FALSE;
433de2362d3Smrg	}
434de2362d3Smrg
435de2362d3Smrg	if (!glamor_egl_init_textured_pixmap(screen)) {
436de2362d3Smrg		xf86DrvMsg(scrn->scrnIndex, X_ERROR,
437de2362d3Smrg			   "Failed to initialize textured pixmap of screen for glamor.\n");
438de2362d3Smrg		return FALSE;
439de2362d3Smrg	}
440de2362d3Smrg
441de2362d3Smrg	if (!dixRegisterPrivateKey(&glamor_pixmap_index, PRIVATE_PIXMAP, 0))
442de2362d3Smrg		return FALSE;
443de2362d3Smrg
4440d16fef4Smrg	if (info->shadow_primary)
4450d16fef4Smrg		radeon_glamor_screen_init(screen);
4460d16fef4Smrg
4470d16fef4Smrg#if defined(RENDER) && defined(HAVE_FBGLYPHS)
4480d16fef4Smrg	/* For ShadowPrimary, we need fbUnrealizeGlyph instead of
4490d16fef4Smrg	 * glamor_unrealize_glyph
4500d16fef4Smrg	 */
4510d16fef4Smrg	if (ps)
4520d16fef4Smrg		ps->UnrealizeGlyph = SavedUnrealizeGlyph;
4530d16fef4Smrg#endif
4540d16fef4Smrg
4550d16fef4Smrg	info->glamor.SavedCreatePixmap = screen->CreatePixmap;
456de2362d3Smrg	screen->CreatePixmap = radeon_glamor_create_pixmap;
4570d16fef4Smrg	info->glamor.SavedDestroyPixmap = screen->DestroyPixmap;
458de2362d3Smrg	screen->DestroyPixmap = radeon_glamor_destroy_pixmap;
459de2362d3Smrg#ifdef RADEON_PIXMAP_SHARING
4600d16fef4Smrg	info->glamor.SavedSharePixmapBacking = screen->SharePixmapBacking;
461de2362d3Smrg	screen->SharePixmapBacking = radeon_glamor_share_pixmap_backing;
4620d16fef4Smrg	info->glamor.SavedSetSharedPixmapBacking = screen->SetSharedPixmapBacking;
463de2362d3Smrg	screen->SetSharedPixmapBacking = radeon_glamor_set_shared_pixmap_backing;
464de2362d3Smrg#endif
465de2362d3Smrg
466de2362d3Smrg	xf86DrvMsg(scrn->scrnIndex, X_INFO,
467de2362d3Smrg		   "Use GLAMOR acceleration.\n");
468de2362d3Smrg	return TRUE;
469de2362d3Smrg}
470de2362d3Smrg
471de2362d3Smrgvoid
4720d16fef4Smrgradeon_glamor_fini(ScreenPtr screen)
473de2362d3Smrg{
4740d16fef4Smrg	RADEONInfoPtr info = RADEONPTR(xf86ScreenToScrn(screen));
4750d16fef4Smrg
4760d16fef4Smrg	if (!info->use_glamor)
4770d16fef4Smrg		return;
478de2362d3Smrg
4790d16fef4Smrg	screen->CreatePixmap = info->glamor.SavedCreatePixmap;
4800d16fef4Smrg	screen->DestroyPixmap = info->glamor.SavedDestroyPixmap;
4810d16fef4Smrg#ifdef RADEON_PIXMAP_SHARING
4820d16fef4Smrg	screen->SharePixmapBacking = info->glamor.SavedSharePixmapBacking;
4830d16fef4Smrg	screen->SetSharedPixmapBacking = info->glamor.SavedSetSharedPixmapBacking;
4840d16fef4Smrg#endif
485de2362d3Smrg}
486de2362d3Smrg
487de2362d3SmrgXF86VideoAdaptorPtr radeon_glamor_xv_init(ScreenPtr pScreen, int num_adapt)
488de2362d3Smrg{
489de2362d3Smrg	return glamor_xv_init(pScreen, num_adapt);
490de2362d3Smrg}
491