radeon_glamor.c revision 7314432e
1de2362d3Smrg/* 2de2362d3Smrg * Copyright © 2011 Intel Corporation. 3de2362d3Smrg * 2012 Advanced Micro Devices, Inc. 4de2362d3Smrg * 5de2362d3Smrg * Permission is hereby granted, free of charge, to any person 6de2362d3Smrg * obtaining a copy of this software and associated documentation 7de2362d3Smrg * files (the "Software"), to deal in the Software without 8de2362d3Smrg * restriction, including without limitation the rights to use, copy, 9de2362d3Smrg * modify, merge, publish, distribute, sublicense, and/or sell copies 10de2362d3Smrg * of the Software, and to permit persons to whom the Software is 11de2362d3Smrg * furnished to do so, subject to the following conditions: 12de2362d3Smrg * 13de2362d3Smrg * The above copyright notice and this permission notice (including 14de2362d3Smrg * the next paragraph) shall be included in all copies or substantial 15de2362d3Smrg * portions of the Software. 16de2362d3Smrg * 17de2362d3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 18de2362d3Smrg * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19de2362d3Smrg * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 20de2362d3Smrg * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT 21de2362d3Smrg * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 22de2362d3Smrg * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 23de2362d3Smrg * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 24de2362d3Smrg * DEALINGS IN THE SOFTWARE. 25de2362d3Smrg */ 26de2362d3Smrg 27de2362d3Smrg#ifdef HAVE_CONFIG_H 28de2362d3Smrg#include "config.h" 29de2362d3Smrg#endif 30de2362d3Smrg 31de2362d3Smrg#include <xf86.h> 32de2362d3Smrg 33de2362d3Smrg#include "radeon.h" 34de2362d3Smrg#include "radeon_bo_helper.h" 350d16fef4Smrg#include "radeon_glamor.h" 36de2362d3Smrg 37de2362d3SmrgDevPrivateKeyRec glamor_pixmap_index; 38de2362d3Smrg 39de2362d3Smrgvoid 40de2362d3Smrgradeon_glamor_exchange_buffers(PixmapPtr src, 41de2362d3Smrg PixmapPtr dst) 42de2362d3Smrg{ 43de2362d3Smrg RADEONInfoPtr info = RADEONPTR(xf86ScreenToScrn(dst->drawable.pScreen)); 44de2362d3Smrg 45de2362d3Smrg if (!info->use_glamor) 46de2362d3Smrg return; 47de2362d3Smrg glamor_egl_exchange_buffers(src, dst); 48de2362d3Smrg} 49de2362d3Smrg 50de2362d3SmrgBool 51de2362d3Smrgradeon_glamor_create_screen_resources(ScreenPtr screen) 52de2362d3Smrg{ 53de2362d3Smrg ScrnInfoPtr scrn = xf86ScreenToScrn(screen); 54de2362d3Smrg RADEONInfoPtr info = RADEONPTR(scrn); 55de2362d3Smrg 56de2362d3Smrg if (!info->use_glamor) 57de2362d3Smrg return TRUE; 58de2362d3Smrg 590d16fef4Smrg#ifdef HAVE_GLAMOR_GLYPHS_INIT 60de2362d3Smrg if (!glamor_glyphs_init(screen)) 61de2362d3Smrg return FALSE; 620d16fef4Smrg#endif 63de2362d3Smrg 64de2362d3Smrg if (!glamor_egl_create_textured_screen_ext(screen, 65de2362d3Smrg info->front_bo->handle, 66de2362d3Smrg scrn->displayWidth * 67de2362d3Smrg info->pixel_bytes, 68de2362d3Smrg NULL)) 69de2362d3Smrg return FALSE; 70de2362d3Smrg 71de2362d3Smrg return TRUE; 72de2362d3Smrg} 73de2362d3Smrg 74de2362d3Smrg 75de2362d3SmrgBool 76de2362d3Smrgradeon_glamor_pre_init(ScrnInfoPtr scrn) 77de2362d3Smrg{ 78de2362d3Smrg RADEONInfoPtr info = RADEONPTR(scrn); 79de2362d3Smrg pointer glamor_module; 80de2362d3Smrg CARD32 version; 81de2362d3Smrg const char *s; 82de2362d3Smrg 83de2362d3Smrg if (!info->dri2.available) 84de2362d3Smrg return FALSE; 85de2362d3Smrg 86de2362d3Smrg s = xf86GetOptValString(info->Options, OPTION_ACCELMETHOD); 87de2362d3Smrg if (s == NULL && info->ChipFamily < CHIP_FAMILY_TAHITI) 88de2362d3Smrg return FALSE; 89de2362d3Smrg 90de2362d3Smrg if (s && strcasecmp(s, "glamor") != 0) { 91de2362d3Smrg if (info->ChipFamily >= CHIP_FAMILY_TAHITI) 92de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_WARNING, 93de2362d3Smrg "EXA not supported, using glamor\n"); 94de2362d3Smrg else 95de2362d3Smrg return FALSE; 96de2362d3Smrg } 97de2362d3Smrg 98de2362d3Smrg if (info->ChipFamily < CHIP_FAMILY_R300) { 99de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_ERROR, 100de2362d3Smrg "glamor requires R300 or higher GPU, disabling.\n"); 101de2362d3Smrg return FALSE; 102de2362d3Smrg } 103de2362d3Smrg 104de2362d3Smrg if (info->ChipFamily < CHIP_FAMILY_RV515) { 105de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_WARNING, 106de2362d3Smrg "glamor may not work (well) with GPUs < RV515.\n"); 107de2362d3Smrg } 108de2362d3Smrg 109de2362d3Smrg if (scrn->depth < 24) { 110de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, s ? X_ERROR : X_WARNING, 111de2362d3Smrg "glamor requires depth >= 24, disabling.\n"); 112de2362d3Smrg return FALSE; 113de2362d3Smrg } 114de2362d3Smrg 115de2362d3Smrg#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(1,15,0,0,0) 116de2362d3Smrg if (!xf86LoaderCheckSymbol("glamor_egl_init")) { 117de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, s ? X_ERROR : X_WARNING, 118de2362d3Smrg "glamor requires Load \"glamoregl\" in " 119de2362d3Smrg "Section \"Module\", disabling.\n"); 120de2362d3Smrg return FALSE; 121de2362d3Smrg } 122de2362d3Smrg#endif 123de2362d3Smrg 124de2362d3Smrg /* Load glamor module */ 125de2362d3Smrg if ((glamor_module = xf86LoadSubModule(scrn, GLAMOR_EGL_MODULE_NAME))) { 126de2362d3Smrg version = xf86GetModuleVersion(glamor_module); 127de2362d3Smrg if (version < MODULE_VERSION_NUMERIC(0,3,1)) { 128de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_ERROR, 129de2362d3Smrg "Incompatible glamor version, required >= 0.3.0.\n"); 130de2362d3Smrg return FALSE; 131de2362d3Smrg } else { 132de2362d3Smrg if (glamor_egl_init(scrn, info->dri2.drm_fd)) { 133de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_INFO, 134de2362d3Smrg "glamor detected, initialising EGL layer.\n"); 135de2362d3Smrg } else { 136de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_ERROR, 137de2362d3Smrg "glamor detected, failed to initialize EGL.\n"); 138de2362d3Smrg return FALSE; 139de2362d3Smrg } 140de2362d3Smrg } 141de2362d3Smrg } else { 142de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_ERROR, "glamor not available\n"); 143de2362d3Smrg return FALSE; 144de2362d3Smrg } 145de2362d3Smrg 146de2362d3Smrg info->use_glamor = TRUE; 147de2362d3Smrg 148de2362d3Smrg return TRUE; 149de2362d3Smrg} 150de2362d3Smrg 151de2362d3SmrgBool 1520d16fef4Smrgradeon_glamor_create_textured_pixmap(PixmapPtr pixmap, struct radeon_pixmap *priv) 153de2362d3Smrg{ 1540d16fef4Smrg return glamor_egl_create_textured_pixmap(pixmap, priv->bo->handle, 1550d16fef4Smrg pixmap->devKind); 156de2362d3Smrg} 157de2362d3Smrg 1580d16fef4Smrgstatic Bool radeon_glamor_destroy_pixmap(PixmapPtr pixmap) 159de2362d3Smrg{ 1600d16fef4Smrg#ifndef HAVE_GLAMOR_EGL_DESTROY_TEXTURED_PIXMAP 1610d16fef4Smrg ScreenPtr screen = pixmap->drawable.pScreen; 1620d16fef4Smrg RADEONInfoPtr info = RADEONPTR(xf86ScreenToScrn(screen)); 1630d16fef4Smrg Bool ret; 1640d16fef4Smrg#endif 165de2362d3Smrg 1660d16fef4Smrg if (pixmap->refcnt == 1) { 1670d16fef4Smrg if (pixmap->devPrivate.ptr) { 1680d16fef4Smrg struct radeon_bo *bo = radeon_get_pixmap_bo(pixmap); 1690d16fef4Smrg 1700d16fef4Smrg if (bo) 1710d16fef4Smrg radeon_bo_unmap(bo); 1720d16fef4Smrg } 1730d16fef4Smrg 1740d16fef4Smrg#ifdef HAVE_GLAMOR_EGL_DESTROY_TEXTURED_PIXMAP 1750d16fef4Smrg glamor_egl_destroy_textured_pixmap(pixmap); 176de2362d3Smrg#endif 1770d16fef4Smrg radeon_set_pixmap_bo(pixmap, NULL); 1780d16fef4Smrg } 1790d16fef4Smrg 1800d16fef4Smrg#ifdef HAVE_GLAMOR_EGL_DESTROY_TEXTURED_PIXMAP 1810d16fef4Smrg fbDestroyPixmap(pixmap); 1820d16fef4Smrg return TRUE; 1830d16fef4Smrg#else 1840d16fef4Smrg screen->DestroyPixmap = info->glamor.SavedDestroyPixmap; 1850d16fef4Smrg ret = screen->DestroyPixmap(pixmap); 1860d16fef4Smrg info->glamor.SavedDestroyPixmap = screen->DestroyPixmap; 1870d16fef4Smrg screen->DestroyPixmap = radeon_glamor_destroy_pixmap; 188de2362d3Smrg 1890d16fef4Smrg return ret; 1900d16fef4Smrg#endif 1910d16fef4Smrg} 192de2362d3Smrg 193de2362d3Smrgstatic PixmapPtr 194de2362d3Smrgradeon_glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth, 195de2362d3Smrg unsigned usage) 196de2362d3Smrg{ 197de2362d3Smrg ScrnInfoPtr scrn = xf86ScreenToScrn(screen); 1980d16fef4Smrg RADEONInfoPtr info = RADEONPTR(scrn); 199de2362d3Smrg struct radeon_pixmap *priv; 200de2362d3Smrg PixmapPtr pixmap, new_pixmap = NULL; 201de2362d3Smrg 202de2362d3Smrg if (!RADEON_CREATE_PIXMAP_SHARED(usage)) { 2030d16fef4Smrg if (info->shadow_primary) { 2040d16fef4Smrg if (usage != CREATE_PIXMAP_USAGE_BACKING_PIXMAP) 2050d16fef4Smrg return fbCreatePixmap(screen, w, h, depth, usage); 2060d16fef4Smrg } else { 2070d16fef4Smrg pixmap = glamor_create_pixmap(screen, w, h, depth, usage); 2080d16fef4Smrg if (pixmap) 2090d16fef4Smrg return pixmap; 2100d16fef4Smrg } 211de2362d3Smrg } 212de2362d3Smrg 213de2362d3Smrg if (w > 32767 || h > 32767) 214de2362d3Smrg return NullPixmap; 215de2362d3Smrg 216de2362d3Smrg if (depth == 1) 217de2362d3Smrg return fbCreatePixmap(screen, w, h, depth, usage); 218de2362d3Smrg 219de2362d3Smrg if (usage == CREATE_PIXMAP_USAGE_GLYPH_PICTURE && w <= 32 && h <= 32) 220de2362d3Smrg return fbCreatePixmap(screen, w, h, depth, usage); 221de2362d3Smrg 222de2362d3Smrg pixmap = fbCreatePixmap(screen, 0, 0, depth, usage); 223de2362d3Smrg if (pixmap == NullPixmap) 224de2362d3Smrg return pixmap; 225de2362d3Smrg 226de2362d3Smrg if (w && h) { 2270d16fef4Smrg int stride; 2280d16fef4Smrg 229de2362d3Smrg priv = calloc(1, sizeof (struct radeon_pixmap)); 230de2362d3Smrg if (priv == NULL) 231de2362d3Smrg goto fallback_pixmap; 232de2362d3Smrg 233de2362d3Smrg priv->bo = radeon_alloc_pixmap_bo(scrn, w, h, depth, usage, 234de2362d3Smrg pixmap->drawable.bitsPerPixel, 2350d16fef4Smrg &stride, 236de2362d3Smrg &priv->surface, 237de2362d3Smrg &priv->tiling_flags); 238de2362d3Smrg if (!priv->bo) 239de2362d3Smrg goto fallback_priv; 240de2362d3Smrg 241de2362d3Smrg radeon_set_pixmap_private(pixmap, priv); 242de2362d3Smrg 2430d16fef4Smrg screen->ModifyPixmapHeader(pixmap, w, h, 0, 0, stride, NULL); 244de2362d3Smrg 2450d16fef4Smrg if (!radeon_glamor_create_textured_pixmap(pixmap, priv)) 246de2362d3Smrg goto fallback_glamor; 2470d16fef4Smrg 2480d16fef4Smrg pixmap->devPrivate.ptr = NULL; 249de2362d3Smrg } 250de2362d3Smrg 251de2362d3Smrg return pixmap; 252de2362d3Smrg 253de2362d3Smrgfallback_glamor: 254de2362d3Smrg if (RADEON_CREATE_PIXMAP_SHARED(usage)) { 255de2362d3Smrg /* XXX need further work to handle the DRI2 failure case. 256de2362d3Smrg * Glamor don't know how to handle a BO only pixmap. Put 257de2362d3Smrg * a warning indicator here. 258de2362d3Smrg */ 259de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_WARNING, 260de2362d3Smrg "Failed to create textured DRI2/PRIME pixmap."); 2610d16fef4Smrg 2620d16fef4Smrg radeon_glamor_destroy_pixmap(pixmap); 2630d16fef4Smrg return NullPixmap; 264de2362d3Smrg } 265de2362d3Smrg /* Create textured pixmap failed means glamor failed to 266de2362d3Smrg * create a texture from current BO for some reasons. We turn 267de2362d3Smrg * to create a new glamor pixmap and clean up current one. 268de2362d3Smrg * One thing need to be noted, this new pixmap doesn't 269de2362d3Smrg * has a priv and bo attached to it. It's glamor's responsbility 270de2362d3Smrg * to take care of it. Glamor will mark this new pixmap as a 271de2362d3Smrg * texture only pixmap and will never fallback to DDX layer 272de2362d3Smrg * afterwards. 273de2362d3Smrg */ 274de2362d3Smrg new_pixmap = glamor_create_pixmap(screen, w, h, depth, usage); 275de2362d3Smrg radeon_bo_unref(priv->bo); 276de2362d3Smrgfallback_priv: 277de2362d3Smrg free(priv); 278de2362d3Smrgfallback_pixmap: 279de2362d3Smrg fbDestroyPixmap(pixmap); 280de2362d3Smrg if (new_pixmap) 281de2362d3Smrg return new_pixmap; 282de2362d3Smrg else 283de2362d3Smrg return fbCreatePixmap(screen, w, h, depth, usage); 284de2362d3Smrg} 285de2362d3Smrg 2867314432eSmrgPixmapPtr 2877314432eSmrgradeon_glamor_set_pixmap_bo(DrawablePtr drawable, PixmapPtr pixmap) 2887314432eSmrg{ 2897314432eSmrg PixmapPtr old = get_drawable_pixmap(drawable); 2907314432eSmrg ScreenPtr screen = drawable->pScreen; 2917314432eSmrg struct radeon_pixmap *priv = radeon_get_pixmap_private(pixmap); 2927314432eSmrg GCPtr gc; 2937314432eSmrg 2947314432eSmrg /* With a glamor pixmap, 2D pixmaps are created in texture 2957314432eSmrg * and without a static BO attached to it. To support DRI, 2967314432eSmrg * we need to create a new textured-drm pixmap and 2977314432eSmrg * need to copy the original content to this new textured-drm 2987314432eSmrg * pixmap, and then convert the old pixmap to a coherent 2997314432eSmrg * textured-drm pixmap which has a valid BO attached to it 3007314432eSmrg * and also has a valid texture, thus both glamor and DRI2 3017314432eSmrg * can access it. 3027314432eSmrg * 3037314432eSmrg */ 3047314432eSmrg 3057314432eSmrg /* Copy the current contents of the pixmap to the bo. */ 3067314432eSmrg gc = GetScratchGC(drawable->depth, screen); 3077314432eSmrg if (gc) { 3087314432eSmrg ValidateGC(&pixmap->drawable, gc); 3097314432eSmrg gc->ops->CopyArea(&old->drawable, &pixmap->drawable, 3107314432eSmrg gc, 3117314432eSmrg 0, 0, 3127314432eSmrg old->drawable.width, 3137314432eSmrg old->drawable.height, 0, 0); 3147314432eSmrg FreeScratchGC(gc); 3157314432eSmrg } 3167314432eSmrg 3177314432eSmrg /* And redirect the pixmap to the new bo (for 3D). */ 3187314432eSmrg glamor_egl_exchange_buffers(old, pixmap); 3197314432eSmrg radeon_set_pixmap_private(pixmap, radeon_get_pixmap_private(old)); 3207314432eSmrg radeon_set_pixmap_private(old, priv); 3217314432eSmrg 3227314432eSmrg screen->ModifyPixmapHeader(old, 3237314432eSmrg old->drawable.width, 3247314432eSmrg old->drawable.height, 3257314432eSmrg 0, 0, pixmap->devKind, NULL); 3267314432eSmrg old->devPrivate.ptr = NULL; 3277314432eSmrg 3287314432eSmrg screen->DestroyPixmap(pixmap); 3297314432eSmrg 3307314432eSmrg return old; 3317314432eSmrg} 3327314432eSmrg 333de2362d3Smrg#ifdef RADEON_PIXMAP_SHARING 334de2362d3Smrg 335de2362d3Smrgstatic Bool 336de2362d3Smrgradeon_glamor_share_pixmap_backing(PixmapPtr pixmap, ScreenPtr slave, 337de2362d3Smrg void **handle_p) 338de2362d3Smrg{ 3397314432eSmrg ScreenPtr screen = pixmap->drawable.pScreen; 3407314432eSmrg CARD16 stride; 3417314432eSmrg CARD32 size; 3427314432eSmrg int fd; 3437314432eSmrg 3447314432eSmrg if ((radeon_get_pixmap_tiling_flags(pixmap) & 3457314432eSmrg RADEON_TILING_MASK) != RADEON_TILING_LINEAR) { 3467314432eSmrg PixmapPtr linear; 3477314432eSmrg 3487314432eSmrg /* We don't want to re-allocate the screen pixmap as 3497314432eSmrg * linear, to avoid trouble with page flipping 3507314432eSmrg */ 3517314432eSmrg if (screen->GetScreenPixmap(screen) == pixmap) 3527314432eSmrg return FALSE; 353de2362d3Smrg 3547314432eSmrg linear = screen->CreatePixmap(screen, pixmap->drawable.width, 3557314432eSmrg pixmap->drawable.height, 3567314432eSmrg pixmap->drawable.depth, 3577314432eSmrg CREATE_PIXMAP_USAGE_SHARED); 3587314432eSmrg if (!linear) 3597314432eSmrg return FALSE; 3607314432eSmrg 3617314432eSmrg radeon_glamor_set_pixmap_bo(&pixmap->drawable, linear); 3627314432eSmrg } 3637314432eSmrg 3647314432eSmrg fd = glamor_fd_from_pixmap(screen, pixmap, &stride, &size); 3657314432eSmrg if (fd < 0) 366de2362d3Smrg return FALSE; 367de2362d3Smrg 3687314432eSmrg *handle_p = (void *)(long)fd; 3697314432eSmrg return TRUE; 370de2362d3Smrg} 371de2362d3Smrg 372de2362d3Smrgstatic Bool 373de2362d3Smrgradeon_glamor_set_shared_pixmap_backing(PixmapPtr pixmap, void *handle) 374de2362d3Smrg{ 375de2362d3Smrg ScreenPtr screen = pixmap->drawable.pScreen; 376de2362d3Smrg ScrnInfoPtr scrn = xf86ScreenToScrn(screen); 377de2362d3Smrg struct radeon_surface surface; 378de2362d3Smrg struct radeon_pixmap *priv; 379de2362d3Smrg 380de2362d3Smrg if (!radeon_set_shared_pixmap_backing(pixmap, handle, &surface)) 381de2362d3Smrg return FALSE; 382de2362d3Smrg 383de2362d3Smrg priv = radeon_get_pixmap_private(pixmap); 384de2362d3Smrg priv->surface = surface; 385de2362d3Smrg 3860d16fef4Smrg if (!radeon_glamor_create_textured_pixmap(pixmap, priv)) { 387de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_ERROR, 388de2362d3Smrg "Failed to get PRIME drawable for glamor pixmap.\n"); 389de2362d3Smrg return FALSE; 390de2362d3Smrg } 391de2362d3Smrg 392de2362d3Smrg screen->ModifyPixmapHeader(pixmap, 393de2362d3Smrg pixmap->drawable.width, 394de2362d3Smrg pixmap->drawable.height, 3950d16fef4Smrg 0, 0, 0, NULL); 396de2362d3Smrg 397de2362d3Smrg return TRUE; 398de2362d3Smrg} 399de2362d3Smrg 400de2362d3Smrg#endif /* RADEON_PIXMAP_SHARING */ 401de2362d3Smrg 402de2362d3SmrgBool 403de2362d3Smrgradeon_glamor_init(ScreenPtr screen) 404de2362d3Smrg{ 405de2362d3Smrg ScrnInfoPtr scrn = xf86ScreenToScrn(screen); 4060d16fef4Smrg RADEONInfoPtr info = RADEONPTR(scrn); 4070d16fef4Smrg#ifdef RENDER 4080d16fef4Smrg#ifdef HAVE_FBGLYPHS 4090d16fef4Smrg UnrealizeGlyphProcPtr SavedUnrealizeGlyph = NULL; 4100d16fef4Smrg#endif 4110d16fef4Smrg PictureScreenPtr ps = NULL; 4120d16fef4Smrg 4130d16fef4Smrg if (info->shadow_primary) { 4140d16fef4Smrg ps = GetPictureScreenIfSet(screen); 415de2362d3Smrg 4160d16fef4Smrg if (ps) { 4170d16fef4Smrg#ifdef HAVE_FBGLYPHS 4180d16fef4Smrg SavedUnrealizeGlyph = ps->UnrealizeGlyph; 419de2362d3Smrg#endif 4200d16fef4Smrg info->glamor.SavedGlyphs = ps->Glyphs; 4210d16fef4Smrg info->glamor.SavedTriangles = ps->Triangles; 4220d16fef4Smrg info->glamor.SavedTrapezoids = ps->Trapezoids; 4230d16fef4Smrg } 4240d16fef4Smrg } 4250d16fef4Smrg#endif /* RENDER */ 4260d16fef4Smrg 4270d16fef4Smrg if (!glamor_init(screen, GLAMOR_USE_EGL_SCREEN | GLAMOR_USE_SCREEN | 4280d16fef4Smrg GLAMOR_USE_PICTURE_SCREEN | GLAMOR_INVERTED_Y_AXIS | 4290d16fef4Smrg GLAMOR_NO_DRI3)) { 430de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_ERROR, 431de2362d3Smrg "Failed to initialize glamor.\n"); 432de2362d3Smrg return FALSE; 433de2362d3Smrg } 434de2362d3Smrg 435de2362d3Smrg if (!glamor_egl_init_textured_pixmap(screen)) { 436de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_ERROR, 437de2362d3Smrg "Failed to initialize textured pixmap of screen for glamor.\n"); 438de2362d3Smrg return FALSE; 439de2362d3Smrg } 440de2362d3Smrg 441de2362d3Smrg if (!dixRegisterPrivateKey(&glamor_pixmap_index, PRIVATE_PIXMAP, 0)) 442de2362d3Smrg return FALSE; 443de2362d3Smrg 4440d16fef4Smrg if (info->shadow_primary) 4450d16fef4Smrg radeon_glamor_screen_init(screen); 4460d16fef4Smrg 4470d16fef4Smrg#if defined(RENDER) && defined(HAVE_FBGLYPHS) 4480d16fef4Smrg /* For ShadowPrimary, we need fbUnrealizeGlyph instead of 4490d16fef4Smrg * glamor_unrealize_glyph 4500d16fef4Smrg */ 4510d16fef4Smrg if (ps) 4520d16fef4Smrg ps->UnrealizeGlyph = SavedUnrealizeGlyph; 4530d16fef4Smrg#endif 4540d16fef4Smrg 4550d16fef4Smrg info->glamor.SavedCreatePixmap = screen->CreatePixmap; 456de2362d3Smrg screen->CreatePixmap = radeon_glamor_create_pixmap; 4570d16fef4Smrg info->glamor.SavedDestroyPixmap = screen->DestroyPixmap; 458de2362d3Smrg screen->DestroyPixmap = radeon_glamor_destroy_pixmap; 459de2362d3Smrg#ifdef RADEON_PIXMAP_SHARING 4600d16fef4Smrg info->glamor.SavedSharePixmapBacking = screen->SharePixmapBacking; 461de2362d3Smrg screen->SharePixmapBacking = radeon_glamor_share_pixmap_backing; 4620d16fef4Smrg info->glamor.SavedSetSharedPixmapBacking = screen->SetSharedPixmapBacking; 463de2362d3Smrg screen->SetSharedPixmapBacking = radeon_glamor_set_shared_pixmap_backing; 464de2362d3Smrg#endif 465de2362d3Smrg 466de2362d3Smrg xf86DrvMsg(scrn->scrnIndex, X_INFO, 467de2362d3Smrg "Use GLAMOR acceleration.\n"); 468de2362d3Smrg return TRUE; 469de2362d3Smrg} 470de2362d3Smrg 471de2362d3Smrgvoid 4720d16fef4Smrgradeon_glamor_fini(ScreenPtr screen) 473de2362d3Smrg{ 4740d16fef4Smrg RADEONInfoPtr info = RADEONPTR(xf86ScreenToScrn(screen)); 4750d16fef4Smrg 4760d16fef4Smrg if (!info->use_glamor) 4770d16fef4Smrg return; 478de2362d3Smrg 4790d16fef4Smrg screen->CreatePixmap = info->glamor.SavedCreatePixmap; 4800d16fef4Smrg screen->DestroyPixmap = info->glamor.SavedDestroyPixmap; 4810d16fef4Smrg#ifdef RADEON_PIXMAP_SHARING 4820d16fef4Smrg screen->SharePixmapBacking = info->glamor.SavedSharePixmapBacking; 4830d16fef4Smrg screen->SetSharedPixmapBacking = info->glamor.SavedSetSharedPixmapBacking; 4840d16fef4Smrg#endif 485de2362d3Smrg} 486de2362d3Smrg 487de2362d3SmrgXF86VideoAdaptorPtr radeon_glamor_xv_init(ScreenPtr pScreen, int num_adapt) 488de2362d3Smrg{ 489de2362d3Smrg return glamor_xv_init(pScreen, num_adapt); 490de2362d3Smrg} 491