r600_state.h revision b7e1c893
1b7e1c893Smrg#ifndef __R600_STATE_H__
2b7e1c893Smrg#define __R600_STATE_H__
3b7e1c893Smrg
4b7e1c893Smrg
5b7e1c893Smrg#include "xf86drm.h"
6b7e1c893Smrg
7b7e1c893Smrgtypedef int bool_t;
8b7e1c893Smrg
9b7e1c893Smrg#define CLEAR(x) memset (&x, 0, sizeof(x))
10b7e1c893Smrg
11b7e1c893Smrg/* Sequencer / thread handling */
12b7e1c893Smrgtypedef struct {
13b7e1c893Smrg    int ps_prio;
14b7e1c893Smrg    int vs_prio;
15b7e1c893Smrg    int gs_prio;
16b7e1c893Smrg    int es_prio;
17b7e1c893Smrg    int num_ps_gprs;
18b7e1c893Smrg    int num_vs_gprs;
19b7e1c893Smrg    int num_gs_gprs;
20b7e1c893Smrg    int num_es_gprs;
21b7e1c893Smrg    int num_temp_gprs;
22b7e1c893Smrg    int num_ps_threads;
23b7e1c893Smrg    int num_vs_threads;
24b7e1c893Smrg    int num_gs_threads;
25b7e1c893Smrg    int num_es_threads;
26b7e1c893Smrg    int num_ps_stack_entries;
27b7e1c893Smrg    int num_vs_stack_entries;
28b7e1c893Smrg    int num_gs_stack_entries;
29b7e1c893Smrg    int num_es_stack_entries;
30b7e1c893Smrg} sq_config_t;
31b7e1c893Smrg
32b7e1c893Smrg/* Color buffer / render target */
33b7e1c893Smrgtypedef struct {
34b7e1c893Smrg    int id;
35b7e1c893Smrg    int w;
36b7e1c893Smrg    int h;
37b7e1c893Smrg    uint64_t base;
38b7e1c893Smrg    int format;
39b7e1c893Smrg    int endian;
40b7e1c893Smrg    int array_mode;						// tiling
41b7e1c893Smrg    int number_type;
42b7e1c893Smrg    int read_size;
43b7e1c893Smrg    int comp_swap;
44b7e1c893Smrg    int tile_mode;
45b7e1c893Smrg    int blend_clamp;
46b7e1c893Smrg    int clear_color;
47b7e1c893Smrg    int blend_bypass;
48b7e1c893Smrg    int blend_float32;
49b7e1c893Smrg    int simple_float;
50b7e1c893Smrg    int round_mode;
51b7e1c893Smrg    int tile_compact;
52b7e1c893Smrg    int source_format;
53b7e1c893Smrg} cb_config_t;
54b7e1c893Smrg
55b7e1c893Smrg/* Depth buffer */
56b7e1c893Smrgtypedef struct {
57b7e1c893Smrg    int w;
58b7e1c893Smrg    int h;
59b7e1c893Smrg    uint64_t base;
60b7e1c893Smrg    int format;
61b7e1c893Smrg    int read_size;
62b7e1c893Smrg    int array_mode;						// tiling
63b7e1c893Smrg    int tile_surface_en;
64b7e1c893Smrg    int tile_compact;
65b7e1c893Smrg    int zrange_precision;
66b7e1c893Smrg} db_config_t;
67b7e1c893Smrg
68b7e1c893Smrg/* Shader */
69b7e1c893Smrgtypedef struct {
70b7e1c893Smrg    uint64_t shader_addr;
71b7e1c893Smrg    int num_gprs;
72b7e1c893Smrg    int stack_size;
73b7e1c893Smrg    int dx10_clamp;
74b7e1c893Smrg    int prime_cache_pgm_en;
75b7e1c893Smrg    int prime_cache_on_draw;
76b7e1c893Smrg    int fetch_cache_lines;
77b7e1c893Smrg    int prime_cache_en;
78b7e1c893Smrg    int prime_cache_on_const;
79b7e1c893Smrg    int clamp_consts;
80b7e1c893Smrg    int export_mode;
81b7e1c893Smrg    int uncached_first_inst;
82b7e1c893Smrg} shader_config_t;
83b7e1c893Smrg
84b7e1c893Smrg/* Vertex buffer / vtx resource */
85b7e1c893Smrgtypedef struct {
86b7e1c893Smrg    int id;
87b7e1c893Smrg    uint64_t vb_addr;
88b7e1c893Smrg    uint32_t vtx_num_entries;
89b7e1c893Smrg    uint32_t vtx_size_dw;
90b7e1c893Smrg    int clamp_x;
91b7e1c893Smrg    int format;
92b7e1c893Smrg    int num_format_all;
93b7e1c893Smrg    int format_comp_all;
94b7e1c893Smrg    int srf_mode_all;
95b7e1c893Smrg    int endian;
96b7e1c893Smrg    int mem_req_size;
97b7e1c893Smrg} vtx_resource_t;
98b7e1c893Smrg
99b7e1c893Smrg/* Texture resource */
100b7e1c893Smrgtypedef struct {
101b7e1c893Smrg    int id;
102b7e1c893Smrg    int w;
103b7e1c893Smrg    int h;
104b7e1c893Smrg    int pitch;
105b7e1c893Smrg    int depth;
106b7e1c893Smrg    int dim;
107b7e1c893Smrg    int tile_mode;
108b7e1c893Smrg    int tile_type;
109b7e1c893Smrg    int format;
110b7e1c893Smrg    uint64_t base;
111b7e1c893Smrg    uint64_t mip_base;
112b7e1c893Smrg    int format_comp_x;
113b7e1c893Smrg    int format_comp_y;
114b7e1c893Smrg    int format_comp_z;
115b7e1c893Smrg    int format_comp_w;
116b7e1c893Smrg    int num_format_all;
117b7e1c893Smrg    int srf_mode_all;
118b7e1c893Smrg    int force_degamma;
119b7e1c893Smrg    int endian;
120b7e1c893Smrg    int request_size;
121b7e1c893Smrg    int dst_sel_x;
122b7e1c893Smrg    int dst_sel_y;
123b7e1c893Smrg    int dst_sel_z;
124b7e1c893Smrg    int dst_sel_w;
125b7e1c893Smrg    int base_level;
126b7e1c893Smrg    int last_level;
127b7e1c893Smrg    int base_array;
128b7e1c893Smrg    int last_array;
129b7e1c893Smrg    int mpeg_clamp;
130b7e1c893Smrg    int perf_modulation;
131b7e1c893Smrg    int interlaced;
132b7e1c893Smrg} tex_resource_t;
133b7e1c893Smrg
134b7e1c893Smrg/* Texture sampler */
135b7e1c893Smrgtypedef struct {
136b7e1c893Smrg    int				id;
137b7e1c893Smrg    /* Clamping */
138b7e1c893Smrg    int				clamp_x, clamp_y, clamp_z;
139b7e1c893Smrg    int		       		border_color;
140b7e1c893Smrg    /* Filtering */
141b7e1c893Smrg    int				xy_mag_filter, xy_min_filter;
142b7e1c893Smrg    int				z_filter;
143b7e1c893Smrg    int				mip_filter;
144b7e1c893Smrg    bool_t			high_precision_filter;	/* ? */
145b7e1c893Smrg    int				perf_mip;		/* ? 0-7 */
146b7e1c893Smrg    int				perf_z;			/* ? 3 */
147b7e1c893Smrg    /* LoD selection */
148b7e1c893Smrg    int				min_lod, max_lod;	/* 0-0x3ff */
149b7e1c893Smrg    int                         lod_bias;		/* 0-0xfff (signed?) */
150b7e1c893Smrg    int                         lod_bias2;		/* ? 0-0xfff (signed?) */
151b7e1c893Smrg    bool_t			lod_uses_minor_axis;	/* ? */
152b7e1c893Smrg    /* Other stuff */
153b7e1c893Smrg    bool_t			point_sampling_clamp;	/* ? */
154b7e1c893Smrg    bool_t			tex_array_override;	/* ? */
155b7e1c893Smrg    bool_t                      mc_coord_truncate;	/* ? */
156b7e1c893Smrg    bool_t			force_degamma;		/* ? */
157b7e1c893Smrg    bool_t			fetch_4;		/* ? */
158b7e1c893Smrg    bool_t			sample_is_pcf;		/* ? */
159b7e1c893Smrg    bool_t			type;			/* ? */
160b7e1c893Smrg    int				depth_compare;		/* only depth textures? */
161b7e1c893Smrg    int				chroma_key;
162b7e1c893Smrg} tex_sampler_t;
163b7e1c893Smrg
164b7e1c893Smrg/* Draw command */
165b7e1c893Smrgtypedef struct {
166b7e1c893Smrg    uint32_t prim_type;
167b7e1c893Smrg    uint32_t vgt_draw_initiator;
168b7e1c893Smrg    uint32_t index_type;
169b7e1c893Smrg    uint32_t num_instances;
170b7e1c893Smrg    uint32_t num_indices;
171b7e1c893Smrg} draw_config_t;
172b7e1c893Smrg
173b7e1c893Smrg#define E32(ib, dword)                                                  \
174b7e1c893Smrgdo {                                                                    \
175b7e1c893Smrg    uint32_t *ib_head = (pointer)(char*)(ib)->address;			\
176b7e1c893Smrg    ib_head[(ib)->used >> 2] = (dword);					\
177b7e1c893Smrg    (ib)->used += 4;							\
178b7e1c893Smrg} while (0)
179b7e1c893Smrg
180b7e1c893Smrg#define EFLOAT(ib, val)							\
181b7e1c893Smrgdo {								        \
182b7e1c893Smrg    union { float f; uint32_t d; } a;                                   \
183b7e1c893Smrg    a.f = (val);								\
184b7e1c893Smrg    E32((ib), a.d);							\
185b7e1c893Smrg} while (0)
186b7e1c893Smrg
187b7e1c893Smrg#define PACK3(ib, cmd, num)	       					\
188b7e1c893Smrgdo {                                                                    \
189b7e1c893Smrg    E32((ib), RADEON_CP_PACKET3 | ((cmd) << 8) | ((((num) - 1) & 0x3fff) << 16)); \
190b7e1c893Smrg} while (0)
191b7e1c893Smrg
192b7e1c893Smrg/* write num registers, start at reg */
193b7e1c893Smrg/* If register falls in a special area, special commands are issued */
194b7e1c893Smrg#define PACK0(ib, reg, num)                                             \
195b7e1c893Smrgdo {                                                                    \
196b7e1c893Smrg    if ((reg) >= SET_CONFIG_REG_offset && (reg) < SET_CONFIG_REG_end) {	\
197b7e1c893Smrg	PACK3((ib), IT_SET_CONFIG_REG, (num) + 1);			\
198b7e1c893Smrg        E32(ib, ((reg) - SET_CONFIG_REG_offset) >> 2);                  \
199b7e1c893Smrg    } else if ((reg) >= SET_CONTEXT_REG_offset && (reg) < SET_CONTEXT_REG_end) { \
200b7e1c893Smrg        PACK3((ib), IT_SET_CONTEXT_REG, (num) + 1);			\
201b7e1c893Smrg	E32(ib, ((reg) - 0x28000) >> 2);				\
202b7e1c893Smrg    } else if ((reg) >= SET_ALU_CONST_offset && (reg) < SET_ALU_CONST_end) { \
203b7e1c893Smrg	PACK3((ib), IT_SET_ALU_CONST, (num) + 1);			\
204b7e1c893Smrg	E32(ib, ((reg) - SET_ALU_CONST_offset) >> 2);			\
205b7e1c893Smrg    } else if ((reg) >= SET_RESOURCE_offset && (reg) < SET_RESOURCE_end) { \
206b7e1c893Smrg	PACK3((ib), IT_SET_RESOURCE, num + 1);				\
207b7e1c893Smrg	E32((ib), ((reg) - SET_RESOURCE_offset) >> 2);			\
208b7e1c893Smrg    } else if ((reg) >= SET_SAMPLER_offset && (reg) < SET_SAMPLER_end) { \
209b7e1c893Smrg	PACK3((ib), IT_SET_SAMPLER, (num) + 1);				\
210b7e1c893Smrg	E32((ib), (reg - SET_SAMPLER_offset) >> 2);			\
211b7e1c893Smrg    } else if ((reg) >= SET_CTL_CONST_offset && (reg) < SET_CTL_CONST_end) { \
212b7e1c893Smrg	PACK3((ib), IT_SET_CTL_CONST, (num) + 1);			\
213b7e1c893Smrg	E32((ib), ((reg) - SET_CTL_CONST_offset) >> 2);		\
214b7e1c893Smrg    } else if ((reg) >= SET_LOOP_CONST_offset && (reg) < SET_LOOP_CONST_end) { \
215b7e1c893Smrg	PACK3((ib), IT_SET_LOOP_CONST, (num) + 1);			\
216b7e1c893Smrg	E32((ib), ((reg) - SET_LOOP_CONST_offset) >> 2);		\
217b7e1c893Smrg    } else if ((reg) >= SET_BOOL_CONST_offset && (reg) < SET_BOOL_CONST_end) { \
218b7e1c893Smrg	PACK3((ib), IT_SET_BOOL_CONST, (num) + 1);			\
219b7e1c893Smrg	E32((ib), ((reg) - SET_BOOL_CONST_offset) >> 2);		\
220b7e1c893Smrg    } else {								\
221b7e1c893Smrg	E32((ib), CP_PACKET0 ((reg), (num) - 1));			\
222b7e1c893Smrg    }									\
223b7e1c893Smrg} while (0)
224b7e1c893Smrg
225b7e1c893Smrg/* write a single register */
226b7e1c893Smrg#define EREG(ib, reg, val)                                              \
227b7e1c893Smrgdo {								        \
228b7e1c893Smrg    PACK0((ib), (reg), 1);						\
229b7e1c893Smrg    E32((ib), (val));							\
230b7e1c893Smrg} while (0)
231b7e1c893Smrg
232b7e1c893Smrgvoid R600CPFlushIndirect(ScrnInfoPtr pScrn, drmBufPtr ib);
233b7e1c893Smrgvoid R600IBDiscard(ScrnInfoPtr pScrn, drmBufPtr ib);
234b7e1c893Smrg
235b7e1c893Smrguint64_t
236b7e1c893Smrgupload (ScrnInfoPtr pScrn, void *shader, int size, int offset);
237b7e1c893Smrgvoid
238b7e1c893Smrgwait_3d_idle_clean(ScrnInfoPtr pScrn, drmBufPtr ib);
239b7e1c893Smrgvoid
240b7e1c893Smrgwait_3d_idle(ScrnInfoPtr pScrn, drmBufPtr ib);
241b7e1c893Smrgvoid
242b7e1c893Smrgstart_3d(ScrnInfoPtr pScrn, drmBufPtr ib);
243b7e1c893Smrgvoid
244b7e1c893Smrgset_render_target(ScrnInfoPtr pScrn, drmBufPtr ib, cb_config_t *cb_conf);
245b7e1c893Smrgvoid
246b7e1c893Smrgcp_set_surface_sync(ScrnInfoPtr pScrn, drmBufPtr ib, uint32_t sync_type, uint32_t size, uint64_t mc_addr);
247b7e1c893Smrgvoid
248b7e1c893Smrgcp_wait_vline_sync(ScrnInfoPtr pScrn, drmBufPtr ib, PixmapPtr pPix, int crtc, int start, int stop);
249b7e1c893Smrgvoid
250b7e1c893Smrgfs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *fs_conf);
251b7e1c893Smrgvoid
252b7e1c893Smrgvs_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *vs_conf);
253b7e1c893Smrgvoid
254b7e1c893Smrgps_setup(ScrnInfoPtr pScrn, drmBufPtr ib, shader_config_t *ps_conf);
255b7e1c893Smrgvoid
256b7e1c893Smrgset_alu_consts(ScrnInfoPtr pScrn, drmBufPtr ib, int offset, int count, float *const_buf);
257b7e1c893Smrgvoid
258b7e1c893Smrgset_bool_consts(ScrnInfoPtr pScrn, drmBufPtr ib, int offset, uint32_t val);
259b7e1c893Smrgvoid
260b7e1c893Smrgset_vtx_resource(ScrnInfoPtr pScrn, drmBufPtr ib, vtx_resource_t *res);
261b7e1c893Smrgvoid
262b7e1c893Smrgset_tex_resource(ScrnInfoPtr pScrn, drmBufPtr ib, tex_resource_t *tex_res);
263b7e1c893Smrgvoid
264b7e1c893Smrgset_tex_sampler (ScrnInfoPtr pScrn, drmBufPtr ib, tex_sampler_t *s);
265b7e1c893Smrgvoid
266b7e1c893Smrgset_screen_scissor(ScrnInfoPtr pScrn, drmBufPtr ib, int x1, int y1, int x2, int y2);
267b7e1c893Smrgvoid
268b7e1c893Smrgset_vport_scissor(ScrnInfoPtr pScrn, drmBufPtr ib, int id, int x1, int y1, int x2, int y2);
269b7e1c893Smrgvoid
270b7e1c893Smrgset_generic_scissor(ScrnInfoPtr pScrn, drmBufPtr ib, int x1, int y1, int x2, int y2);
271b7e1c893Smrgvoid
272b7e1c893Smrgset_window_scissor(ScrnInfoPtr pScrn, drmBufPtr ib, int x1, int y1, int x2, int y2);
273b7e1c893Smrgvoid
274b7e1c893Smrgset_clip_rect(ScrnInfoPtr pScrn, drmBufPtr ib, int id, int x1, int y1, int x2, int y2);
275b7e1c893Smrgvoid
276b7e1c893Smrgset_default_state(ScrnInfoPtr pScrn, drmBufPtr ib);
277b7e1c893Smrgvoid
278b7e1c893Smrgdraw_immd(ScrnInfoPtr pScrn, drmBufPtr ib, draw_config_t *draw_conf, uint32_t *indices);
279b7e1c893Smrgvoid
280b7e1c893Smrgdraw_auto(ScrnInfoPtr pScrn, drmBufPtr ib, draw_config_t *draw_conf);
281b7e1c893Smrg
282b7e1c893Smrg#endif
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