1/* 2 * Copyright © 2008 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Author: 24 * Zou Nan hai <nanhai.zou@intel.com> 25 * Zhang Hua jun <huajun.zhang@intel.com> 26 * Xing Dong sheng <dongsheng.xing@intel.com> 27 * 28 */ 29 30/* shader for forward and backward predict mc 31*/ 32/* (x', y') = (x, y) + (motion_vector1.x >> 1, motion_vector1.y >> 1) 33/* (x'', y'') = (x, y) + (motion_vector2.x >> 1, motion_vector2.y >> 1) 34/* f(x, y) = (motion_forward(x`, y`) + motion_backward(x'', y'') + 1) / 2 */ 35 36//Save payload 37mov (8) g76.0<1>UD g1.0<8,8,1>UD {align1}; 38//mov (8) g77.0<1>UD g2.0<8,8,1>UD {align1}; 39include(`block_clear.g4i') 40 41mov (8) g115.0<1>UD g1.0<8,8,1>UD {align1}; 42mov (1) g1.8<1>UD 0x0070007UD {align1}; 43mov (8) g2.0<1>UD g1.0<8,8,1>UD {align1}; 44/* Y */ 45//Forward 46asr (2) g1.14<1>W g115.14<2,2,1>W 1W {align1}; 47add (2) g2.0<1>UD g115.0<2,2,1>UD g1.14<2,2,1>W {align1}; 48define(`input_surface', `4') 49define(`mv1', `g115.14') 50define(`mv2', `g115.16') 51include(`motion_frame_y.g4i') 52mov (16) g52.0<1>UD g28.0<16,16,1>UD {align1 compr}; 53mov (16) g54.0<1>UD g30.0<16,16,1>UD {align1 compr}; 54mov (16) g56.0<1>UD g32.0<16,16,1>UD {align1 compr}; 55mov (16) g58.0<1>UD g34.0<16,16,1>UD {align1 compr}; 56mov (16) g60.0<1>UD g36.0<16,16,1>UD {align1 compr}; 57mov (16) g62.0<1>UD g38.0<16,16,1>UD {align1 compr}; 58mov (16) g64.0<1>UD g40.0<16,16,1>UD {align1 compr}; 59mov (16) g66.0<1>UD g42.0<16,16,1>UD {align1 compr}; 60//Backward 61asr (2) g1.14<1>W g115.18<2,2,1>W 1W {align1}; 62add (2) g2.0<1>UD g115.0<2,2,1>UD g1.14<2,2,1>W {align1}; 63define(`input_surface', `7') 64define(`mv1', `g115.18') 65define(`mv2', `g115.20') 66include(`motion_frame_y.g4i') 67 68//Average 69avg.sat (16) g28.0<1>UW g28.0<16,16,1>UW g52.0<16,16,1>UW {align1}; 70avg.sat (16) g29.0<1>UW g29.0<16,16,1>UW g53.0<16,16,1>UW {align1}; 71avg.sat (16) g30.0<1>UW g30.0<16,16,1>UW g54.0<16,16,1>UW {align1}; 72avg.sat (16) g31.0<1>UW g31.0<16,16,1>UW g55.0<16,16,1>UW {align1}; 73avg.sat (16) g32.0<1>UW g32.0<16,16,1>UW g56.0<16,16,1>UW {align1}; 74avg.sat (16) g33.0<1>UW g33.0<16,16,1>UW g57.0<16,16,1>UW {align1}; 75avg.sat (16) g34.0<1>UW g34.0<16,16,1>UW g58.0<16,16,1>UW {align1}; 76avg.sat (16) g35.0<1>UW g35.0<16,16,1>UW g59.0<16,16,1>UW {align1}; 77avg.sat (16) g36.0<1>UW g36.0<16,16,1>UW g60.0<16,16,1>UW {align1}; 78avg.sat (16) g37.0<1>UW g37.0<16,16,1>UW g61.0<16,16,1>UW {align1}; 79avg.sat (16) g38.0<1>UW g38.0<16,16,1>UW g62.0<16,16,1>UW {align1}; 80avg.sat (16) g39.0<1>UW g39.0<16,16,1>UW g63.0<16,16,1>UW {align1}; 81avg.sat (16) g40.0<1>UW g40.0<16,16,1>UW g64.0<16,16,1>UW {align1}; 82avg.sat (16) g41.0<1>UW g41.0<16,16,1>UW g65.0<16,16,1>UW {align1}; 83avg.sat (16) g42.0<1>UW g42.0<16,16,1>UW g66.0<16,16,1>UW {align1}; 84avg.sat (16) g43.0<1>UW g43.0<16,16,1>UW g67.0<16,16,1>UW {align1}; 85 86/* UV */ 87//Forward 88shr (2) g1.0<1>UD g115.0<2,2,1>UD 1UD {align1}; 89asr (2) g115.14<1>W g115.14<2,2,1>W 1W {align1}; 90asr (2) g1.14<1>W g115.14<2,2,1>W 1W {align1}; 91add (2) g2.0<1>UD g1.0<2,2,1>UD g1.14<2,2,1>W {align1}; 92 93define(`input_surface1', `5') 94define(`input_surface2', `6') 95define(`mv1', `g115.14') 96define(`mv2', `g115.16') 97mov (1) g2.8<1>UD 0x007000fUD {align1}; 98include(`motion_frame_uv.g4i') 99mov (16) g122.0<1>UB g44.0<16,16,2>UB {align1}; 100mov (16) g122.16<1>UB g45.0<16,16,2>UB {align1}; 101mov (16) g123.0<1>UB g46.0<16,16,2>UB {align1}; 102mov (16) g123.16<1>UB g47.0<16,16,2>UB {align1}; 103mov (16) g124.0<1>UB g48.0<16,16,2>UB {align1}; 104mov (16) g124.16<1>UB g49.0<16,16,2>UB {align1}; 105mov (16) g125.0<1>UB g50.0<16,16,2>UB {align1}; 106mov (16) g125.16<1>UB g51.0<16,16,2>UB {align1}; 107//Backward 108asr (2) g115.18<1>W g115.18<2,2,1>W 1W {align1}; 109asr (2) g1.14<1>W g115.18<2,2,1>W 1W {align1}; 110add (2) g2.0<1>UD g1.0<2,2,1>UD g1.14<2,2,1>W {align1}; 111define(`input_surface1', `8') 112define(`input_surface2', `9') 113define(`mv1', `g115.18') 114define(`mv2', `g115.20') 115mov (1) g2.8<1>UD 0x007000fUD {align1}; 116include(`motion_frame_uv.g4i') 117 118//Average 119avg.sat (16) g44.0<1>UW g44.0<16,16,1>UW g122.0<16,16,1>UB {align1}; 120avg.sat (16) g45.0<1>UW g45.0<16,16,1>UW g122.16<16,16,1>UB {align1}; 121avg.sat (16) g46.0<1>UW g46.0<16,16,1>UW g123.0<16,16,1>UB {align1}; 122avg.sat (16) g47.0<1>UW g47.0<16,16,1>UW g123.16<16,16,1>UB {align1}; 123avg.sat (16) g48.0<1>UW g48.0<16,16,1>UW g124.0<16,16,1>UB {align1}; 124avg.sat (16) g49.0<1>UW g49.0<16,16,1>UW g124.16<16,16,1>UB {align1}; 125avg.sat (16) g50.0<1>UW g50.0<16,16,1>UW g125.0<16,16,1>UB {align1}; 126avg.sat (16) g51.0<1>UW g51.0<16,16,1>UW g125.16<16,16,1>UB {align1}; 127 128include(`addidct.g4i') 129 130send (16) 0 acc0<1>UW g0<8,8,1>UW 131 thread_spawner(0, 0, 0) mlen 1 rlen 0 { align1 EOT}; 132