1428d7b3dSmrg/*
2428d7b3dSmrg * Copyright © 2008 Intel Corporation
3428d7b3dSmrg *
4428d7b3dSmrg * Permission is hereby granted, free of charge, to any person obtaining a
5428d7b3dSmrg * copy of this software and associated documentation files (the "Software"),
6428d7b3dSmrg * to deal in the Software without restriction, including without limitation
7428d7b3dSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8428d7b3dSmrg * and/or sell copies of the Software, and to permit persons to whom the
9428d7b3dSmrg * Software is furnished to do so, subject to the following conditions:
10428d7b3dSmrg *
11428d7b3dSmrg * The above copyright notice and this permission notice (including the next
12428d7b3dSmrg * paragraph) shall be included in all copies or substantial portions of the
13428d7b3dSmrg * Software.
14428d7b3dSmrg *
15428d7b3dSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16428d7b3dSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17428d7b3dSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18428d7b3dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19428d7b3dSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20428d7b3dSmrg * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21428d7b3dSmrg * SOFTWARE.
22428d7b3dSmrg *
23428d7b3dSmrg * Author:
24428d7b3dSmrg *    Zou Nan hai <nanhai.zou@intel.com>
25428d7b3dSmrg *    Zhang Hua jun <huajun.zhang@intel.com>
26428d7b3dSmrg *    Xing Dong sheng <dongsheng.xing@intel.com>
27428d7b3dSmrg *
28428d7b3dSmrg */
29428d7b3dSmrg
30428d7b3dSmrg/* shader for backward predict mc
31428d7b3dSmrg*/
32428d7b3dSmrg
33428d7b3dSmrg/* save payload */
34428d7b3dSmrgmov (8) g76.0<1>UD g1.0<8,8,1>UD {align1};
35428d7b3dSmrg//mov (8) g77.0<1>UD g2.0<8,8,1>UD {align1};
36428d7b3dSmrg
37428d7b3dSmrginclude(`block_clear.g4i')
38428d7b3dSmrg
39428d7b3dSmrgmov (8) g115.0<1>UD g1.0<8,8,1>UD {align1}; 
40428d7b3dSmrgmov (1) g1.8<1>UD 0x0070007UD {align1};  
41428d7b3dSmrgdefine(`input_surface',	`4')
42428d7b3dSmrgdefine(`mv1',	`g115.14')
43428d7b3dSmrgdefine(`mv2',	`g115.16')
44428d7b3dSmrg/* Y */
45428d7b3dSmrg/* (x', y') = (x, y) + (motion_vector.x >> 1, motion_vector.y >> 1) */
46428d7b3dSmrgasr (2) g1.14<1>W g115.14<2,2,1>W 1W {align1};
47428d7b3dSmrgadd (2) g2.0<1>UD g115.0<2,2,1>UD g1.14<2,2,1>W {align1};
48428d7b3dSmrginclude(`motion_frame_y.g4i')
49428d7b3dSmrg/* motion_vector = motion_vector >> 1 */
50428d7b3dSmrg/* (x', y') = (x, y) + (motion_vector.x >> 1, motion_vector.y >> 1) */
51428d7b3dSmrg/* U */
52428d7b3dSmrgshr (2) g1.0<1>UD g115.0<2,2,1>UD 1UD {align1};
53428d7b3dSmrgasr (2) g115.14<1>W g115.14<2,2,1>W 1W {align1};
54428d7b3dSmrgasr (2) g1.14<1>W g115.14<2,2,1>W 1W {align1};
55428d7b3dSmrgadd (2) g2.0<1>UD g1.0<2,2,1>UD g1.14<2,2,1>W {align1};
56428d7b3dSmrgdefine(`input_surface1',	`5')
57428d7b3dSmrgdefine(`input_surface2',	`6')
58428d7b3dSmrgmov (1) g2.8<1>UD 0x007000fUD  {align1};
59428d7b3dSmrginclude(`motion_frame_uv.g4i')
60428d7b3dSmrg/* V */
61428d7b3dSmrg/* (x', y') = (x, y) + (motion_vector.x >> 1, motion_vector.y >> 1) */
62428d7b3dSmrginclude(`addidct.g4i')
63428d7b3dSmrg
64428d7b3dSmrgsend (16) 0 acc0<1>UW g0<8,8,1>UW 
65428d7b3dSmrg	thread_spawner(0, 0, 0) mlen 1 rlen 0 { align1 EOT};
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