1428d7b3dSmrg/* 2428d7b3dSmrg * Copyright © 2008 Intel Corporation 3428d7b3dSmrg * 4428d7b3dSmrg * Permission is hereby granted, free of charge, to any person obtaining a 5428d7b3dSmrg * copy of this software and associated documentation files (the "Software"), 6428d7b3dSmrg * to deal in the Software without restriction, including without limitation 7428d7b3dSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8428d7b3dSmrg * and/or sell copies of the Software, and to permit persons to whom the 9428d7b3dSmrg * Software is furnished to do so, subject to the following conditions: 10428d7b3dSmrg * 11428d7b3dSmrg * The above copyright notice and this permission notice (including the next 12428d7b3dSmrg * paragraph) shall be included in all copies or substantial portions of the 13428d7b3dSmrg * Software. 14428d7b3dSmrg * 15428d7b3dSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16428d7b3dSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17428d7b3dSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18428d7b3dSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19428d7b3dSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20428d7b3dSmrg * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21428d7b3dSmrg * SOFTWARE. 22428d7b3dSmrg * 23428d7b3dSmrg * Author: 24428d7b3dSmrg * Zou Nan hai <nanhai.zou@intel.com> 25428d7b3dSmrg * Zhang Hua jun <huajun.zhang@intel.com> 26428d7b3dSmrg * Xing Dong sheng <dongsheng.xing@intel.com> 27428d7b3dSmrg * 28428d7b3dSmrg */ 29428d7b3dSmrg 30428d7b3dSmrg/* shader for backward predict mc 31428d7b3dSmrg*/ 32428d7b3dSmrg 33428d7b3dSmrg/* save payload */ 34428d7b3dSmrgmov (8) g76.0<1>UD g1.0<8,8,1>UD {align1}; 35428d7b3dSmrg//mov (8) g77.0<1>UD g2.0<8,8,1>UD {align1}; 36428d7b3dSmrg 37428d7b3dSmrginclude(`block_clear.g4i') 38428d7b3dSmrg 39428d7b3dSmrgmov (8) g115.0<1>UD g1.0<8,8,1>UD {align1}; 40428d7b3dSmrgmov (1) g1.8<1>UD 0x0070007UD {align1}; 41428d7b3dSmrgdefine(`input_surface', `4') 42428d7b3dSmrgdefine(`mv1', `g115.14') 43428d7b3dSmrgdefine(`mv2', `g115.16') 44428d7b3dSmrg/* Y */ 45428d7b3dSmrg/* (x', y') = (x, y) + (motion_vector.x >> 1, motion_vector.y >> 1) */ 46428d7b3dSmrgasr (2) g1.14<1>W g115.14<2,2,1>W 1W {align1}; 47428d7b3dSmrgadd (2) g2.0<1>UD g115.0<2,2,1>UD g1.14<2,2,1>W {align1}; 48428d7b3dSmrginclude(`motion_frame_y.g4i') 49428d7b3dSmrg/* motion_vector = motion_vector >> 1 */ 50428d7b3dSmrg/* (x', y') = (x, y) + (motion_vector.x >> 1, motion_vector.y >> 1) */ 51428d7b3dSmrg/* U */ 52428d7b3dSmrgshr (2) g1.0<1>UD g115.0<2,2,1>UD 1UD {align1}; 53428d7b3dSmrgasr (2) g115.14<1>W g115.14<2,2,1>W 1W {align1}; 54428d7b3dSmrgasr (2) g1.14<1>W g115.14<2,2,1>W 1W {align1}; 55428d7b3dSmrgadd (2) g2.0<1>UD g1.0<2,2,1>UD g1.14<2,2,1>W {align1}; 56428d7b3dSmrgdefine(`input_surface1', `5') 57428d7b3dSmrgdefine(`input_surface2', `6') 58428d7b3dSmrgmov (1) g2.8<1>UD 0x007000fUD {align1}; 59428d7b3dSmrginclude(`motion_frame_uv.g4i') 60428d7b3dSmrg/* V */ 61428d7b3dSmrg/* (x', y') = (x, y) + (motion_vector.x >> 1, motion_vector.y >> 1) */ 62428d7b3dSmrginclude(`addidct.g4i') 63428d7b3dSmrg 64428d7b3dSmrgsend (16) 0 acc0<1>UW g0<8,8,1>UW 65428d7b3dSmrg thread_spawner(0, 0, 0) mlen 1 rlen 0 { align1 EOT}; 66