1fa225cbcSrjs/* i810_common.h -- common header definitions for I810 2D/3D/DRM suite 2fa225cbcSrjs * 3fa225cbcSrjs * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. 4fa225cbcSrjs * All Rights Reserved. 5fa225cbcSrjs * 6fa225cbcSrjs * Permission is hereby granted, free of charge, to any person obtaining a 7fa225cbcSrjs * copy of this software and associated documentation files (the "Software"), 8fa225cbcSrjs * to deal in the Software without restriction, including without limitation 9fa225cbcSrjs * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10fa225cbcSrjs * and/or sell copies of the Software, and to permit persons to whom the 11fa225cbcSrjs * Software is furnished to do so, subject to the following conditions: 12fa225cbcSrjs * 13fa225cbcSrjs * The above copyright notice and this permission notice (including the next 14fa225cbcSrjs * paragraph) shall be included in all copies or substantial portions of the 15fa225cbcSrjs * Software. 16fa225cbcSrjs * 17fa225cbcSrjs * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18fa225cbcSrjs * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19fa225cbcSrjs * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20fa225cbcSrjs * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 21fa225cbcSrjs * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 22fa225cbcSrjs * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 23fa225cbcSrjs * DEALINGS IN THE SOFTWARE. 24fa225cbcSrjs * 25fa225cbcSrjs * Converted to common header format: 26fa225cbcSrjs * Jens Owen <jens@tungstengraphics.com> 27fa225cbcSrjs * 28fa225cbcSrjs * 29fa225cbcSrjs */ 30fa225cbcSrjs 31fa225cbcSrjs/* WARNING: If you change any of these defines, make sure to change 32fa225cbcSrjs * the kernel include file as well (i810_drm.h) 33fa225cbcSrjs */ 34fa225cbcSrjs 35fa225cbcSrjs#ifndef _I810_COMMON_H_ 36fa225cbcSrjs#define _I810_COMMON_H_ 37fa225cbcSrjs 38fa225cbcSrjs#ifndef _I810_DEFINES_ 39fa225cbcSrjs#define _I810_DEFINES_ 40fa225cbcSrjs#define I810_USE_BATCH 1 41fa225cbcSrjs 42fa225cbcSrjs#define I810_DMA_BUF_ORDER 12 43fa225cbcSrjs#define I810_DMA_BUF_SZ (1<<I810_DMA_BUF_ORDER) 44fa225cbcSrjs#define I810_DMA_BUF_NR 256 45fa225cbcSrjs 46fa225cbcSrjs#define I810_NR_SAREA_CLIPRECTS 8 47fa225cbcSrjs 48fa225cbcSrjs/* Each region is a minimum of 64k, and there are at most 64 of them. 49fa225cbcSrjs */ 50fa225cbcSrjs#define I810_NR_TEX_REGIONS 64 51fa225cbcSrjs#define I810_LOG_MIN_TEX_REGION_SIZE 16 52fa225cbcSrjs 53fa225cbcSrjs/* Destbuffer state 54fa225cbcSrjs * - backbuffer linear offset and pitch -- invarient in the current dri 55fa225cbcSrjs * - zbuffer linear offset and pitch -- also invarient 56fa225cbcSrjs * - drawing origin in back and depth buffers. 57fa225cbcSrjs * 58fa225cbcSrjs * Keep the depth/back buffer state here to acommodate private buffers 59fa225cbcSrjs * in the future. 60fa225cbcSrjs */ 61fa225cbcSrjs#define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */ 62fa225cbcSrjs#define I810_DESTREG_DI1 1 63fa225cbcSrjs#define I810_DESTREG_DV0 2 /* GFX_OP_DESTBUFFER_VARS (2 dwords) */ 64fa225cbcSrjs#define I810_DESTREG_DV1 3 65fa225cbcSrjs#define I810_DESTREG_DR0 4 /* GFX_OP_DRAWRECT_INFO (4 dwords) */ 66fa225cbcSrjs#define I810_DESTREG_DR1 5 67fa225cbcSrjs#define I810_DESTREG_DR2 6 68fa225cbcSrjs#define I810_DESTREG_DR3 7 69fa225cbcSrjs#define I810_DESTREG_DR4 8 70fa225cbcSrjs#define I810_DEST_SETUP_SIZE 10 71fa225cbcSrjs 72fa225cbcSrjs/* Context state 73fa225cbcSrjs */ 74fa225cbcSrjs#define I810_CTXREG_CF0 0 /* GFX_OP_COLOR_FACTOR */ 75fa225cbcSrjs#define I810_CTXREG_CF1 1 76fa225cbcSrjs#define I810_CTXREG_ST0 2 /* GFX_OP_STIPPLE */ 77fa225cbcSrjs#define I810_CTXREG_ST1 3 78fa225cbcSrjs#define I810_CTXREG_VF 4 /* GFX_OP_VERTEX_FMT */ 79fa225cbcSrjs#define I810_CTXREG_MT 5 /* GFX_OP_MAP_TEXELS */ 80fa225cbcSrjs#define I810_CTXREG_MC0 6 /* GFX_OP_MAP_COLOR_STAGES - stage 0 */ 81fa225cbcSrjs#define I810_CTXREG_MC1 7 /* GFX_OP_MAP_COLOR_STAGES - stage 1 */ 82fa225cbcSrjs#define I810_CTXREG_MC2 8 /* GFX_OP_MAP_COLOR_STAGES - stage 2 */ 83fa225cbcSrjs#define I810_CTXREG_MA0 9 /* GFX_OP_MAP_ALPHA_STAGES - stage 0 */ 84fa225cbcSrjs#define I810_CTXREG_MA1 10 /* GFX_OP_MAP_ALPHA_STAGES - stage 1 */ 85fa225cbcSrjs#define I810_CTXREG_MA2 11 /* GFX_OP_MAP_ALPHA_STAGES - stage 2 */ 86fa225cbcSrjs#define I810_CTXREG_SDM 12 /* GFX_OP_SRC_DEST_MONO */ 87fa225cbcSrjs#define I810_CTXREG_FOG 13 /* GFX_OP_FOG_COLOR */ 88fa225cbcSrjs#define I810_CTXREG_B1 14 /* GFX_OP_BOOL_1 */ 89fa225cbcSrjs#define I810_CTXREG_B2 15 /* GFX_OP_BOOL_2 */ 90fa225cbcSrjs#define I810_CTXREG_LCS 16 /* GFX_OP_LINEWIDTH_CULL_SHADE_MODE */ 91fa225cbcSrjs#define I810_CTXREG_PV 17 /* GFX_OP_PV_RULE -- Invarient! */ 92fa225cbcSrjs#define I810_CTXREG_ZA 18 /* GFX_OP_ZBIAS_ALPHAFUNC */ 93fa225cbcSrjs#define I810_CTXREG_AA 19 /* GFX_OP_ANTIALIAS */ 94fa225cbcSrjs#define I810_CTX_SETUP_SIZE 20 95fa225cbcSrjs 96fa225cbcSrjs/* Texture state (per tex unit) 97fa225cbcSrjs */ 98fa225cbcSrjs#define I810_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (4 dwords) */ 99fa225cbcSrjs#define I810_TEXREG_MI1 1 100fa225cbcSrjs#define I810_TEXREG_MI2 2 101fa225cbcSrjs#define I810_TEXREG_MI3 3 102fa225cbcSrjs#define I810_TEXREG_MF 4 /* GFX_OP_MAP_FILTER */ 103fa225cbcSrjs#define I810_TEXREG_MLC 5 /* GFX_OP_MAP_LOD_CTL */ 104fa225cbcSrjs#define I810_TEXREG_MLL 6 /* GFX_OP_MAP_LOD_LIMITS */ 105fa225cbcSrjs#define I810_TEXREG_MCS 7 /* GFX_OP_MAP_COORD_SETS ??? */ 106fa225cbcSrjs#define I810_TEX_SETUP_SIZE 8 107fa225cbcSrjs 108fa225cbcSrjs/* Driver specific DRM command indices 109fa225cbcSrjs * NOTE: these are not OS specific, but they are driver specific 110fa225cbcSrjs */ 111fa225cbcSrjs#define DRM_I810_INIT 0x00 112fa225cbcSrjs#define DRM_I810_VERTEX 0x01 113fa225cbcSrjs#define DRM_I810_CLEAR 0x02 114fa225cbcSrjs#define DRM_I810_FLUSH 0x03 115fa225cbcSrjs#define DRM_I810_GETAGE 0x04 116fa225cbcSrjs#define DRM_I810_GETBUF 0x05 117fa225cbcSrjs#define DRM_I810_SWAP 0x06 118fa225cbcSrjs#define DRM_I810_COPY 0x07 119fa225cbcSrjs#define DRM_I810_DOCOPY 0x08 120fa225cbcSrjs#define DRM_I810_OV0INFO 0x09 121fa225cbcSrjs#define DRM_I810_FSTATUS 0x0a 122fa225cbcSrjs#define DRM_I810_OV0FLIP 0x0b 123fa225cbcSrjs#define DRM_I810_MC 0x0c 124fa225cbcSrjs#define DRM_I810_RSTATUS 0x0d 125fa225cbcSrjs#define DRM_I810_FLIP 0x0e 126fa225cbcSrjs 127fa225cbcSrjs#endif 128fa225cbcSrjs 129fa225cbcSrjstypedef enum _drmI810Initfunc { 130fa225cbcSrjs I810_INIT_DMA = 0x01, 131fa225cbcSrjs I810_CLEANUP_DMA = 0x02, 132fa225cbcSrjs I810_INIT_DMA_1_4 = 0x03 133fa225cbcSrjs} drmI810Initfunc; 134fa225cbcSrjs 135fa225cbcSrjstypedef struct { 136fa225cbcSrjs drmI810Initfunc func; 137fa225cbcSrjs unsigned int mmio_offset; 138fa225cbcSrjs unsigned int buffers_offset; 139fa225cbcSrjs int sarea_priv_offset; 140fa225cbcSrjs unsigned int ring_start; 141fa225cbcSrjs unsigned int ring_end; 142fa225cbcSrjs unsigned int ring_size; 143fa225cbcSrjs unsigned int front_offset; 144fa225cbcSrjs unsigned int back_offset; 145fa225cbcSrjs unsigned int depth_offset; 146fa225cbcSrjs unsigned int overlay_offset; 147fa225cbcSrjs unsigned int overlay_physical; 148fa225cbcSrjs unsigned int w; 149fa225cbcSrjs unsigned int h; 150fa225cbcSrjs unsigned int pitch; 151fa225cbcSrjs unsigned int pitch_bits; 152fa225cbcSrjs} drmI810Init; 153fa225cbcSrjs 154fa225cbcSrjstypedef struct { 155fa225cbcSrjs void *virtual; 156fa225cbcSrjs int request_idx; 157fa225cbcSrjs int request_size; 158fa225cbcSrjs int granted; 159fa225cbcSrjs} drmI810DMA; 160fa225cbcSrjs 161fa225cbcSrjs/* Flags for clear ioctl 162fa225cbcSrjs */ 163fa225cbcSrjs#define I810_FRONT 0x1 164fa225cbcSrjs#define I810_BACK 0x2 165fa225cbcSrjs#define I810_DEPTH 0x4 166fa225cbcSrjs 167fa225cbcSrjstypedef struct { 168fa225cbcSrjs int clear_color; 169fa225cbcSrjs int clear_depth; 170fa225cbcSrjs int flags; 171fa225cbcSrjs} drmI810Clear; 172fa225cbcSrjs 173fa225cbcSrjstypedef struct { 174fa225cbcSrjs int idx; /* buffer index */ 175fa225cbcSrjs int used; /* nr bytes in use */ 176fa225cbcSrjs int discard; /* client is finished with the buffer? */ 177fa225cbcSrjs} drmI810Vertex; 178fa225cbcSrjs 179fa225cbcSrjs/* Flags for vertex ioctl 180fa225cbcSrjs */ 181fa225cbcSrjs#define PR_TRIANGLES (0x0<<18) 182fa225cbcSrjs#define PR_TRISTRIP_0 (0x1<<18) 183fa225cbcSrjs#define PR_TRISTRIP_1 (0x2<<18) 184fa225cbcSrjs#define PR_TRIFAN (0x3<<18) 185fa225cbcSrjs#define PR_POLYGON (0x4<<18) 186fa225cbcSrjs#define PR_LINES (0x5<<18) 187fa225cbcSrjs#define PR_LINESTRIP (0x6<<18) 188fa225cbcSrjs#define PR_RECTS (0x7<<18) 189fa225cbcSrjs#define PR_MASK (0x7<<18) 190fa225cbcSrjs 191fa225cbcSrjs#endif 192