neo_shadow.c revision 54569438
1 2/* 3 Copyright (c) 1999, 2000 The XFree86 Project Inc. 4 based on code written by Mark Vojkovich <markv@valinux.com> 5*/ 6 7#ifdef HAVE_CONFIG_H 8#include "config.h" 9#endif 10 11#include "xf86.h" 12#include "xf86_OSproc.h" 13#include "xf86Resources.h" 14#include "xf86PciInfo.h" 15#include "xf86Pci.h" 16#include "shadowfb.h" 17#include "servermd.h" 18#include "neo.h" 19 20void 21neoShadowUpdate (ScreenPtr pScreen, shadowBufPtr pBuf) 22{ 23 RegionPtr damage = &pBuf->damage; 24 ScrnInfoPtr pScrn; 25 pScrn = xf86Screens[pScreen->myNum]; 26 27 (NEOPTR(pScrn))->refreshArea (pScrn, REGION_NUM_RECTS(damage), 28 REGION_RECTS(damage)); 29} 30 31void 32neoRefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 33{ 34 NEOPtr nPtr = NEOPTR(pScrn); 35 int width, height, Bpp, FBPitch; 36 unsigned char *src, *dst; 37 38 Bpp = pScrn->bitsPerPixel >> 3; 39 FBPitch = BitmapBytePad(pScrn->displayWidth * pScrn->bitsPerPixel); 40 41 while(num--) { 42 width = (pbox->x2 - pbox->x1) * Bpp; 43 height = pbox->y2 - pbox->y1; 44 src = nPtr->ShadowPtr + (pbox->y1 * nPtr->ShadowPitch) + 45 (pbox->x1 * Bpp); 46 dst = nPtr->NeoFbBase + (pbox->y1 * FBPitch) + (pbox->x1 * Bpp); 47 48 while(height--) { 49 memcpy(dst, src, width); 50 dst += FBPitch; 51 src += nPtr->ShadowPitch; 52 } 53 54 pbox++; 55 } 56} 57 58void 59neoPointerMoved(int index, int x, int y) 60{ 61 ScrnInfoPtr pScrn = xf86Screens[index]; 62 NEOPtr nPtr = NEOPTR(pScrn); 63 int newX, newY; 64 65 if(nPtr->rotate == 1) { 66 newX = pScrn->pScreen->height - y - 1; 67 newY = x; 68 } else { 69 newX = y; 70 newY = pScrn->pScreen->width - x - 1; 71 } 72 73 (*nPtr->PointerMoved)(index, newX, newY); 74} 75 76void 77neoRefreshArea8(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 78{ 79 NEOPtr nPtr = NEOPTR(pScrn); 80 int count, width, height, y1, y2, dstPitch, srcPitch; 81 CARD8 *dstPtr, *srcPtr, *src; 82 CARD32 *dst; 83 84 dstPitch = pScrn->displayWidth; 85 srcPitch = -nPtr->rotate * nPtr->ShadowPitch; 86 87 while(num--) { 88 width = pbox->x2 - pbox->x1; 89 y1 = pbox->y1 & ~3; 90 y2 = (pbox->y2 + 3) & ~3; 91 height = (y2 - y1) >> 2; /* in dwords */ 92 93 if(nPtr->rotate == 1) { 94 dstPtr = nPtr->NeoFbBase + 95 (pbox->x1 * dstPitch) + pScrn->virtualX - y2; 96 srcPtr = nPtr->ShadowPtr + ((1 - y2) * srcPitch) + pbox->x1; 97 } else { 98 dstPtr = nPtr->NeoFbBase + 99 ((pScrn->virtualY - pbox->x2) * dstPitch) + y1; 100 srcPtr = nPtr->ShadowPtr + (y1 * srcPitch) + pbox->x2 - 1; 101 } 102 103 while(width--) { 104 src = srcPtr; 105 dst = (CARD32*)dstPtr; 106 count = height; 107 while(count--) { 108 *(dst++) = src[0] | (src[srcPitch] << 8) | 109 (src[srcPitch * 2] << 16) | 110 (src[srcPitch * 3] << 24); 111 src += srcPitch * 4; 112 } 113 srcPtr += nPtr->rotate; 114 dstPtr += dstPitch; 115 } 116 117 pbox++; 118 } 119} 120 121 122void 123neoRefreshArea16(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 124{ 125 NEOPtr nPtr = NEOPTR(pScrn); 126 int count, width, height, y1, y2, dstPitch, srcPitch; 127 CARD16 *dstPtr, *srcPtr, *src; 128 CARD32 *dst; 129 130 dstPitch = pScrn->displayWidth; 131 srcPitch = -nPtr->rotate * nPtr->ShadowPitch >> 1; 132 133 while(num--) { 134 width = pbox->x2 - pbox->x1; 135 y1 = pbox->y1 & ~1; 136 y2 = (pbox->y2 + 1) & ~1; 137 height = (y2 - y1) >> 1; /* in dwords */ 138 139 if(nPtr->rotate == 1) { 140 dstPtr = (CARD16*)nPtr->NeoFbBase + 141 (pbox->x1 * dstPitch) + pScrn->virtualX - y2; 142 srcPtr = (CARD16*)nPtr->ShadowPtr + 143 ((1 - y2) * srcPitch) + pbox->x1; 144 } else { 145 dstPtr = (CARD16*)nPtr->NeoFbBase + 146 ((pScrn->virtualY - pbox->x2) * dstPitch) + y1; 147 srcPtr = (CARD16*)nPtr->ShadowPtr + 148 (y1 * srcPitch) + pbox->x2 - 1; 149 } 150 151 while(width--) { 152 src = srcPtr; 153 dst = (CARD32*)dstPtr; 154 count = height; 155 while(count--) { 156 *(dst++) = src[0] | (src[srcPitch] << 16); 157 src += srcPitch * 2; 158 } 159 srcPtr += nPtr->rotate; 160 dstPtr += dstPitch; 161 } 162 163 pbox++; 164 } 165} 166 167 168/* this one could be faster */ 169void 170neoRefreshArea24(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 171{ 172 NEOPtr nPtr = NEOPTR(pScrn); 173 int count, width, height, y1, y2, dstPitch, srcPitch; 174 CARD8 *dstPtr, *srcPtr, *src; 175 CARD32 *dst; 176 177 dstPitch = BitmapBytePad(pScrn->displayWidth * 24); 178 srcPitch = -nPtr->rotate * nPtr->ShadowPitch; 179 180 while(num--) { 181 width = pbox->x2 - pbox->x1; 182 y1 = pbox->y1 & ~3; 183 y2 = (pbox->y2 + 3) & ~3; 184 height = (y2 - y1) >> 2; /* blocks of 3 dwords */ 185 186 if(nPtr->rotate == 1) { 187 dstPtr = nPtr->NeoFbBase + 188 (pbox->x1 * dstPitch) + ((pScrn->virtualX - y2) * 3); 189 srcPtr = nPtr->ShadowPtr + ((1 - y2) * srcPitch) + (pbox->x1 * 3); 190 } else { 191 dstPtr = nPtr->NeoFbBase + 192 ((pScrn->virtualY - pbox->x2) * dstPitch) + (y1 * 3); 193 srcPtr = nPtr->ShadowPtr + (y1 * srcPitch) + (pbox->x2 * 3) - 3; 194 } 195 196 while(width--) { 197 src = srcPtr; 198 dst = (CARD32*)dstPtr; 199 count = height; 200 while(count--) { 201 dst[0] = src[0] | (src[1] << 8) | (src[2] << 16) | 202 (src[srcPitch] << 24); 203 dst[1] = src[srcPitch + 1] | (src[srcPitch + 2] << 8) | 204 (src[srcPitch * 2] << 16) | 205 (src[(srcPitch * 2) + 1] << 24); 206 dst[2] = src[(srcPitch * 2) + 2] | (src[srcPitch * 3] << 8) | 207 (src[(srcPitch * 3) + 1] << 16) | 208 (src[(srcPitch * 3) + 2] << 24); 209 dst += 3; 210 src += srcPitch * 4; 211 } 212 srcPtr += nPtr->rotate * 3; 213 dstPtr += dstPitch; 214 } 215 216 pbox++; 217 } 218} 219 220void 221neoRefreshArea32(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 222{ 223 NEOPtr nPtr = NEOPTR(pScrn); 224 int count, width, height, dstPitch, srcPitch; 225 CARD32 *dstPtr, *srcPtr, *src, *dst; 226 227 dstPitch = pScrn->displayWidth; 228 srcPitch = -nPtr->rotate * nPtr->ShadowPitch >> 2; 229 230 while(num--) { 231 width = pbox->x2 - pbox->x1; 232 height = pbox->y2 - pbox->y1; 233 234 if(nPtr->rotate == 1) { 235 dstPtr = (CARD32*)nPtr->NeoFbBase + 236 (pbox->x1 * dstPitch) + pScrn->virtualX - pbox->y2; 237 srcPtr = (CARD32*)nPtr->ShadowPtr + 238 ((1 - pbox->y2) * srcPitch) + pbox->x1; 239 } else { 240 dstPtr = (CARD32*)nPtr->NeoFbBase + 241 ((pScrn->virtualY - pbox->x2) * dstPitch) + pbox->y1; 242 srcPtr = (CARD32*)nPtr->ShadowPtr + 243 (pbox->y1 * srcPitch) + pbox->x2 - 1; 244 } 245 246 while(width--) { 247 src = srcPtr; 248 dst = dstPtr; 249 count = height; 250 while(count--) { 251 *(dst++) = *src; 252 src += srcPitch; 253 } 254 srcPtr += nPtr->rotate; 255 dstPtr += dstPitch; 256 } 257 258 pbox++; 259 } 260} 261 262 263 264