1 2/* 3Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved. 4 5Permission is hereby granted, free of charge, to any person obtaining a copy of 6this software and associated documentation files (the "Software"), to deal in 7the Software without restriction, including without limitation the rights to 8use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies 9of the Software, and to permit persons to whom the Software is furnished to do 10so, subject to the following conditions: 11 12The above copyright notice and this permission notice shall be included in all 13copies or substantial portions of the Software. 14 15THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FIT- 17NESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18XFREE86 PROJECT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 19AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 20WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 21 22Except as contained in this notice, the name of the XFree86 Project shall not 23be used in advertising or otherwise to promote the sale, use or other dealings 24in this Software without prior written authorization from the XFree86 Project. 25*/ 26 27/* 28Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved. 29 30Permission is hereby granted, free of charge, to any person obtaining a copy of 31this software and associated documentation files (the "Software"), to deal in 32the Software without restriction, including without limitation the rights to 33use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies 34of the Software, and to permit persons to whom the Software is furnished to do 35so, subject to the following conditions: 36 37The above copyright notice and this permission notice shall be included in all 38copies or substantial portions of the Software. 39 40THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 41IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FIT- 42NESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 43XFREE86 PROJECT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 44AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 45WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 46 47Except as contained in this notice, the name of the XFree86 Project shall not 48be used in advertising or otherwise to promote the sale, use or other dealings 49in this Software without prior written authorization from the XFree86 Project. 50*/ 51 52/* 53 Copyright (c) 1999,2000 The XFree86 Project Inc. 54 based on code written by Mark Vojkovich <markv@valinux.com> 55*/ 56 57#ifdef HAVE_CONFIG_H 58#include "config.h" 59#endif 60 61#include "xf86.h" 62#include "xf86_OSproc.h" 63#include "xf86Pci.h" 64#include "shadowfb.h" 65#include "servermd.h" 66#include "s3v.h" 67 68 69void 70s3vRefreshArea(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 71{ 72 S3VPtr ps3v = S3VPTR(pScrn); 73 int width, height, Bpp, FBPitch; 74 unsigned char *src, *dst; 75 76 Bpp = pScrn->bitsPerPixel >> 3; 77 FBPitch = BitmapBytePad(pScrn->displayWidth * pScrn->bitsPerPixel); 78 79 while(num--) { 80 width = (pbox->x2 - pbox->x1) * Bpp; 81 height = pbox->y2 - pbox->y1; 82 src = ps3v->ShadowPtr + (pbox->y1 * ps3v->ShadowPitch) + 83 (pbox->x1 * Bpp); 84 dst = ps3v->FBStart + (pbox->y1 * FBPitch) + (pbox->x1 * Bpp); 85 86 while(height--) { 87 memcpy(dst, src, width); 88 dst += FBPitch; 89 src += ps3v->ShadowPitch; 90 } 91 92 pbox++; 93 } 94} 95 96void 97s3vPointerMoved(SCRN_ARG_TYPE arg, int x, int y) 98{ 99 SCRN_INFO_PTR(arg); 100 S3VPtr ps3v = S3VPTR(pScrn); 101 int newX, newY; 102 103 if(ps3v->rotate == 1) { 104 newX = pScrn->pScreen->height - y - 1; 105 newY = x; 106 } else { 107 newX = y; 108 newY = pScrn->pScreen->width - x - 1; 109 } 110 111 (*ps3v->PointerMoved)(arg, newX, newY); 112} 113 114void 115s3vRefreshArea8(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 116{ 117 S3VPtr ps3v = S3VPTR(pScrn); 118 int count, width, height, y1, y2, dstPitch, srcPitch; 119 CARD8 *dstPtr, *srcPtr, *src; 120 CARD32 *dst; 121 122 dstPitch = pScrn->displayWidth; 123 srcPitch = -ps3v->rotate * ps3v->ShadowPitch; 124 125 while(num--) { 126 width = pbox->x2 - pbox->x1; 127 y1 = pbox->y1 & ~3; 128 y2 = (pbox->y2 + 3) & ~3; 129 height = (y2 - y1) >> 2; /* in dwords */ 130 131 if(ps3v->rotate == 1) { 132 dstPtr = ps3v->FBStart + 133 (pbox->x1 * dstPitch) + pScrn->virtualX - y2; 134 srcPtr = ps3v->ShadowPtr + ((1 - y2) * srcPitch) + pbox->x1; 135 } else { 136 dstPtr = ps3v->FBStart + 137 ((pScrn->virtualY - pbox->x2) * dstPitch) + y1; 138 srcPtr = ps3v->ShadowPtr + (y1 * srcPitch) + pbox->x2 - 1; 139 } 140 141 while(width--) { 142 src = srcPtr; 143 dst = (CARD32*)dstPtr; 144 count = height; 145 while(count--) { 146 *(dst++) = src[0] | (src[srcPitch] << 8) | 147 (src[srcPitch * 2] << 16) | 148 (src[srcPitch * 3] << 24); 149 src += srcPitch * 4; 150 } 151 srcPtr += ps3v->rotate; 152 dstPtr += dstPitch; 153 } 154 155 pbox++; 156 } 157} 158 159 160void 161s3vRefreshArea16(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 162{ 163 S3VPtr ps3v = S3VPTR(pScrn); 164 int count, width, height, y1, y2, dstPitch, srcPitch; 165 CARD16 *dstPtr, *srcPtr, *src; 166 CARD32 *dst; 167 168 dstPitch = pScrn->displayWidth; 169 srcPitch = -ps3v->rotate * ps3v->ShadowPitch >> 1; 170 171 while(num--) { 172 width = pbox->x2 - pbox->x1; 173 y1 = pbox->y1 & ~1; 174 y2 = (pbox->y2 + 1) & ~1; 175 height = (y2 - y1) >> 1; /* in dwords */ 176 177 if(ps3v->rotate == 1) { 178 dstPtr = (CARD16*)ps3v->FBStart + 179 (pbox->x1 * dstPitch) + pScrn->virtualX - y2; 180 srcPtr = (CARD16*)ps3v->ShadowPtr + 181 ((1 - y2) * srcPitch) + pbox->x1; 182 } else { 183 dstPtr = (CARD16*)ps3v->FBStart + 184 ((pScrn->virtualY - pbox->x2) * dstPitch) + y1; 185 srcPtr = (CARD16*)ps3v->ShadowPtr + 186 (y1 * srcPitch) + pbox->x2 - 1; 187 } 188 189 while(width--) { 190 src = srcPtr; 191 dst = (CARD32*)dstPtr; 192 count = height; 193 while(count--) { 194 *(dst++) = src[0] | (src[srcPitch] << 16); 195 src += srcPitch * 2; 196 } 197 srcPtr += ps3v->rotate; 198 dstPtr += dstPitch; 199 } 200 201 pbox++; 202 } 203} 204 205 206/* this one could be faster */ 207void 208s3vRefreshArea24(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 209{ 210 S3VPtr ps3v = S3VPTR(pScrn); 211 int count, width, height, y1, y2, dstPitch, srcPitch; 212 CARD8 *dstPtr, *srcPtr, *src; 213 CARD32 *dst; 214 215 dstPitch = BitmapBytePad(pScrn->displayWidth * 24); 216 srcPitch = -ps3v->rotate * ps3v->ShadowPitch; 217 218 while(num--) { 219 width = pbox->x2 - pbox->x1; 220 y1 = pbox->y1 & ~3; 221 y2 = (pbox->y2 + 3) & ~3; 222 height = (y2 - y1) >> 2; /* blocks of 3 dwords */ 223 224 if(ps3v->rotate == 1) { 225 dstPtr = ps3v->FBStart + 226 (pbox->x1 * dstPitch) + ((pScrn->virtualX - y2) * 3); 227 srcPtr = ps3v->ShadowPtr + ((1 - y2) * srcPitch) + (pbox->x1 * 3); 228 } else { 229 dstPtr = ps3v->FBStart + 230 ((pScrn->virtualY - pbox->x2) * dstPitch) + (y1 * 3); 231 srcPtr = ps3v->ShadowPtr + (y1 * srcPitch) + (pbox->x2 * 3) - 3; 232 } 233 234 while(width--) { 235 src = srcPtr; 236 dst = (CARD32*)dstPtr; 237 count = height; 238 while(count--) { 239 dst[0] = src[0] | (src[1] << 8) | (src[2] << 16) | 240 (src[srcPitch] << 24); 241 dst[1] = src[srcPitch + 1] | (src[srcPitch + 2] << 8) | 242 (src[srcPitch * 2] << 16) | 243 (src[(srcPitch * 2) + 1] << 24); 244 dst[2] = src[(srcPitch * 2) + 2] | (src[srcPitch * 3] << 8) | 245 (src[(srcPitch * 3) + 1] << 16) | 246 (src[(srcPitch * 3) + 2] << 24); 247 dst += 3; 248 src += srcPitch * 4; 249 } 250 srcPtr += ps3v->rotate * 3; 251 dstPtr += dstPitch; 252 } 253 254 pbox++; 255 } 256} 257 258void 259s3vRefreshArea32(ScrnInfoPtr pScrn, int num, BoxPtr pbox) 260{ 261 S3VPtr ps3v = S3VPTR(pScrn); 262 int count, width, height, dstPitch, srcPitch; 263 CARD32 *dstPtr, *srcPtr, *src, *dst; 264 265 dstPitch = pScrn->displayWidth; 266 srcPitch = -ps3v->rotate * ps3v->ShadowPitch >> 2; 267 268 while(num--) { 269 width = pbox->x2 - pbox->x1; 270 height = pbox->y2 - pbox->y1; 271 272 if(ps3v->rotate == 1) { 273 dstPtr = (CARD32*)ps3v->FBStart + 274 (pbox->x1 * dstPitch) + pScrn->virtualX - pbox->y2; 275 srcPtr = (CARD32*)ps3v->ShadowPtr + 276 ((1 - pbox->y2) * srcPitch) + pbox->x1; 277 } else { 278 dstPtr = (CARD32*)ps3v->FBStart + 279 ((pScrn->virtualY - pbox->x2) * dstPitch) + pbox->y1; 280 srcPtr = (CARD32*)ps3v->ShadowPtr + 281 (pbox->y1 * srcPitch) + pbox->x2 - 1; 282 } 283 284 while(width--) { 285 src = srcPtr; 286 dst = dstPtr; 287 count = height; 288 while(count--) { 289 *(dst++) = *src; 290 src += srcPitch; 291 } 292 srcPtr += ps3v->rotate; 293 dstPtr += dstPitch; 294 } 295 296 pbox++; 297 } 298} 299 300 301 302