14642e01fSmrg/* 24642e01fSmrg * (C) Copyright IBM Corporation 2005 34642e01fSmrg * All Rights Reserved. 4f7df2e56Smrg * 54642e01fSmrg * Permission is hereby granted, free of charge, to any person obtaining a 64642e01fSmrg * copy of this software and associated documentation files (the "Software"), 74642e01fSmrg * to deal in the Software without restriction, including without limitation 84642e01fSmrg * the rights to use, copy, modify, merge, publish, distribute, sub license, 94642e01fSmrg * and/or sell copies of the Software, and to permit persons to whom the 104642e01fSmrg * Software is furnished to do so, subject to the following conditions: 11f7df2e56Smrg * 124642e01fSmrg * The above copyright notice and this permission notice (including the next 134642e01fSmrg * paragraph) shall be included in all copies or substantial portions of the 144642e01fSmrg * Software. 15f7df2e56Smrg * 164642e01fSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 174642e01fSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 184642e01fSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 194642e01fSmrg * IBM, 204642e01fSmrg * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 214642e01fSmrg * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 224642e01fSmrg * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 234642e01fSmrg * SOFTWARE. 244642e01fSmrg */ 254642e01fSmrg 264642e01fSmrg#ifdef HAVE_DIX_CONFIG_H 274642e01fSmrg#include <dix-config.h> 284642e01fSmrg#endif 294642e01fSmrg 304642e01fSmrg#include <string.h> 314642e01fSmrg 324642e01fSmrg#include <X11/Xmd.h> 334642e01fSmrg#include <GL/gl.h> 344642e01fSmrg#include <GL/glxproto.h> 354642e01fSmrg#include <inttypes.h> 364642e01fSmrg#include "indirect_size.h" 374642e01fSmrg#include "indirect_size_get.h" 384642e01fSmrg#include "indirect_dispatch.h" 394642e01fSmrg#include "glxserver.h" 404642e01fSmrg#include "glxbyteorder.h" 414642e01fSmrg#include "singlesize.h" 424642e01fSmrg#include "glxext.h" 434642e01fSmrg#include "indirect_table.h" 444642e01fSmrg#include "indirect_util.h" 454642e01fSmrg 464642e01fSmrg#define __GLX_PAD(a) (((a)+3)&~3) 474642e01fSmrg 484642e01fSmrgGLint 49f7df2e56Smrg__glGetBooleanv_variable_size(GLenum e) 504642e01fSmrg{ 51f7df2e56Smrg if (e == GL_COMPRESSED_TEXTURE_FORMATS) { 52f7df2e56Smrg GLint temp; 534642e01fSmrg 54f7df2e56Smrg glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &temp); 55f7df2e56Smrg return temp; 564642e01fSmrg } 574642e01fSmrg else { 58f7df2e56Smrg return 0; 594642e01fSmrg } 604642e01fSmrg} 614642e01fSmrg 624642e01fSmrg/** 634642e01fSmrg * Get a properly aligned buffer to hold reply data. 644642e01fSmrg * 654642e01fSmrg * \warning 664642e01fSmrg * This function assumes that \c local_buffer is already properly aligned. 674642e01fSmrg * It also assumes that \c alignment is a power of two. 684642e01fSmrg */ 694642e01fSmrgvoid * 70f7df2e56Smrg__glXGetAnswerBuffer(__GLXclientState * cl, size_t required_size, 71f7df2e56Smrg void *local_buffer, size_t local_size, unsigned alignment) 724642e01fSmrg{ 73f7df2e56Smrg void *buffer = local_buffer; 740b0d8713Smrg const intptr_t mask = alignment - 1; 754642e01fSmrg 76f7df2e56Smrg if (local_size < required_size) { 770b0d8713Smrg size_t worst_case_size; 78f7df2e56Smrg intptr_t temp_buf; 794642e01fSmrg 800b0d8713Smrg if (required_size < SIZE_MAX - alignment) 810b0d8713Smrg worst_case_size = required_size + alignment; 820b0d8713Smrg else 830b0d8713Smrg return NULL; 840b0d8713Smrg 85f7df2e56Smrg if (cl->returnBufSize < worst_case_size) { 86f7df2e56Smrg void *temp = realloc(cl->returnBuf, worst_case_size); 87f7df2e56Smrg 88f7df2e56Smrg if (temp == NULL) { 89f7df2e56Smrg return NULL; 90f7df2e56Smrg } 91f7df2e56Smrg 92f7df2e56Smrg cl->returnBuf = temp; 93f7df2e56Smrg cl->returnBufSize = worst_case_size; 94f7df2e56Smrg } 95f7df2e56Smrg 96f7df2e56Smrg temp_buf = (intptr_t) cl->returnBuf; 97f7df2e56Smrg temp_buf = (temp_buf + mask) & ~mask; 98f7df2e56Smrg buffer = (void *) temp_buf; 994642e01fSmrg } 1004642e01fSmrg 1014642e01fSmrg return buffer; 1024642e01fSmrg} 1034642e01fSmrg 1044642e01fSmrg/** 1054642e01fSmrg * Send a GLX reply to the client. 1064642e01fSmrg * 1074642e01fSmrg * Technically speaking, there are several different ways to encode a GLX 1084642e01fSmrg * reply. The primary difference is whether or not certain fields (e.g., 1094642e01fSmrg * retval, size, and "pad3") are set. This function gets around that by 1104642e01fSmrg * always setting all of the fields to "reasonable" values. This does no 1114642e01fSmrg * harm to clients, but it does make the server-side code much more compact. 1124642e01fSmrg */ 1134642e01fSmrgvoid 114f7df2e56Smrg__glXSendReply(ClientPtr client, const void *data, size_t elements, 115f7df2e56Smrg size_t element_size, GLboolean always_array, CARD32 retval) 1164642e01fSmrg{ 1174642e01fSmrg size_t reply_ints = 0; 1187e31ba66Smrg xGLXSingleReply reply = { 0, }; 1194642e01fSmrg 120f7df2e56Smrg if (__glXErrorOccured()) { 1214642e01fSmrg elements = 0; 1224642e01fSmrg } 123f7df2e56Smrg else if ((elements > 1) || always_array) { 1246747b715Smrg reply_ints = bytes_to_int32(elements * element_size); 1254642e01fSmrg } 1264642e01fSmrg 1277e31ba66Smrg reply.length = reply_ints; 1287e31ba66Smrg reply.type = X_Reply; 1297e31ba66Smrg reply.sequenceNumber = client->sequence; 1307e31ba66Smrg reply.size = elements; 1317e31ba66Smrg reply.retval = retval; 1324642e01fSmrg 1334642e01fSmrg /* It is faster on almost always every architecture to just copy the 8 1344642e01fSmrg * bytes, even when not necessary, than check to see of the value of 1354642e01fSmrg * elements requires it. Copying the data when not needed will do no 1364642e01fSmrg * harm. 1374642e01fSmrg */ 1384642e01fSmrg 1397e31ba66Smrg (void) memcpy(&reply.pad3, data, 8); 1407e31ba66Smrg WriteToClient(client, sz_xGLXSingleReply, &reply); 1414642e01fSmrg 142f7df2e56Smrg if (reply_ints != 0) { 143f7df2e56Smrg WriteToClient(client, reply_ints * 4, data); 1444642e01fSmrg } 1454642e01fSmrg} 1464642e01fSmrg 1474642e01fSmrg/** 1484642e01fSmrg * Send a GLX reply to the client. 1494642e01fSmrg * 1504642e01fSmrg * Technically speaking, there are several different ways to encode a GLX 1514642e01fSmrg * reply. The primary difference is whether or not certain fields (e.g., 1524642e01fSmrg * retval, size, and "pad3") are set. This function gets around that by 1534642e01fSmrg * always setting all of the fields to "reasonable" values. This does no 1544642e01fSmrg * harm to clients, but it does make the server-side code much more compact. 1554642e01fSmrg * 1564642e01fSmrg * \warning 1574642e01fSmrg * This function assumes that values stored in \c data will be byte-swapped 1584642e01fSmrg * by the caller if necessary. 1594642e01fSmrg */ 1604642e01fSmrgvoid 161f7df2e56Smrg__glXSendReplySwap(ClientPtr client, const void *data, size_t elements, 162f7df2e56Smrg size_t element_size, GLboolean always_array, CARD32 retval) 1634642e01fSmrg{ 1644642e01fSmrg size_t reply_ints = 0; 1657e31ba66Smrg xGLXSingleReply reply = { 0, }; 1664642e01fSmrg 167f7df2e56Smrg if (__glXErrorOccured()) { 1684642e01fSmrg elements = 0; 1694642e01fSmrg } 170f7df2e56Smrg else if ((elements > 1) || always_array) { 1716747b715Smrg reply_ints = bytes_to_int32(elements * element_size); 1724642e01fSmrg } 1734642e01fSmrg 1747e31ba66Smrg reply.length = bswap_32(reply_ints); 1757e31ba66Smrg reply.type = X_Reply; 1767e31ba66Smrg reply.sequenceNumber = bswap_16(client->sequence); 1777e31ba66Smrg reply.size = bswap_32(elements); 1787e31ba66Smrg reply.retval = bswap_32(retval); 1794642e01fSmrg 1804642e01fSmrg /* It is faster on almost always every architecture to just copy the 8 1814642e01fSmrg * bytes, even when not necessary, than check to see of the value of 1824642e01fSmrg * elements requires it. Copying the data when not needed will do no 1834642e01fSmrg * harm. 1844642e01fSmrg */ 1854642e01fSmrg 1867e31ba66Smrg (void) memcpy(&reply.pad3, data, 8); 1877e31ba66Smrg WriteToClient(client, sz_xGLXSingleReply, &reply); 1884642e01fSmrg 189f7df2e56Smrg if (reply_ints != 0) { 190f7df2e56Smrg WriteToClient(client, reply_ints * 4, data); 1914642e01fSmrg } 1924642e01fSmrg} 1934642e01fSmrg 1944642e01fSmrgstatic int 195f7df2e56Smrgget_decode_index(const struct __glXDispatchInfo *dispatch_info, unsigned opcode) 1964642e01fSmrg{ 1974642e01fSmrg int remaining_bits; 1984642e01fSmrg int next_remain; 199f7df2e56Smrg const int_fast16_t *const tree = dispatch_info->dispatch_tree; 2004642e01fSmrg int_fast16_t index; 2014642e01fSmrg 2024642e01fSmrg remaining_bits = dispatch_info->bits; 2034642e01fSmrg if (opcode >= (1U << remaining_bits)) { 204f7df2e56Smrg return -1; 2054642e01fSmrg } 2064642e01fSmrg 207f7df2e56Smrg index = 0; 208f7df2e56Smrg for ( /* empty */ ; remaining_bits > 0; remaining_bits = next_remain) { 209f7df2e56Smrg unsigned mask; 210f7df2e56Smrg unsigned child_index; 211f7df2e56Smrg 212f7df2e56Smrg /* Calculate the slice of bits used by this node. 213f7df2e56Smrg * 214f7df2e56Smrg * If remaining_bits = 8 and tree[index] = 3, the mask of just the 215f7df2e56Smrg * remaining bits is 0x00ff and the mask for the remaining bits after 216f7df2e56Smrg * this node is 0x001f. By taking 0x00ff & ~0x001f, we get 0x00e0. 217f7df2e56Smrg * This masks the 3 bits that we would want for this node. 218f7df2e56Smrg */ 219f7df2e56Smrg 220f7df2e56Smrg next_remain = remaining_bits - tree[index]; 221f7df2e56Smrg mask = ((1 << remaining_bits) - 1) & ~((1 << next_remain) - 1); 222f7df2e56Smrg 223f7df2e56Smrg /* Using the mask, calculate the index of the opcode in the node. 224f7df2e56Smrg * With that index, fetch the index of the next node. 225f7df2e56Smrg */ 226f7df2e56Smrg 227f7df2e56Smrg child_index = (opcode & mask) >> next_remain; 228f7df2e56Smrg index = tree[index + 1 + child_index]; 229f7df2e56Smrg 2305a112b11Smrg /* If the next node is an empty leaf, the opcode is for a non-existent 231f7df2e56Smrg * function. We're done. 232f7df2e56Smrg * 233f7df2e56Smrg * If the next node is a non-empty leaf, look up the function pointer 234f7df2e56Smrg * and return it. 235f7df2e56Smrg */ 236f7df2e56Smrg 237f7df2e56Smrg if (index == EMPTY_LEAF) { 238f7df2e56Smrg return -1; 239f7df2e56Smrg } 240f7df2e56Smrg else if (IS_LEAF_INDEX(index)) { 241f7df2e56Smrg unsigned func_index; 242f7df2e56Smrg 243f7df2e56Smrg /* The value stored in the tree for a leaf node is the base of 244f7df2e56Smrg * the function pointers for that leaf node. The offset for the 245f7df2e56Smrg * function for a particular opcode is the remaining bits in the 246f7df2e56Smrg * opcode. 247f7df2e56Smrg */ 248f7df2e56Smrg 249f7df2e56Smrg func_index = -index; 250f7df2e56Smrg func_index += opcode & ((1 << next_remain) - 1); 251f7df2e56Smrg return func_index; 252f7df2e56Smrg } 2534642e01fSmrg } 2544642e01fSmrg 2554642e01fSmrg /* We should *never* get here!!! 2564642e01fSmrg */ 2574642e01fSmrg return -1; 2584642e01fSmrg} 2594642e01fSmrg 2604642e01fSmrgvoid * 2614642e01fSmrg__glXGetProtocolDecodeFunction(const struct __glXDispatchInfo *dispatch_info, 262f7df2e56Smrg int opcode, int swapped_version) 2634642e01fSmrg{ 2644642e01fSmrg const int func_index = get_decode_index(dispatch_info, opcode); 2654642e01fSmrg 266f7df2e56Smrg return (func_index < 0) 267f7df2e56Smrg ? NULL 268f7df2e56Smrg : (void *) dispatch_info-> 269f7df2e56Smrg dispatch_functions[func_index][swapped_version]; 2704642e01fSmrg} 2714642e01fSmrg 2724642e01fSmrgint 2734642e01fSmrg__glXGetProtocolSizeData(const struct __glXDispatchInfo *dispatch_info, 274f7df2e56Smrg int opcode, __GLXrenderSizeData * data) 2754642e01fSmrg{ 2764642e01fSmrg if (dispatch_info->size_table != NULL) { 277f7df2e56Smrg const int func_index = get_decode_index(dispatch_info, opcode); 2784642e01fSmrg 279f7df2e56Smrg if ((func_index >= 0) 280f7df2e56Smrg && (dispatch_info->size_table[func_index][0] != 0)) { 281f7df2e56Smrg const int var_offset = dispatch_info->size_table[func_index][1]; 2824642e01fSmrg 283f7df2e56Smrg data->bytes = dispatch_info->size_table[func_index][0]; 284f7df2e56Smrg data->varsize = (var_offset != ~0) 285f7df2e56Smrg ? dispatch_info->size_func_table[var_offset] 286f7df2e56Smrg : NULL; 2874642e01fSmrg 288f7df2e56Smrg return 0; 289f7df2e56Smrg } 2904642e01fSmrg } 2914642e01fSmrg 2924642e01fSmrg return -1; 2934642e01fSmrg} 294