1/* 2 *Copyright (C) 2001-2004 Harold L Hunt II All Rights Reserved. 3 * 4 *Permission is hereby granted, free of charge, to any person obtaining 5 * a copy of this software and associated documentation files (the 6 *"Software"), to deal in the Software without restriction, including 7 *without limitation the rights to use, copy, modify, merge, publish, 8 *distribute, sublicense, and/or sell copies of the Software, and to 9 *permit persons to whom the Software is furnished to do so, subject to 10 *the following conditions: 11 * 12 *The above copyright notice and this permission notice shall be 13 *included in all copies or substantial portions of the Software. 14 * 15 *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 *NONINFRINGEMENT. IN NO EVENT SHALL HAROLD L HUNT II BE LIABLE FOR 19 *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF 20 *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 21 *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 22 * 23 *Except as contained in this notice, the name of Harold L Hunt II 24 *shall not be used in advertising or otherwise to promote the sale, use 25 *or other dealings in this Software without prior written authorization 26 *from Harold L Hunt II. 27 * 28 * Authors: Harold L Hunt II 29 */ 30 31#ifdef HAVE_XWIN_CONFIG_H 32#include <xwin-config.h> 33#endif 34#include "win.h" 35#include "winmsg.h" 36 37/* 38 * Global variables for function pointers into 39 * dynamically loaded libraries 40 */ 41FARPROC g_fpDirectDrawCreate = NULL; 42FARPROC g_fpDirectDrawCreateClipper = NULL; 43 44/* 45 module handle for dynamically loaded directdraw library 46*/ 47static HMODULE g_hmodDirectDraw = NULL; 48 49/* 50 * Detect engines supported by current Windows version 51 * DirectDraw version and hardware 52 */ 53 54void 55winDetectSupportedEngines(void) 56{ 57 /* Initialize the engine support flags */ 58 g_dwEnginesSupported = WIN_SERVER_SHADOW_GDI; 59 60 /* Do we have DirectDraw? */ 61 if (g_hmodDirectDraw != NULL) { 62 LPDIRECTDRAW lpdd = NULL; 63 LPDIRECTDRAW4 lpdd4 = NULL; 64 HRESULT ddrval; 65 66 /* Was the DirectDrawCreate function found? */ 67 if (g_fpDirectDrawCreate == NULL) { 68 /* No DirectDraw support */ 69 return; 70 } 71 72 /* DirectDrawCreate exists, try to call it */ 73 /* Create a DirectDraw object, store the address at lpdd */ 74 ddrval = (*g_fpDirectDrawCreate) (NULL, (void **) &lpdd, NULL); 75 if (FAILED(ddrval)) { 76 /* No DirectDraw support */ 77 winErrorFVerb(2, 78 "winDetectSupportedEngines - DirectDraw not installed\n"); 79 return; 80 } 81 82 /* Try to query for DirectDraw4 interface */ 83 ddrval = IDirectDraw_QueryInterface(lpdd, 84 &IID_IDirectDraw4, 85 (LPVOID *) &lpdd4); 86 if (SUCCEEDED(ddrval)) { 87 /* We have DirectDraw4 */ 88 winErrorFVerb(2, 89 "winDetectSupportedEngines - DirectDraw4 installed, allowing ShadowDDNL\n"); 90 g_dwEnginesSupported |= WIN_SERVER_SHADOW_DDNL; 91 } 92 93 /* Cleanup DirectDraw interfaces */ 94 if (lpdd4 != NULL) 95 IDirectDraw_Release(lpdd4); 96 if (lpdd != NULL) 97 IDirectDraw_Release(lpdd); 98 } 99 100 winErrorFVerb(2, 101 "winDetectSupportedEngines - Returning, supported engines %08x\n", 102 (unsigned int) g_dwEnginesSupported); 103} 104 105/* 106 * Set the engine type, depending on the engines 107 * supported for this screen, and whether the user 108 * suggested an engine type 109 */ 110 111Bool 112winSetEngine(ScreenPtr pScreen) 113{ 114 winScreenPriv(pScreen); 115 winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; 116 HDC hdc; 117 DWORD dwBPP; 118 119 /* Get a DC */ 120 hdc = GetDC(NULL); 121 if (hdc == NULL) { 122 ErrorF("winSetEngine - Couldn't get an HDC\n"); 123 return FALSE; 124 } 125 126 /* 127 * pScreenInfo->dwBPP may be 0 to indicate that the current screen 128 * depth is to be used. Thus, we must query for the current display 129 * depth here. 130 */ 131 dwBPP = GetDeviceCaps(hdc, BITSPIXEL); 132 133 /* Release the DC */ 134 ReleaseDC(NULL, hdc); 135 hdc = NULL; 136 137 /* ShadowGDI is the only engine that supports windowed PseudoColor */ 138 if (dwBPP == 8 && !pScreenInfo->fFullScreen) { 139 winErrorFVerb(2, 140 "winSetEngine - Windowed && PseudoColor => ShadowGDI\n"); 141 pScreenInfo->dwEngine = WIN_SERVER_SHADOW_GDI; 142 143 /* Set engine function pointers */ 144 winSetEngineFunctionsShadowGDI(pScreen); 145 return TRUE; 146 } 147 148 /* ShadowGDI is the only engine that supports Multi Window Mode */ 149 if (FALSE 150 || pScreenInfo->fMultiWindow 151 ) { 152 winErrorFVerb(2, 153 "winSetEngine - Multi Window or Rootless => ShadowGDI\n"); 154 pScreenInfo->dwEngine = WIN_SERVER_SHADOW_GDI; 155 156 /* Set engine function pointers */ 157 winSetEngineFunctionsShadowGDI(pScreen); 158 return TRUE; 159 } 160 161 /* If the user's choice is supported, we'll use that */ 162 if (g_dwEnginesSupported & pScreenInfo->dwEnginePreferred) { 163 winErrorFVerb(2, "winSetEngine - Using user's preference: %d\n", 164 (int) pScreenInfo->dwEnginePreferred); 165 pScreenInfo->dwEngine = pScreenInfo->dwEnginePreferred; 166 167 /* Setup engine function pointers */ 168 switch (pScreenInfo->dwEngine) { 169 case WIN_SERVER_SHADOW_GDI: 170 winSetEngineFunctionsShadowGDI(pScreen); 171 break; 172 case WIN_SERVER_SHADOW_DDNL: 173 winSetEngineFunctionsShadowDDNL(pScreen); 174 break; 175 default: 176 FatalError("winSetEngine - Invalid engine type\n"); 177 } 178 return TRUE; 179 } 180 181 /* ShadowDDNL has good performance, so why not */ 182 if (g_dwEnginesSupported & WIN_SERVER_SHADOW_DDNL) { 183 winErrorFVerb(2, "winSetEngine - Using Shadow DirectDraw NonLocking\n"); 184 pScreenInfo->dwEngine = WIN_SERVER_SHADOW_DDNL; 185 186 /* Set engine function pointers */ 187 winSetEngineFunctionsShadowDDNL(pScreen); 188 return TRUE; 189 } 190 191 /* ShadowGDI is next in line */ 192 if (g_dwEnginesSupported & WIN_SERVER_SHADOW_GDI) { 193 winErrorFVerb(2, "winSetEngine - Using Shadow GDI DIB\n"); 194 pScreenInfo->dwEngine = WIN_SERVER_SHADOW_GDI; 195 196 /* Set engine function pointers */ 197 winSetEngineFunctionsShadowGDI(pScreen); 198 return TRUE; 199 } 200 201 return FALSE; 202} 203 204/* 205 * Get procedure addresses for DirectDrawCreate and DirectDrawCreateClipper 206 */ 207 208Bool 209winGetDDProcAddresses(void) 210{ 211 Bool fReturn = TRUE; 212 213 /* Load the DirectDraw library */ 214 g_hmodDirectDraw = LoadLibraryEx("ddraw.dll", NULL, 0); 215 if (g_hmodDirectDraw == NULL) { 216 ErrorF("winGetDDProcAddresses - Could not load ddraw.dll\n"); 217 fReturn = TRUE; 218 goto winGetDDProcAddresses_Exit; 219 } 220 221 /* Try to get the DirectDrawCreate address */ 222 g_fpDirectDrawCreate = GetProcAddress(g_hmodDirectDraw, "DirectDrawCreate"); 223 if (g_fpDirectDrawCreate == NULL) { 224 ErrorF("winGetDDProcAddresses - Could not get DirectDrawCreate " 225 "address\n"); 226 fReturn = TRUE; 227 goto winGetDDProcAddresses_Exit; 228 } 229 230 /* Try to get the DirectDrawCreateClipper address */ 231 g_fpDirectDrawCreateClipper = GetProcAddress(g_hmodDirectDraw, 232 "DirectDrawCreateClipper"); 233 if (g_fpDirectDrawCreateClipper == NULL) { 234 ErrorF("winGetDDProcAddresses - Could not get " 235 "DirectDrawCreateClipper address\n"); 236 fReturn = FALSE; 237 goto winGetDDProcAddresses_Exit; 238 } 239 240 /* 241 * Note: Do not unload ddraw.dll here. Do it in GiveUp 242 */ 243 244 winGetDDProcAddresses_Exit: 245 /* Unload the DirectDraw library if we failed to initialize */ 246 if (!fReturn && g_hmodDirectDraw != NULL) { 247 FreeLibrary(g_hmodDirectDraw); 248 g_hmodDirectDraw = NULL; 249 } 250 251 return fReturn; 252} 253 254void 255winReleaseDDProcAddresses(void) 256{ 257 if (g_hmodDirectDraw != NULL) { 258 FreeLibrary(g_hmodDirectDraw); 259 g_hmodDirectDraw = NULL; 260 g_fpDirectDrawCreate = NULL; 261 g_fpDirectDrawCreateClipper = NULL; 262 } 263} 264