shafb4.c revision 01260a01
1/*
2 *  Copyright © 2013 Geert Uytterhoeven
3 *
4 *  Permission is hereby granted, free of charge, to any person obtaining a
5 *  copy of this software and associated documentation files (the "Software"),
6 *  to deal in the Software without restriction, including without limitation
7 *  the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 *  and/or sell copies of the Software, and to permit persons to whom the
9 *  Software is furnished to do so, subject to the following conditions:
10 *
11 *  The above copyright notice and this permission notice (including the next
12 *  paragraph) shall be included in all copies or substantial portions of the
13 *  Software.
14 *
15 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 *  THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 *  DEALINGS IN THE SOFTWARE.
22 *
23 *  Based on shpacked.c, which is Copyright © 2000 Keith Packard
24 */
25
26#ifdef HAVE_DIX_CONFIG_H
27#include <dix-config.h>
28#endif
29
30#include <stdlib.h>
31
32#include    <X11/X.h>
33#include    "scrnintstr.h"
34#include    "windowstr.h"
35#include    <X11/fonts/font.h>
36#include    "dixfontstr.h"
37#include    <X11/fonts/fontstruct.h>
38#include    "mi.h"
39#include    "regionstr.h"
40#include    "globals.h"
41#include    "gcstruct.h"
42#include    "shadow.h"
43#include    "fb.h"
44#include    "c2p_core.h"
45
46
47    /*
48     *  Perform a full C2P step on 32 4-bit pixels, stored in 4 32-bit words
49     *  containing
50     *    - 32 4-bit chunky pixels on input
51     *    - permutated planar data (1 plane per 32-bit word) on output
52     */
53
54static void c2p_32x4(CARD32 d[4])
55{
56    transp4(d, 16, 2);
57    transp4(d, 8, 1);
58    transp4(d, 4, 2);
59    transp4(d, 2, 1);
60    transp4(d, 1, 2);
61}
62
63
64    /*
65     *  Store a full block of permutated planar data after c2p conversion
66     */
67
68static inline void store_afb4(void *dst, unsigned int stride,
69                              const CARD32 d[4])
70{
71    CARD8 *p = dst;
72
73    *(CARD32 *)p = d[3]; p += stride;
74    *(CARD32 *)p = d[1]; p += stride;
75    *(CARD32 *)p = d[2]; p += stride;
76    *(CARD32 *)p = d[0]; p += stride;
77}
78
79
80void
81shadowUpdateAfb4(ScreenPtr pScreen, shadowBufPtr pBuf)
82{
83    RegionPtr damage = DamageRegion(pBuf->pDamage);
84    PixmapPtr pShadow = pBuf->pPixmap;
85    int nbox = RegionNumRects(damage);
86    BoxPtr pbox = RegionRects(damage);
87    FbBits *shaBase;
88    CARD32 *shaLine, *sha;
89    FbStride shaStride;
90    int scrLine;
91    _X_UNUSED int shaBpp, shaXoff, shaYoff;
92    int x, y, w, h;
93    int i, n;
94    CARD32 *win;
95    CARD32 off, winStride;
96    union {
97        CARD8 bytes[16];
98        CARD32 words[4];
99    } d;
100
101    fbGetDrawable(&pShadow->drawable, shaBase, shaStride, shaBpp, shaXoff,
102                  shaYoff);
103    if (sizeof(FbBits) != sizeof(CARD32))
104        shaStride = shaStride * sizeof(FbBits) / sizeof(CARD32);
105
106    while (nbox--) {
107        x = pbox->x1;
108        y = pbox->y1;
109        w = pbox->x2 - pbox->x1;
110        h = pbox->y2 - pbox->y1;
111
112        scrLine = (x & -32) / 2;
113        shaLine = (CARD32 *)shaBase + y * shaStride + scrLine / sizeof(CARD32);
114
115        off = scrLine / 4;              /* byte offset in bitplane scanline */
116        n = ((x & 31) + w + 31) / 32;   /* number of c2p units in scanline */
117
118        while (h--) {
119            sha = shaLine;
120            win = (CARD32 *) (*pBuf->window) (pScreen,
121                                             y,
122                                             off,
123                                             SHADOW_WINDOW_WRITE,
124                                             &winStride,
125                                             pBuf->closure);
126            if (!win)
127                return;
128            for (i = 0; i < n; i++) {
129                memcpy(d.bytes, sha, sizeof(d.bytes));
130                c2p_32x4(d.words);
131                store_afb4(win++, winStride, d.words);
132                sha += sizeof(d.bytes) / sizeof(*sha);
133            }
134            shaLine += shaStride;
135            y++;
136        }
137        pbox++;
138    }
139}
140
141    /*
142     * Like above, except input is 8-bit chunky pixels (upper 4 bits zero)
143     */
144void
145shadowUpdateAfb4x8(ScreenPtr pScreen, shadowBufPtr pBuf)
146{
147    RegionPtr damage = DamageRegion(pBuf->pDamage);
148    PixmapPtr pShadow = pBuf->pPixmap;
149    int nbox = RegionNumRects(damage);
150    BoxPtr pbox = RegionRects(damage);
151    FbBits *shaBase;
152    CARD32 *shaLine, *sha;
153    FbStride shaStride;
154    int scrLine;
155    _X_UNUSED int shaBpp, shaXoff, shaYoff;
156    int x, y, w, h;
157    int i, n;
158    CARD32 *win;
159    CARD32 off, winStride;
160    CARD32 dwords[4];
161
162    fbGetDrawable(&pShadow->drawable, shaBase, shaStride, shaBpp, shaXoff,
163                  shaYoff);
164    if (sizeof(FbBits) != sizeof(CARD32))
165        shaStride = shaStride * sizeof(FbBits) / sizeof(CARD32);
166
167    while (nbox--) {
168        x = pbox->x1;
169        y = pbox->y1;
170        w = pbox->x2 - pbox->x1;
171        h = pbox->y2 - pbox->y1;
172
173        scrLine = x & -32;
174        shaLine = (CARD32 *)shaBase + y * shaStride + scrLine / sizeof(CARD32);
175
176        off = scrLine / 8;              /* byte offset in bitplane scanline */
177        n = ((x & 31) + w + 31) / 32;   /* number of c2p units in scanline */
178
179        while (h--) {
180            sha = shaLine;
181            win = (CARD32 *) (*pBuf->window) (pScreen,
182                                             y,
183                                             off,
184                                             SHADOW_WINDOW_WRITE,
185                                             &winStride,
186                                             pBuf->closure);
187            if (!win)
188                return;
189            for (i = 0; i < n; i++) {
190                dwords[0] = (sha[0] << 4) | sha[1];
191                dwords[2] = (sha[2] << 4) | sha[3];
192                dwords[1] = (sha[4] << 4) | sha[5];
193                dwords[3] = (sha[6] << 4) | sha[7];
194                transp4(dwords, 16, 1);
195                transp4(dwords, 8, 2);
196                transp4(dwords, 2, 1);
197                transp4(dwords, 1, 2);
198                store_afb4(win++, winStride, dwords);
199                sha += 8;
200            }
201            shaLine += shaStride;
202            y++;
203        }
204        pbox++;
205    }
206}
207