| History log of /src/games/larn/bill.c |
| Revision | | Date | Author | Comments |
| 1.11 |
| 29-Aug-2011 |
joerg | Use __dead
|
| 1.10 |
| 12-Aug-2009 |
dholland | sprinkle static
|
| 1.9 |
| 03-Feb-2008 |
dholland | Use mkstemp to make the temporary files used when you win.
|
| 1.8 |
| 28-Jan-2008 |
dholland | Larn now builds with WARNS=4.
|
| 1.7 |
| 07-Aug-2003 |
agc | branches: 1.7.6; 1.7.10; 1.7.14; 1.7.16; 1.7.18; 1.7.22; 1.7.26; Move UCB-licensed code from 4-clause to 3-clause licence.
Patches provided by Joel Baker in PR 22269, verified by myself.
|
| 1.6 |
| 05-Feb-2001 |
christos | - rename getchar to lgetchar to avoid conflicts with the stdio getchar - fix redundant decls and nested externs - use snprintf instead of sprintf
|
| 1.5 |
| 18-Oct-1997 |
christos | Tons of changes; re-indent, use termios, fix warnings, add prototypes... Games is almost clean; only hack is left...
|
| 1.4 |
| 22-May-1996 |
mrg | move the ) to after the 3rd arg to open. weeeeee!
|
| 1.3 |
| 23-Mar-1995 |
cgd | branches: 1.3.6; merge with Lite, new RCS id conventions, etc.
|
| 1.2 |
| 02-Aug-1993 |
mycroft | Add RCS identifiers, remove some completely useless RCS logs and patchkit headers, and a few other insignificant changes.
|
| 1.1 |
| 21-Mar-1993 |
cgd | branches: 1.1.1; Initial revision
|
| 1.1.1.2 |
| 21-Mar-1995 |
cgd | from Lite
|
| 1.1.1.1 |
| 21-Mar-1993 |
cgd | initial import of 386bsd-0.1 sources
|
| 1.3.6.1 |
| 27-May-1996 |
mrg | merge in security fixes from trunk.
|
| 1.7.26.1 |
| 03-Feb-2008 |
riz | Pull up following revision(s) (requested by dholland in ticket #1067): games/larn/scores.c: revision 1.16 games/larn/header.h: revision 1.18 games/larn/bill.c: revision 1.9 games/larn/main.c: revision 1.21 Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid. Use mkstemp to make the temporary files used when you win.
|
| 1.7.22.1 |
| 23-Mar-2008 |
matt | sync with HEAD
|
| 1.7.18.1 |
| 03-Jun-2008 |
skrll | Sync with netbsd-4.
|
| 1.7.16.1 |
| 03-Feb-2008 |
riz | Pull up following revision(s) (requested by dholland in ticket #1067): games/larn/scores.c: revision 1.16 games/larn/header.h: revision 1.18 games/larn/bill.c: revision 1.9 games/larn/main.c: revision 1.21 Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid. Use mkstemp to make the temporary files used when you win.
|
| 1.7.14.1 |
| 03-Feb-2008 |
riz | Pull up following revision(s) (requested by dholland in ticket #1899): games/larn/scores.c: revision 1.16 games/larn/header.h: revision 1.18 games/larn/bill.c: revision 1.9 games/larn/main.c: revision 1.21 Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid. Use mkstemp to make the temporary files used when you win.
|
| 1.7.10.1 |
| 03-Feb-2008 |
riz | Pull up following revision(s) (requested by dholland in ticket #1899): games/larn/scores.c: revision 1.16 games/larn/header.h: revision 1.18 games/larn/bill.c: revision 1.9 games/larn/main.c: revision 1.21 Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid. Use mkstemp to make the temporary files used when you win.
|
| 1.7.6.1 |
| 03-Feb-2008 |
riz | Pull up following revision(s) (requested by dholland in ticket #1899): games/larn/scores.c: revision 1.16 games/larn/header.h: revision 1.18 games/larn/bill.c: revision 1.9 games/larn/main.c: revision 1.21 Since games are (now) setgid, not setuid, it is no longer necessary to manipulate the effective uid, only the effective gid. Use mkstemp to make the temporary files used when you win.
|