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History log of /src/games/random/random.c
RevisionDateAuthorComments
 1.16  02-May-2021  rillig games: remove trailing whitespace in *.c and *.h
 1.15  26-Jul-2020  nia random(6): Use arc4random_uniform to simplify code
 1.14  12-Aug-2009  dholland sprinkle static
 1.13  20-Jul-2009  dholland ANSIfy. Also, we now have RANDOM_MAX; use it. Object diffs checked...
 1.12  20-Jul-2008  lukem Remove the \n and tabs from the __COPYRIGHT() strings.
 1.11  15-Dec-2007  perry branches: 1.11.6;
convert __attribute__s to applicable cdefs.h macros
 1.10  10-Aug-2005  rpaulo branches: 1.10.10;
Pass lint(1).
 1.9  27-Jan-2004  jsm Remove uses of __P.
 1.8  07-Aug-2003  agc Move UCB-licensed code from 4-clause to 3-clause licence.

Patches provided by Joel Baker in PR 22269, verified by myself.
 1.7  18-Jan-2000  jsm Define and use MAXRANDOM instead of LONG_MAX.
 1.6  08-Sep-1999  jsm Add `__noreturn__' and `__unused__' attributes where appropriate to
the games.

This merges in all such remaining changes from the Linux port of the
NetBSD games, except in hunt (where substantial changes from OpenBSD
need to be looked at).

Most noreturn attributes were previously added in bin/6144, with some
others that were missed then in bin/8082. Previous `unused'
attributes were covered in bin/6557, bin/8058 and other PRs (all these
PRs have already been handled and closed).
 1.5  12-Oct-1997  lukem WARNSify
 1.4  07-Jan-1997  tls Sync to 4.4BSD-Lite2
 1.3  22-Apr-1995  cgd NetBSD RCS IDs
 1.2  21-Oct-1994  jtc #include <limits.h> to get LONG_MAX
 1.1  21-Oct-1994  jtc branches: 1.1.1;
Initial revision
 1.1.1.2  28-Dec-1996  tls Import from 4.4BSD-Lite2
 1.1.1.1  21-Oct-1994  jtc random(6), from 44lite
 1.10.10.1  09-Jan-2008  matt sync with HEAD
 1.11.6.1  18-Sep-2008  wrstuden Sync with wrstuden-revivesa-base-2.

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