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Lines Matching defs:window

102 /* A Pos is an index in the character window. We use short instead of int to
121 uInt w_size; /* LZ77 window size (32K by default) */
125 Bytef *window;
126 /* Sliding window. Input bytes are read into the second half of the window,
131 * the window size to 64K, which is quite useful on MSDOS.
132 * To do: use the user input buffer as sliding window.
136 /* Actual size of window: 2*wSize, except when the user input buffer
137 * is directly used as sliding window.
143 * An index in this array is thus a window index modulo 32K.
161 /* Window position at the beginning of the current output block. Gets
162 * negative when the window is moved backwards.
170 uInt lookahead; /* number of valid bytes ahead in window */
240 * data is still in the window so we can still emit a stored block even
261 uInt insert; /* bytes at end of window left to insert */
278 /* High water mark offset in window for initialized bytes -- bytes above
303 /* Number of bytes after end of data in window to initialize in order to avoid