Lines Matching refs:SMAP
182 * Structure for mapping lines to the screen. An SMAP is an array, with one
188 * The SMAP always has an entry for each line of the physical screen, plus a
212 } SMAP;
269 SMAP *h_smap; /* First slot of the line map. */
270 SMAP *t_smap; /* Last slot of the line map. */
285 * Macros to get to the head/tail of the smap. If the screen only has
287 * the off-by-one errors that can result. If stepping through an SMAP
304 SMAP *sc_smap; /* SMAP entry where sc_col occurs. */
310 #define VIP_N_REFRESH 0x0010 /* Repaint (from SMAP) on the next refresh. */