Lines Matching defs:vrsave
183 VRSAVE. Bit n of the return value is 1 if Vn is live. The MSB in
207 be in the VRSAVE mask set by the caller, so we don't need to add
257 /* Even if we're not touching VRsave, make sure there's room on the
265 /* "Save" the VRsave register too if we're saving the world. */
572 | Save area for VRSAVE register (Z) | 24+P+A+L+X+W+Y
641 | Save area for VRSAVE register (Z) | 8+P+A+V+L+X+W+Y
1160 than the current function; there's nowhere to put the VRsave code. */
2094 /* Returns an insn that has a vrsave set operation with the
2102 rtx vrsave = gen_rtx_REG (SImode, VRSAVE_REGNO);
2105 = gen_rtx_SET (vrsave,
2107 gen_rtvec (2, reg, vrsave),
2113 does not move sets to VRSAVE before sets of AltiVec registers.
2119 (parallel [ (set (reg vrsave) (unspec blah))
2931 /* VRSAVE is a bit vector representing which AltiVec registers
2934 VRSAVE on the stack frame, add whatever AltiVec registers we
2941 /* Get VRSAVE into a GPR. */
2943 rtx vrsave = gen_rtx_REG (SImode, VRSAVE_REGNO);
2947 emit_insn (gen_rtx_SET (reg, vrsave));
2949 /* Save VRSAVE. */
3799 /* VRSAVE is a bit vector representing which AltiVec registers
3802 VRSAVE on the stack frame, add whatever AltiVec registers we
3808 /* Get VRSAVE into a GPR. Note that ABI_V4 and ABI_DARWIN might
4523 /* Restore VRSAVE if we must do so before adjusting the stack. */
4736 /* Restore VRSAVE if we have not done so already. */