Lines Matching defs:baseline
2982 /* Encode the baseline and bits into a single 32-bit value. */
2984 #define ZSTD_ENCODE_BASELINE_BITS(baseline, basebits) \
2985 ((uint32_t)(baseline) | ((uint32_t)(basebits) << 24))
2994 to a baseline. For states 0 to 15 the baseline is the state and the number
3023 /* The same applies to match length codes. For states 0 to 31 the baseline is
3054 have to map the symbol to a baseline value, and we have to read zero or more
3055 bits and add that value to the baseline value. Rather than look the values
3061 /* The baseline for the value that this FSE entry represents.. */
3062 uint32_t baseline;
3063 /* The number of bits to read to add to the baseline. */
3071 /* Convert the literal length FSE table FSE_TABLE to an FSE baseline table at
3102 pbaseline->baseline = (uint32_t)symbol;
3117 pbaseline->baseline = ZSTD_DECODE_BASELINE(basebits);
3127 /* Convert the offset length FSE table FSE_TABLE to an FSE baseline table at
3164 pbaseline->baseline = (uint32_t)1 << symbol;
3170 The baseline is always a power of 2, and is never 0, so for these low
3171 values we will see one entry that is baseline 1, basebits 0, and one
3172 entry that is baseline 2, basebits 1. All other entries will have
3173 baseline >= 4 and basebits >= 2.
3179 pbaseline->baseline = (uint32_t)1 << symbol;
3181 pbaseline->baseline -= 3;
3190 /* Convert the match length FSE table FSE_TABLE to an FSE baseline table at
3221 pbaseline->baseline = (uint32_t)symbol + 3;
3236 pbaseline->baseline = ZSTD_DECODE_BASELINE(basebits);
3289 printf (" { %u, %d, %d, %d },", table[i + j].baseline,
4312 /* We use the same space for the simple FSE table and the baseline
4702 offset_baseline = pt->baseline;
4731 match_baseline = pt->baseline;
4748 literal_baseline = pt->baseline;