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Lines Matching refs:position

141 	    position != FINAL) {
145 if (position == 114) {
146 location[position].down = 160;
147 whichway(location[position]);
158 if (position == 229)
159 position = 224;
161 position = 229;
165 } else if (position == FINAL)
221 if (testbit(location[position].objects, BATHGOD)) {
224 clearbit(location[position].objects, BATHGOD);
225 setbit(location[position].objects, DEADGOD);
229 if (testbit(location[position].objects,
235 clearbit(location[position].objects,
237 setbit(location[position].objects,
247 if (testbit(location[position].objects, TIMER)) {
249 clearbit(location[position].objects, TIMER);
250 setbit(location[position].objects, DEADTIME);
257 if (testbit(location[position].objects, NATIVE)) {
260 clearbit(location[position].objects, NATIVE);
261 setbit(location[position].objects, DEADNATIVE);
268 if (testbit(location[position].objects, MAN)) {
296 (testbit(location[position].objects, wordvalue[wordnumber])
298 testbit(location[position].objects, BATHGOD)))) {
304 if (testbit(location[position].objects, BATHGOD)) {
363 position = FINAL;
365 setbit(location[position].objects, TALISMAN);
366 setbit(location[position].objects, AMULET);
373 position = 268;
374 setbit(location[position].objects, NORMGOD);