Lines Matching refs:setbit
87 setbit(wear, value);
225 setbit(location[position].objects, DEADGOD);
237 setbit(location[position].objects,
250 setbit(location[position].objects, DEADTIME);
261 setbit(location[position].objects, DEADNATIVE);
332 setbit(location[ahead].objects, WOODSMAN);
333 setbit(location[ahead].objects, DEADWOOD);
334 setbit(location[ahead].objects, MALLET);
335 setbit(location[back].objects, WOODSMAN);
336 setbit(location[back].objects, DEADWOOD);
337 setbit(location[back].objects, MALLET);
338 setbit(location[left].objects, WOODSMAN);
339 setbit(location[left].objects, DEADWOOD);
340 setbit(location[left].objects, MALLET);
341 setbit(location[right].objects, WOODSMAN);
342 setbit(location[right].objects, DEADWOOD);
343 setbit(location[right].objects, MALLET);
365 setbit(location[position].objects, TALISMAN);
366 setbit(location[position].objects, AMULET);
374 setbit(location[position].objects, NORMGOD);