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Lines Matching refs:objects

49 	if (testbit(location[position].objects, VIPER) && !notes[CANTLAUNCH]) {
51 clearbit(location[position].objects, VIPER);
71 if (notes[LAUNCHED] && testbit(location[position].objects, LAND) &&
75 setbit(location[position].objects, VIPER);
185 if (testbit(location[position].objects, CAR)) {
189 clearbit(location[position].objects, CAR);
190 setbit(location[position].objects, CRASH);
203 if (testbit(location[position].objects, HORSE)) {
208 clearbit(location[position].objects, HORSE);
212 setbit(location[position].objects, HORSE);