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Lines Matching defs:fire

43 static void fire(PLAYER *, int);
127 fire(pp, 0); /* SHOT */
131 fire(pp, 1); /* GRENADE */
135 fire(pp, 2); /* SATCHEL */
139 fire(pp, 3); /* 7x7 BOMB */
142 fire(pp, 4); /* 9x9 BOMB */
145 fire(pp, 5); /* 11x11 BOMB */
148 fire(pp, 6); /* 13x13 BOMB */
151 fire(pp, 7); /* 15x15 BOMB */
154 fire(pp, 8); /* 17x17 BOMB */
157 fire(pp, 9); /* 19x19 BOMB */
160 fire(pp, 10); /* 21x21 BOMB */
336 * fire:
337 * Fire a shot of the given type in the given direction
340 fire(PLAYER *pp, int req_index)
384 * Fire a slime shot in the given direction