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Lines Matching refs:b_x

89 		x = bp->b_x;
140 check(pp, bp->b_y, bp->b_x);
146 check(pp, bp->b_y, bp->b_x);
195 x = bp->b_x;
362 bp->b_x = x;
383 if (isplayer(Maze[bp->b_y][bp->b_x - 1])) {
387 if (isplayer(Maze[bp->b_y - 1][bp->b_x])) {
391 if (isplayer(Maze[bp->b_y + 1][bp->b_x])) {
395 if (isplayer(Maze[bp->b_y][bp->b_x + 1])) {
404 if (!iswall(bp->b_y, bp->b_x - 1))
406 if (!iswall(bp->b_y - 1, bp->b_x))
408 if (!iswall(bp->b_y + 1, bp->b_x))
410 if (!iswall(bp->b_y, bp->b_x + 1))
469 bp->b_x--;
473 bp->b_x++;
485 switch (Maze[bp->b_y][bp->b_x]) {
495 opposite(bp->b_face, Maze[bp->b_y][bp->b_x])) {
496 pp = play_at(bp->b_y, bp->b_x);
519 bp->b_over = Maze[bp->b_y][bp->b_x];
556 Maze[bp->b_y][bp->b_x] = bp->b_type;
697 for (x = bp->b_x - delta; x <= bp->b_x + delta; x++) {
700 dx = x - bp->b_x;
755 switch (Maze[bp->b_y][bp->b_x]) {
768 bp->b_x++;
771 bp->b_x--;
812 showexpl(bp->b_y, bp->b_x, bp->b_type == LAVA ? LAVA : '*');
814 showexpl(bp->b_y, bp->b_x, '*');
816 switch (Maze[bp->b_y][bp->b_x]) {
824 pp = play_at(bp->b_y, bp->b_x);
835 explshot(next, bp->b_y, bp->b_x);
836 explshot(Bullets, bp->b_y, bp->b_x);
849 if (!iswall(bp->b_y, bp->b_x - 1))
851 if (!iswall(bp->b_y - 1, bp->b_x))
853 if (!iswall(bp->b_y + 1, bp->b_x))
856 if (!iswall(bp->b_y, bp->b_x + 1))
860 if (!iswall(bp->b_y, bp->b_x + 1))
862 if (!iswall(bp->b_y - 1, bp->b_x))
864 if (!iswall(bp->b_y + 1, bp->b_x))
867 if (!iswall(bp->b_y, bp->b_x - 1))
871 if (!iswall(bp->b_y - 1, bp->b_x))
873 if (!iswall(bp->b_y, bp->b_x - 1))
875 if (!iswall(bp->b_y, bp->b_x + 1))
878 if (!iswall(bp->b_y + 1, bp->b_x))
882 if (!iswall(bp->b_y + 1, bp->b_x))
884 if (!iswall(bp->b_y, bp->b_x - 1))
886 if (!iswall(bp->b_y, bp->b_x + 1))
889 if (!iswall(bp->b_y - 1, bp->b_x))
920 nbp = create_shot(bp->b_type, bp->b_y, bp->b_x - 1, LEFTS,
926 nbp = create_shot(bp->b_type, bp->b_y, bp->b_x + 1, RIGHT,
933 nbp = create_shot(bp->b_type, bp->b_y - 1, bp->b_x, ABOVE,
940 nbp = create_shot(bp->b_type, bp->b_y + 1, bp->b_x, BELOW,
993 if (bp->b_x != obp->b_x || bp->b_y != obp->b_y)
1002 explshot(blist, obp->b_y, obp->b_x);
1015 if (bp->b_x == x && bp->b_y == y) {
1071 if (bp->b_y == y && bp->b_x == x)
1087 if (bp->b_y == y && bp->b_x == x)
1102 if (bp->b_y == nbp->b_y && bp->b_x == nbp->b_x) {
1118 if (pp->p_y == bp->b_y && pp->p_x == bp->b_x) {
1135 if (pp->p_y == bp->b_y && pp->p_x == bp->b_x) {