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Lines Matching refs:item

132 			item[j][i] = tmp;
137 item[33][MAXY - 1] = 0; /* exit from dungeon */
159 item[i][j] = 0;
168 item[i][my] = 0;
188 if ((item[xx - 1][yy] != OWALL) || (item[xx - 2][yy] != OWALL))
190 item[xx - 1][yy] = item[xx - 2][yy] = 0;
197 if ((item[xx + 1][yy] != OWALL) || (item[xx + 2][yy] != OWALL))
199 item[xx + 1][yy] = item[xx + 2][yy] = 0;
206 if ((item[xx][yy - 1] != OWALL) || (item[xx][yy - 2] != OWALL))
208 item[xx][yy - 1] = item[xx][yy - 2] = 0;
215 if ((item[xx][yy + 1] != OWALL) || (item[xx][yy + 2] != OWALL))
217 item[xx][yy + 1] = item[xx][yy + 2] = 0;
295 item[j][i] = it;
346 item[i][j] = 0;
349 item[i][j] = OWALL;
355 item[i][j] = 0;
359 item[i = tx + rund(xsize)][j = ty + (ysize - 1) * rund(2)] = OCLOSEDDOOR;
363 item[i = tx + (xsize - 1) * rund(2)][j = ty + rund(ysize)] = OCLOSEDDOOR;
526 while (item[x][y]) {
543 item[x][y] = what;
558 if ((item[x][y] == 0) && (mitem[x][y] == 0) && ((playerx != x) || (playery != y))) {