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Lines Matching refs:hitp

164 			hitp[x][y] = monster[mon].hitpoints;
450 hitp[i][j] = monster[GNOMEKING].hitpoints;
456 hitp[i][j] = monster[DEMONPRINCE].hitpoints;
594 save[sc++].arg = hitp[i][j];
622 hitp[i][j] = save[sc].arg;
891 hitp[x][y] = monster[GNOMEKING].hitpoints;
1106 hitp[x][y] = monster[m].hitpoints;
1156 if (hitp[x][y] < 25) {
1198 if (hitp[x][y] > monster[monst].hitpoints)
1199 hitp[x][y] = monster[monst].hitpoints;
1200 if ((hpoints = hitp[x][y]) <= amt) {
1214 hitp[x][y] = hpoints - amt;
1731 hitp[i][j] = (hitp[i][j] >> 1) + 1; /* lose half hit points */