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Lines Matching refs:playerx

87  * annihilate()   Routine to annihilate monsters around player, playerx,playery
160 x = playerx + diroffx[k];
223 x = playerx + diroffx[k];
362 xl = playerx - 15;
363 xh = playerx + 16;
426 xh = min(playerx + 1, MAXX - 2);
428 for (i = max(playerx - 1, 1); i <= xh; i++) /* vaporize rock */
542 xl = playerx;
805 dx = x - playerx;
807 x = playerx;
816 if ((x == playerx) && (y == playery)) { /* if energy hits player */
979 for (x = playerx - 1; x < playerx + 2; x++)
1039 *x = playerx + diroffx[i];
1711 * annihilate() Routine to annihilate all monsters around player (playerx,playery)
1722 for (k = 0, i = playerx - 1; i <= playerx + 1; i++)
1805 if (playerx == x && playery == y) { /* collision of sphere and
1885 if (playerx == j && playery == i) {