Lines Matching refs:moved
84 for (j = tmp1; j < tmp2; j++) /* now reset monster moved flags */
86 moved[i][j] = 0;
87 moved[lasthx][lasthy] = 0;
89 if (c[AGGRAVATE] || !c[STEALTH]) { /* who gets moved? split for
96 if (moved[i][j] == 0) /* if it has not already
97 * been moved */
106 if (moved[i][j] == 0) /* if it has not already
107 * been moved */
115 * player if not already moved */
116 if (moved[lasthx][lasthy] == 0) { /* if it has not already
117 * been moved */
285 moved[aa][bb] = 1;
323 moved[cc][dd] = 1;