Lines Matching refs:LEVEL
332 if (level != 0) {
372 if (level != 11) {
413 losehp(rnd(10) + level);
443 if ((level == MAXLEVEL - 1) || (level == MAXLEVEL + MAXVLEVEL - 1)) {
451 losehp(rnd(5 + level));
453 newcavelevel(level + 1);
584 k = rnd((level + 1) << 1);
596 else if (level >= 2 && level != 11) {
597 k = level;
598 newcavelevel(level - 1);
609 else if (level != 0 && level != 10 && level != 13) {
610 k = level;
611 newcavelevel(level + 1);
623 subroutine to handle a teleport trap +/- 1 level maximum
633 if (level == 0)
635 else if (level < MAXLEVEL) {
636 tmp = rnd(5) + level - 3;
642 tmp = rnd(3) + level - 2;
650 if (level != tmp)
733 else if ((c[HP] += rnd(20) + 20 + c[LEVEL]) > c[HPMAX])
978 createmonster(makemonst(level + 1));
982 something(level); /* create artifact */
1108 if (level == MAXLEVEL - 1)
1110 else if (level == MAXLEVEL + MAXVLEVEL - 1)
1117 i = rnd(level * 3 + 3);
1124 newcavelevel(level + 1);