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103 		if (!restore || (Player[PLAYER].total >= 5000
104 || Player[COMP].total >= 5000)) {
105 if (Player[COMP].total < Player[PLAYER].total)
107 else if (Player[COMP].total > Player[PLAYER].total)
109 Player[COMP].total = 0;
110 Player[PLAYER].total = 0;
131 } while (Player[COMP].total < 5000
132 && Player[PLAYER].total < 5000);