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Lines Matching defs:loc

30 	long    loc;		/* location in player file */
52 loc = -1L;
62 loc = Fileloc;
68 if (loc < 0L && (loc = findname(Databuf, playerp)) < 0L)
407 writerecord(playerp, loc);
416 freerecord(playerp, loc);
499 long loc = 0L; /* location in file */
505 fseek(Playersfp, loc, SEEK_SET);
515 freerecord(&Other, loc);
517 loc += SZ_PLAYERSTRUCT;
526 long loc = 0L; /* location in scoreboard file */
535 loc += SZ_SCORESTRUCT;
542 * At this point, 'loc' will either indicate a point beyond
556 fseek(fp, loc, SEEK_SET);