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Lines Matching refs:p_1scratch

89 	Player.p_1scratch = 0.0;
172 if (Other.p_1scratch != oldhits)
173 /* p_1scratch changes to indicate
185 if (Other.p_1scratch == oldhits) {
214 dtemp = Other.p_1scratch - oldhits;
220 oldhits = Other.p_1scratch; /* keep track of old
314 Player.p_1scratch += dtemp;
319 Player.p_1scratch -= 1.0; /* change this to indicate
346 Player.p_1scratch -= 1.0;
350 Player.p_1scratch = Other.p_energy * 1.1;
356 Player.p_1scratch = floor(Player.p_1scratch); /* clean up any mess */
358 if (Player.p_1scratch > Other.p_energy)
400 tampered(Other.p_tampered, Other.p_1scratch, Other.p_2scratch);
860 Other.p_1scratch = floor(temp1);