Lines Matching refs:p_energy
84 Shield = Player.p_energy;
279 Player.p_energy = Shield; /* set energy to actual value */
287 if (Player.p_energy < 0.0)
350 Player.p_1scratch = Other.p_energy * 1.1;
358 if (Player.p_1scratch > Other.p_energy)
417 Player.p_energy /= 2.0;
446 Player.p_energy = 10.0;
466 Player.p_energy = (Player.p_maxenergy *= 1.05) + Player.p_shield;
482 Player.p_energy = Player.p_maxenergy + Player.p_shield;
512 Player.p_energy =