Lines Matching refs:p_status
196 Player.p_status = S_PLAYING;
233 if (Player.p_status != S_CLOAKED
251 if (Player.p_status == S_CLOAKED) {
258 Player.p_status = S_PLAYING;
263 if (Player.p_status != S_PLAYING && Player.p_status != S_CLOAKED)
266 Player.p_status = S_PLAYING;
502 if (Player.p_status != S_CLOAKED)
507 if (drandom() < 0.2 && Player.p_status == S_PLAYING && !Throne)
562 if (Player.p_status == S_CLOAKED)
563 Player.p_status = S_PLAYING;
570 Player.p_status = S_CLOAKED;
652 if (drandom() < 0.2 && Player.p_status == S_PLAYING && !Throne)
683 Other.p_status != S_NOTUSED)
699 if (Other.p_specialtype == SC_VALAR && Other.p_status != S_NOTUSED)
712 if (Other.p_specialtype == SC_COUNCIL && Other.p_status != S_NOTUSED)
731 if (Other.p_experience > hiexp && Other.p_specialtype <= SC_KING && Other.p_status != S_NOTUSED)
743 && Other.p_status != S_NOTUSED)
793 if (Player.p_status != S_OFF)
805 Player.p_status = S_HUNGUP;