Home | History | Annotate | Download | only in phantasia

Lines Matching defs:cost

165 	double  cost;		/* cost of purchase */
166 double blessingcost; /* cost of blessing */
182 /* set up cost of blessing */
191 cost = blessingcost;
193 cost = Menu[loop].cost;
194 printw("(%d) %-12s: %6.0f\n", loop + 1, Menu[loop].item, cost);
232 Menu[0].cost, floor(Player.p_gold / Menu[0].cost));
233 cost = (numitems = floor(infloat())) * Menu[0].cost;
235 if (cost > Player.p_gold || numitems < 0)
239 Player.p_gold -= cost;
249 Menu[1].cost, floor(Player.p_gold / Menu[1].cost));
250 cost = (numitems = floor(infloat())) * Menu[1].cost;
255 if (cost > Player.p_gold || numitems < 0)
262 Player.p_gold -= cost;
272 Menu[2].cost, floor(Player.p_gold / Menu[2].cost));
273 cost = (numitems = floor(infloat())) * Menu[2].cost;
275 if (cost > Player.p_gold || numitems < 0)
279 Player.p_gold -= cost;
295 Menu[3].cost, floor(Player.p_gold / Menu[3].cost));
296 cost = (numitems = floor(infloat())) * Menu[3].cost;
301 if (cost > Player.p_gold || numitems < 0)
308 Player.p_gold -= cost;
318 Menu[4].cost, floor(Player.p_gold / Menu[4].cost));
319 cost = (numitems = floor(infloat())) * Menu[4].cost;
321 if (cost > Player.p_gold || numitems < 0)
325 Player.p_gold -= cost;
335 Menu[5].cost, floor(Player.p_gold / Menu[5].cost));
336 cost = (numitems = floor(infloat())) * Menu[5].cost;
341 if (cost > Player.p_gold || numitems < 0)
348 Player.p_gold -= cost;