Lines Matching refs:floor
232 Menu[0].cost, floor(Player.p_gold / Menu[0].cost));
233 cost = (numitems = floor(infloat())) * Menu[0].cost;
249 Menu[1].cost, floor(Player.p_gold / Menu[1].cost));
250 cost = (numitems = floor(infloat())) * Menu[1].cost;
272 Menu[2].cost, floor(Player.p_gold / Menu[2].cost));
273 cost = (numitems = floor(infloat())) * Menu[2].cost;
288 Player.p_brains += floor(numitems) * ROLL(20, 8);
295 Menu[3].cost, floor(Player.p_gold / Menu[3].cost));
296 cost = (numitems = floor(infloat())) * Menu[3].cost;
318 Menu[4].cost, floor(Player.p_gold / Menu[4].cost));
319 cost = (numitems = floor(infloat())) * Menu[4].cost;
335 Menu[5].cost, floor(Player.p_gold / Menu[5].cost));
336 cost = (numitems = floor(infloat())) * Menu[5].cost;
383 numitems = floor(infloat());
705 return (floor(pow((experience / 1000.0), 0.4875)));
707 return (floor(pow((experience / 1250.0), 0.4865)));
754 Circle = CIRCLE(Player.p_x = floor(xnew), Player.p_y = floor(ynew));
822 Player.p_gold = floor(Player.p_gold) + 0.1;
823 Player.p_gems = floor(Player.p_gems) + 0.1;
824 Player.p_mana = floor(Player.p_mana) + 0.1;
1039 dtemp = floor(taxes / N_GEMVALUE + 1.0); /* number of gems to
1062 dtemp += floor(taxes);